- Rework Settings tab into grouped sections
- Add preferred-region matching and full-hash-by-default setting
- Replace combo-box square arrow with a proper chevron
- Fix UMD Refresh button (clicked bool was clearing the view)
- Remove pkg2zip.exe fallback (pure-Python decryptor is the primary path)
- Move LAN IP/share paths to .env; use example defaults in config
pkg2zip's prebuilt releases are Windows-only, so ship pkg2zip.exe in
data/bin/ (MIT, mmozeiko) and invoke it through Wine on Linux. find_pkg2zip
prefers the bundled binary, then a configured path, then a native pkg2zip on
PATH. Adds data/bin/ATTRIBUTION.md and README credit.
- PSP_GAMES.tsv and PSX_GAMES.tsv use different headers (PSP adds Type/RAP
columns, PSX adds Original Name). Parse the header row and map columns by
name instead of hardcoding positions — PSP names were showing as 'Minis'/
'PC Engine' (the Type column) with broken download URLs.
- GameDetailsPanel.set_item referenced is_ps1 before it was assigned, raising
UnboundLocalError and leaving the detail panel stale.
New 'NoPayStation' option in the Store tab lists PSP_GAMES.tsv and
PSX_GAMES.tsv, downloads each item's encrypted .pkg and decrypts/extracts
it with pkg2zip into a configurable output dir (<dir>/PSP/<TITLE_ID>/ and
<dir>/PSX/<TITLE_ID>/). Downloaded PSP games and PS1 Classics appear in the
Library (games/eboot and ps1/eboot respectively) and copy to the PSP as
PSP/GAME folders.
- app/nopaystation.py: TSV fetch/parse (cached) + pkg2zip discovery/extract.
- app/transfers.py: NoPayStationSource (scan + download).
- Settings: NPS output dir + pkg2zip path (QSettings nps_dir/pkg2zip_path).
- StorePage: NPS source + content-type combo (PSP Games / PS1 Classics),
per-item cover system, TSV release dates, nps-download job kind.
- Library: _nps_library_items ingest, on-PSP detection, folder copy/delete,
PPSSPP play disabled for encrypted PSP EBOOTs.
- README: document the source, pkg2zip + npdrm_free requirements.