Commit Graph
69 Commits
Author SHA1 Message Date
quoije 38a3859a21 Unbundle covers: fetch psppt-covers.zip from repo on demand with user prompt
build / Linux x86_64 (push) Successful in 2m28s
build / Windows x64 (Wine) (push) Successful in 3m8s
2026-09-14 00:03:09 -04:00
quoije 96e876b8ec Harden shutdown: no segfault closing mid-load (thread cleanup + graceful Ctrl+C) 2026-09-13 23:49:17 -04:00
quoije 733e3c9089 Fix UI freeze on first cover load (decode+scale off the GUI thread)
build / Linux x86_64 (push) Failing after 8m22s
build / Windows x64 (Wine) (push) Canceled after 17m46s
2026-09-13 23:20:08 -04:00
quoije dc7d6c9720 Rebrand to psppt (psp-preserve -> psppt) 2026-09-13 23:08:22 -04:00
quoije 78f6d44c73 Fix frozen-build SSL certs, taskbar icon, and rename _internal to psp-preserve
build / Linux x86_64 (push) Failing after 7m17s
build / Windows x64 (Wine) (push) Canceled after 0s
- config: point SSL at certifi bundle when frozen (fixes store/NPS/TMDB SSL errors)
- gui: set app name + window icon for the taskbar
- spec: contents_directory=psp-preserve; bundle a .desktop file for Wayland launchers
2026-09-13 21:19:56 -04:00
quoije b576ff5747 Settings: add Storage section showing state dir, DB, cover cache, and user data paths 2026-09-13 21:07:23 -04:00
quoije 6510229b07 Add cover-grid sorting to Library and Store
Library: Title / Release date / Size / Region / Type / Serial
Store: Newest first / Title / Region / Size / In library first
2026-09-13 21:03:49 -04:00
quoije c19717402c Polish settings, add matching defaults, drop pkg2zip, externalize infra config
- Rework Settings tab into grouped sections
- Add preferred-region matching and full-hash-by-default setting
- Replace combo-box square arrow with a proper chevron
- Fix UMD Refresh button (clicked bool was clearing the view)
- Remove pkg2zip.exe fallback (pure-Python decryptor is the primary path)
- Move LAN IP/share paths to .env; use example defaults in config
2026-09-13 20:03:44 -04:00
quoije 1ec2e81e15 Scan tab: remove duplicate Scan button, add redo-match-choice context menu 2026-09-13 19:31:28 -04:00
quoije bd9cf47ca9 Run saves scan in background so app startup doesn't freeze 2026-09-09 23:15:18 -04:00
quoije 6e06d1389c Background scrape/eject/refresh, PS1 PIC0 art polish, top-right logo, and updated screenshot 2026-09-09 21:25:34 -04:00
quoije 8c5f9b6ea0 Dark theme, scan auto-ingest, packaging prep, and README refresh 2026-09-09 18:17:23 -04:00
quoije 75db7a3faa Fill cover grid width in library and store (no dead gap) 2026-09-09 12:27:46 -04:00
quoije e01013ce6a Fix DLC switch freeze: skip bulk cover scraping for themes/DLC 2026-09-08 23:55:51 -04:00
quoije 318a920873 Fix store scan signals running on worker thread (bound methods, not lambdas) 2026-09-08 23:27:29 -04:00
quoije ec9f5e6d8e Store: fix NPS refresh, scan race, thread cleanup, and matching perf 2026-09-08 23:18:23 -04:00
quoije be54ff00aa Re-enable cover/metadata scraping for themes and DLC 2026-09-08 23:04:24 -04:00
quoije 115cdd84b0 Store: show cached theme previews in grid and details panel 2026-09-08 22:56:58 -04:00
quoije 62ce4b1913 PSP Sync: show friendly theme/DLC names instead of raw filenames 2026-09-08 22:51:36 -04:00
quoije 46c675ce79 PSP Sync: list themes and DLC in the device inventory 2026-09-08 22:45:36 -04:00
quoije 42fac24cf1 Skip ISO.BIN.EDAT wrapper so DLC shows as a single library item 2026-09-08 22:15:36 -04:00
quoije 7cc5debfa6 Skip NoPayStation items with MISSING (delisted) pkg URLs 2026-09-08 22:00:56 -04:00
quoije c03f4619e6 Show theme/DLC names and embedded theme previews in the library 2026-09-08 17:32:11 -04:00
quoije 1be33be4ab Fix NPS store content-type dropdown fetching wrong list 2026-09-07 23:58:54 -04:00
quoije 2fed95da05 Skip cover/metadata scraping for NoPayStation themes and DLC 2026-09-07 23:53:55 -04:00
quoije c94bcdc993 Add NoPayStation themes, DLC and minis support 2026-09-07 23:34:56 -04:00
quoije 398c9f5dad Add PSP game Category Lite setting for NoPayStation installs 2026-09-07 23:00:04 -04:00
quoije 2ba24028a0 Port PSN pkg decryption to pure Python (drop Wine requirement) 2026-09-07 22:45:00 -04:00
quoije d458a9859c nps: bundle pkg2zip binary and run it via Wine
pkg2zip's prebuilt releases are Windows-only, so ship pkg2zip.exe in
data/bin/ (MIT, mmozeiko) and invoke it through Wine on Linux. find_pkg2zip
prefers the bundled binary, then a configured path, then a native pkg2zip on
PATH. Adds data/bin/ATTRIBUTION.md and README credit.
