Stop previous stream when a new one starts; ease animations
Starting a movie now closes the current decode engine and bumps a playback generation so the stale video/audio threads stop themselves (they were overlapping the movie's canvas and audio). PlaybackEngine.close is idempotent. Animation records now honor their accelMode (linear/accel/decel easing).
This commit is contained in:
@@ -8,21 +8,40 @@ a standalone player for PSP UMD Video ISO images: open a disc, render its real
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menu, and play the movie (H.264 video + ATRAC3+ audio) with mouse and
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keyboard/media-key controls.
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> **Status:** early development. Currently implemented: ISO 9660/UMD reading,
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> `param.sfo` metadata parsing, and file listing.
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> **Status:** playable. Opens a UMD Video ISO, plays the real RCO menu (rendered
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> from the disc), and plays the movie (H.264 video + ATRAC3+ audio).
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## Build
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Requires JDK 21 (Gradle auto-provisions it via the Foojay toolchain resolver).
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Requires JDK 21 (Gradle auto-provisions it).
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```sh
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./gradlew build
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```
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## Run
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## Run the player
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```sh
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./gradlew cli:run --args="dump /path/to/disc.iso"
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./gradlew ui:run --args="/path/to/disc.iso"
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```
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Controls:
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- **↑ ↓ ← →** — navigate the menu
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- **Enter** — select
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- **M** — back to the menu
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- **S** — skip the current intro/track
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- **Space / P** — pause
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- **F11** — fullscreen
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## CLI
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The `cli` module has inspection/debug commands:
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```sh
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./gradlew cli:run --args="dump /path/to/disc.iso" # metadata + playlist
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./gradlew cli:run --args="rco <iso> UMD_VIDEO/RESOURCE/EN100000.RCO" # menu data
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./gradlew cli:run --args="play <iso> <streamName>" # headless A/V sync test
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```
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## License
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@@ -66,6 +66,7 @@ public final class PlaybackEngine implements AutoCloseable {
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private volatile boolean eof = false;
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private volatile IOException failure = null;
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private volatile boolean closed = false;
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private final Thread decodeThread;
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private PlaybackEngine(UmdIsoReader iso, String streamName, int audioSubstream) throws IOException {
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@@ -254,6 +255,10 @@ public final class PlaybackEngine implements AutoCloseable {
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@Override
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public void close() {
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if (closed) {
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return;
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}
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closed = true;
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decodeThread.interrupt();
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try {
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decodeThread.join(1000);
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@@ -26,7 +26,7 @@ public class FadeAnim extends BaseAnim {
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return;
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}
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float sa = target.alphaScale.getFloatValue();
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Animator.getInstance().add(new Tween(millis, p -> {
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Animator.getInstance().add(new Tween(millis, accelMode.getIntValue(), p -> {
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target.alphaScale.setFloatValue(sa + (ta - sa) * p);
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target.onDisplayUpdated();
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}));
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@@ -34,7 +34,7 @@ public class MoveToAnim extends BaseAnim {
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float sx = target.animX;
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float sy = target.animY;
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float sz = target.animZ;
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Animator.getInstance().add(new Tween(millis, p -> {
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Animator.getInstance().add(new Tween(millis, accelMode.getIntValue(), p -> {
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target.animX = sx + (tx - sx) * p;
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target.animY = sy + (ty - sy) * p;
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target.animZ = sz + (tz - sz) * p;
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@@ -38,7 +38,7 @@ public class RecolourAnim extends BaseAnim {
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float sg = target.greenScale.getFloatValue();
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float sb = target.blueScale.getFloatValue();
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float sa = target.alphaScale.getFloatValue();
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Animator.getInstance().add(new Tween(millis, p -> {
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Animator.getInstance().add(new Tween(millis, accelMode.getIntValue(), p -> {
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target.redScale.setFloatValue(sr + (tr - sr) * p);
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target.greenScale.setFloatValue(sg + (tg - sg) * p);
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target.blueScale.setFloatValue(sb + (tb - sb) * p);
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@@ -34,7 +34,7 @@ public class ResizeAnim extends BaseAnim {
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float sw = target.scaleWidth.getFloatValue();
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float sh = target.scaleHeight.getFloatValue();
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float sd = target.scaleDepth.getFloatValue();
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Animator.getInstance().add(new Tween(millis, p -> {
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Animator.getInstance().add(new Tween(millis, accelMode.getIntValue(), p -> {
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target.scaleWidth.setFloatValue(sw + (tw - sw) * p);
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target.scaleHeight.setFloatValue(sh + (th - sh) * p);
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target.scaleDepth.setFloatValue(sd + (td - sd) * p);
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@@ -34,7 +34,7 @@ public class RotateAnim extends BaseAnim {
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float sx = target.rotX;
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float sy = target.rotY;
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float sz = target.rotZ;
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Animator.getInstance().add(new Tween(millis, p -> {
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Animator.getInstance().add(new Tween(millis, accelMode.getIntValue(), p -> {
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target.rotX = sx + (tx - sx) * p;
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target.rotY = sy + (ty - sy) * p;
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target.rotZ = sz + (tz - sz) * p;
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@@ -3,10 +3,17 @@ package dev.quoije.umd.rco.anim;
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/**
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* A single interpolation from 0..1 over a duration in milliseconds. The
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* callback receives linear progress each frame until completion.
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* callback receives eased progress each frame until completion.