2026-09-07 22:14:14 -04:00
quoije 6837481f2b gui: narrow saves checkbox column + app window icon
- Saves checkbox column fixed at 28px.
- Add a PlayStation-style app icon (img/app-icon.png) and set it as the
  window icon on launch.
2026-09-07 22:04:27 -04:00
quoije 0ef7d05462 saves: bigger icons, per-row checkboxes, delete + export
- Save icon bumped to 56x40.
- Added a checkbox column for multi-select and a 'Delete selected' button.
- Right-click context menu on a row offers Export (copy the save folder to a
  chosen dir) and Delete (remove from all locations, with confirmation).
2026-09-07 21:48:41 -04:00
quoije de931f422a saves: show the save's ICON0.PNG in the table
The Save column now displays a small (40x32, letterboxed) icon from the
save folder's ICON0.PNG when present, using the first location (PSP,
PPSSPP, cloud) that has one.
2026-09-07 21:45:10 -04:00
quoije 4e0218a562 gui: stop scrape-all dialog from reappearing after cancel
Cancelling the store scrape now closes the dialog and drops its reference
immediately, so queued progress signals can't re-show it (QProgressDialog
re-shows on setValue while a value is pending). _scraping stays true until
the worker finishes to prevent a second concurrent scrape.
2026-09-07 21:41:53 -04:00
quoije d02152ca06 fix NoPayStation PSP parsing + detail-panel UnboundLocalError
- PSP_GAMES.tsv and PSX_GAMES.tsv use different headers (PSP adds Type/RAP
  columns, PSX adds Original Name). Parse the header row and map columns by
  name instead of hardcoding positions — PSP names were showing as 'Minis'/
  'PC Engine' (the Type column) with broken download URLs.
- GameDetailsPanel.set_item referenced is_ps1 before it was assigned, raising
  UnboundLocalError and leaving the detail panel stale.
2026-09-07 21:32:50 -04:00
quoije efc8522117 nps: cache TSV lists in data/nps/ instead of the state dir
TSVs live with the other data assets; users can also drop PSP_GAMES.tsv /
PSX_GAMES.tsv there manually to browse offline.
2026-09-07 21:22:43 -04:00
quoije 53f671d09a store: add NoPayStation source (PSP + PS1 Classics .pkg)
New 'NoPayStation' option in the Store tab lists PSP_GAMES.tsv and
PSX_GAMES.tsv, downloads each item's encrypted .pkg and decrypts/extracts
it with pkg2zip into a configurable output dir (<dir>/PSP/<TITLE_ID>/ and
<dir>/PSX/<TITLE_ID>/). Downloaded PSP games and PS1 Classics appear in the
Library (games/eboot and ps1/eboot respectively) and copy to the PSP as
PSP/GAME folders.

- app/nopaystation.py: TSV fetch/parse (cached) + pkg2zip discovery/extract.
- app/transfers.py: NoPayStationSource (scan + download).
- Settings: NPS output dir + pkg2zip path (QSettings nps_dir/pkg2zip_path).
- StorePage: NPS source + content-type combo (PSP Games / PS1 Classics),
  per-item cover system, TSV release dates, nps-download job kind.
- Library: _nps_library_items ingest, on-PSP detection, folder copy/delete,
  PPSSPP play disabled for encrypted PSP EBOOTs.
- README: document the source, pkg2zip + npdrm_free requirements.
2026-09-07 21:18:55 -04:00
quoije 196e3ac82f gui: show the source filename in Library and Store details
Add a muted, selectable filename line under the title in both details
panels, with the full path as its tooltip (archive name in the Store,
disc/ISO filename in the Library).
2026-09-07 20:05:31 -04:00
quoije 2c6b07e286 psp: detect installed PS1 games (incl. Category Lite folders)
PS1 EBOOTs install as PSP/GAME/{category}/{GAME_ID}/EBOOT.PBP, which the
PSP index ignored (it only indexed ISO games/videos), so the app never
marked them 'on PSP'. Index homebrew EBOOTs by folder id + embedded title,
match PS1 library items against them, and make 'Delete from PSP' remove the
whole game folder.
2026-09-07 19:59:30 -04:00
quoije 0ebd173af7 ps1: IGDB-first only for EBOOT icon, restore usual library order
Library covers go back to libretro -> OpenVGDB -> ScreenScraper ->
Wikipedia -> IGDB (last resort) for all systems, including PS1. The EBOOT
ICON0 (ps1_art) alone now tries IGDB first for clean banner-less box art,
falling back to the normal pipeline.
2026-09-07 19:46:50 -04:00
quoije c0c0f841d6 gui: label PS1 games as 'PS1' in the PSP sync table
The sync table reused a games/videos check, so PS1 entries showed as
'Video'. Use the same system->label map as the library table.
2026-09-07 19:39:14 -04:00
quoije 78b57af79e ps1: fit whole cover in ICON0 frame, show full PIC0 title
- ICON0: scale the cover to fit the case slot (no cropping), centred with
  the frame's dark background behind the letterbox bars.
- PIC0: shrink the title font until the full name fits instead of cutting
  it with an ellipsis (falls back to eliding only below 10px).
2026-09-07 19:33:21 -04:00
quoije 43263aa644 ps1: IGDB-first covers, elided PIC0 text, drop PS3 badge
- Cover art: try IGDB first for PS1 so the cover is clean box art without
  the PlayStation banner that libretro/ScreenScraper thumbnails bake in
  (redundant with the ICON0 case frame).
- PIC0: elide long titles with an ellipsis and word-wrap the description to
  3 lines with a trailing ellipsis instead of clipping/overflowing.
- PIC0: remove the PS3 badge; PSP only for now (PS3/PS4 packaging is future
  work).
2026-09-07 19:29:19 -04:00
quoije f6dccbec24 ps1: official-style ICON0/PIC0/PIC1 artwork with PSN templates
Replaces the letterboxed 144x80 icon + cropped PIC1 with official-looking
PS1 Classics art:
- ICON0 (80x80): cover art composited into the bundled case frame (PS logo
  + 'PlayStation.' wordmark) from data/ps1_templates/ICON0.PNG.
- PIC0 (310x180): a PSN-style info board drawn in code — title, IGDB
  description, ESRB badge (from IGDB age_ratings) and PS3/PSP badges.
- PIC1 (480x272): the bundled launch background template.

The converter now embeds PIC0, the PS1 tab previews all three images, and
ps1_art pulls IGDB description/ESRB as best effort. Templates are git-ignored
(user-supplied, like base.PBP) with a drawn-art fallback when missing.
2026-09-07 19:23:38 -04:00
quoije 2433240628 ps1: show only pending discs in the PS1 tab
Converted games already appear in the Library tab, so the PS1 tab now
lists only raw discs that still need converting. Auto-selects the first
pending disc so the preview loads immediately.
2026-09-07 18:45:55 -04:00
quoije c1fcf6176d ps1: preview EBOOT icon/background in the PS1 tab before converting
Selecting a pending disc in the PS1 tab now shows a live preview of the
ICON0 (144x80 XMB icon) and PIC1 (480x272 launch background) that the
converter would embed, fetched asynchronously so the UI stays responsive.
Converted discs/EBOOTs show an 'already converted' notice, and ps1_art now
falls back to a name-derived cache key when a disc has no serial.
2026-09-07 18:42:46 -04:00
quoije fb2a98dd21 ps1: embed real game art (ICON0 + PIC1) in converted EBOOTs
Fetch the game's cover art (libretro / ScreenScraper / IGDB / Wikipedia,
reusing the local cover cache) and bake it into the EBOOT's ICON0 (144x80
XMB icon) and PIC1 (480x272 launch background) instead of the default PS1
icon. Best-effort: falls back to the base icon/empty background when no art
is found. convert()/convert_to_folder() gain optional icon0/pic1 params.
2026-09-07 18:39:29 -04:00
quoije f9d9d639ed queue: add job Type column (Download/Copy to PSP/PS1 convert/etc.)
Add a 'Type' column to the Queue table mapping each job kind to a friendly
label, so downloads, copies, PS1 conversions, UMD dumps and save syncs are
distinguishable at a glance.
2026-09-07 18:27:43 -04:00
quoije abd201396c matcher: token pre-filter for fuzzy name matching (6x faster startup)
The fuzzy fallback ran difflib against every catalog release (~11k) for each
unmatched disc, dominating library load (2.7s) and startup scans. Pre-filter
candidates to those sharing a significant (>=3 char) word with the disc
filename or PARAM.SFO title before the expensive comparison, and cache the
pre-computed word sets. Library load: 2.7s -> 0.44s; scan: ~0.5s.
2026-09-07 18:23:28 -04:00
quoije e179bf2f2e library: refresh scraped cover in grid even when items were rebuilt
refresh_item matched the grid row by object identity, which silently fails
when the library list was rebuilt (background scan/store refresh) while the
scrape dialog was open. Match by release_id + system as a fallback, like
update_item_label already does, so the cover tile updates without a Reload.
2026-09-07 18:16:20 -04:00
quoije 02ed99c9c7 library: only show converted PS1 EBOOTs
Pending PS1 source discs stay in the PS1 tab; the Library now lists only
converted EBOOT entries.
2026-09-07 18:07:08 -04:00