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*/
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public final class Tween {
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/** Linear progress (no easing). */
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public static final int EASE_LINEAR = 0;
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/** Accelerate: slow start, fast finish. */
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public static final int EASE_IN = 1;
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/** Decelerate: fast start, slow finish. */
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public static final int EASE_OUT = 2;
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/** Receives progress 0..1 on every animation tick. */
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@FunctionalInterface
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public interface ProgressCallback {
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@@ -15,12 +22,18 @@ public final class Tween {
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private final long startNanos;
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private final long durationNanos;
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private final int accelMode;
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private final ProgressCallback callback;
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private boolean finished;
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public Tween(long durationMillis, ProgressCallback callback) {
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this(durationMillis, EASE_LINEAR, callback);
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}
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public Tween(long durationMillis, int accelMode, ProgressCallback callback) {
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this.startNanos = System.nanoTime();
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this.durationNanos = Math.max(1L, durationMillis) * 1_000_000L;
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this.accelMode = accelMode;
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this.callback = callback;
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}
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@@ -31,7 +44,15 @@ public final class Tween {
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progress = 1f;
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finished = true;
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}
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callback.apply(progress);
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callback.apply(ease(progress, accelMode));
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return finished;
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}
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private static float ease(float p, int accelMode) {
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return switch (accelMode) {
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case EASE_IN -> p * p;
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case EASE_OUT -> 1f - (1f - p) * (1f - p);
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default -> p;
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};
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}
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}
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@@ -72,6 +72,11 @@ public final class PlayerApp extends Application {
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private volatile VsmxNativeObject controllerObject;
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private long lastMenuKeyNanos = 0;
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/** The active decode engine, closed when a new stream starts. */
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private volatile PlaybackEngine currentEngine;
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/** Bumped each time playback starts so stale streams stop themselves. */
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private volatile long playbackGeneration = 0;
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@Override
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public void start(Stage stage) {
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// Gradle's --args splits on whitespace; rejoin so paths with spaces work.
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@@ -200,6 +205,12 @@ public final class PlayerApp extends Application {
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@Override
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public void stopMovie() {
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PlaybackEngine engine = currentEngine;
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if (engine != null) {
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playbackGeneration++;
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engine.close();
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currentEngine = null;
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}
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}
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@Override
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@@ -230,17 +241,29 @@ public final class PlayerApp extends Application {
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private void startPlayback(String isoPath, Playlist.Stream stream, int playListNumber) {
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String streamName = stream.name();
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long generation = ++playbackGeneration;
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// Stop the previous stream so its video and audio threads don't keep
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// playing underneath the new one.
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PlaybackEngine previous = currentEngine;
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if (previous != null) {
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previous.close();
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}
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currentEngine = null;
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Thread player = new Thread(() -> {
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try (UmdIsoReader iso = new UmdIsoReader(Path.of(isoPath));
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PlaybackEngine engine = PlaybackEngine.open(iso, streamName, 0)) {
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currentEngine = engine;
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// Each stream has its own PTS timeline, so re-anchor the master
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// clock to this stream's first audio chunk.
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clockStartPts = -1;
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clockStartNanos = -1;
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clockOffsetNanos = 0;
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Thread audio = startAudio(engine);
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Thread audio = startAudio(engine, generation);
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awaitClock();
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long basePts = clockStartPts;
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long baseNanos = clockStartNanos;
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@@ -248,6 +271,9 @@ public final class PlayerApp extends Application {
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PlaybackEngine.VideoFrame frame;
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int lastChapter = -2;
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while ((frame = engine.nextVideoFrame()) != null) {
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if (playbackGeneration != generation) {
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break;
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}
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if (skipRequested) {
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skipRequested = false;
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break;
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@@ -279,13 +305,17 @@ public final class PlayerApp extends Application {
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sleepUntil(targetNanos);
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}
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// Wait for the audio thread to finish draining before the
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// engine (and its decoders) is closed by this try block.
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// Wait for the audio thread to finish before the engine (and
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// its decoders) is closed by this try block.
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audio.join(2000);
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MoviePlayer mp = moviePlayer;
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if (mp != null) {
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mp.onPlayListEnd(playListNumber);
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// Only report end-of-stream if we're still the active playback;
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// otherwise a stale stream would re-trigger the menu loop.
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if (playbackGeneration == generation) {
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MoviePlayer mp = moviePlayer;
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if (mp != null) {
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mp.onPlayListEnd(playListNumber);
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}
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}
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} catch (Exception e) {
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e.printStackTrace();
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@@ -296,13 +326,16 @@ public final class PlayerApp extends Application {
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}
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/** Plays decoded PCM through the system audio line, acting as the master A/V clock. */
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private Thread startAudio(PlaybackEngine engine) {
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private Thread startAudio(PlaybackEngine engine, long generation) {
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Thread audio = new Thread(() -> {
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SourceDataLine line = null;
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try {
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line = openLine();
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PlaybackEngine.AudioChunk chunk;
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while ((chunk = engine.nextAudioChunk()) != null) {
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if (playbackGeneration != generation) {
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break;
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}
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if (clockStartPts < 0) {
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clockStartPts = chunk.pts();
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clockStartNanos = System.nanoTime();
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@@ -313,7 +346,12 @@ public final class PlayerApp extends Application {
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sleepUntil(targetNanos);
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line.write(chunk.pcm(), 0, chunk.pcm().length);
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}
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line.drain();
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if (playbackGeneration != generation) {
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// Superseded: cut off any buffered audio immediately.
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line.flush();
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} else {
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line.drain();
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}
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} catch (Exception e) {
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e.printStackTrace();
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} finally {
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Block a user