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v0.1.0
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@@ -0,0 +1,12 @@
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|||||||
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# Copy this file to `.env` and fill in your values. `.env` is git-ignored.
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||||||
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||||||
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# Static LAN IP for the API container on Unraid's macvlan bridge (br0).
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PSP_LAN_IP=192.168.10.100
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||||||
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# Host paths mounted into the container (Unraid shares).
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PSP_STORE_HOST=/mnt/user/downloads/Sony - PlayStation Portable
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||||||
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PSP_UMD_GAMES_HOST=/mnt/user/psp/umd_games
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PSP_UMD_VIDEOS_HOST=/mnt/user/psp/umd_videos
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# Secret token the desktop app sends as `Authorization: Bearer <token>`.
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||||||
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PSP_API_TOKEN=
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@@ -0,0 +1,60 @@
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|||||||
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name: build
|
||||||
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|
||||||
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on:
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push:
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tags: ["v*"]
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||||||
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workflow_dispatch:
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||||||
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jobs:
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linux:
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name: Linux x86_64
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runs-on: ubuntu-latest
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steps:
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||||||
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- uses: actions/checkout@v4
|
||||||
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- uses: actions/setup-python@v5
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with:
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python-version: "3.12"
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||||||
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||||||
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- name: Install build dependencies
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||||||
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run: |
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python -m pip install --upgrade pip
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pip install -r requirements-build.txt
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- name: Build
|
||||||
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run: pyinstaller --clean --noconfirm psp-preserve.spec
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- name: Package tarball
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run: tar -czf psp-preserve-linux-x86_64.tar.gz -C dist psp-preserve
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- uses: actions/upload-artifact@v4
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||||||
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with:
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name: psp-preserve-linux-x86_64
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path: psp-preserve-linux-x86_64.tar.gz
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windows:
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name: Windows x64
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runs-on: windows
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steps:
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- uses: actions/checkout@v4
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||||||
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|
||||||
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- uses: actions/setup-python@v5
|
||||||
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with:
|
||||||
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python-version: "3.12"
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||||||
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||||||
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- name: Install build dependencies
|
||||||
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run: |
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||||||
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python -m pip install --upgrade pip
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||||||
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pip install -r requirements-build.txt
|
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- name: Build
|
||||||
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run: pyinstaller --clean --noconfirm psp-preserve.spec
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- name: Package zip
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shell: pwsh
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run: Compress-Archive -Path dist\psp-preserve -DestinationPath psp-preserve-windows-x64.zip
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- uses: actions/upload-artifact@v4
|
||||||
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with:
|
||||||
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name: psp-preserve-windows-x64
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||||||
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path: psp-preserve-windows-x64.zip
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+14
@@ -10,3 +10,17 @@ session-transcript-2026-09-01.md
|
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# Copyrighted PSN EBOOTs (base.pbp) used only for local PS1 conversion testing
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# Copyrighted PSN EBOOTs (base.pbp) used only for local PS1 conversion testing
|
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data/*.PBP
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data/*.PBP
|
||||||
data/*.pbp
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data/*.pbp
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# User-supplied PS1 Classics art templates (extracted from copyrighted PSN
|
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# EBOOTs) — kept local only; the app falls back to drawn art when absent.
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data/ps1_templates/
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# nps tsv files
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data/nps/*.tsv
|
||||||
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# Local environment overrides (LAN paths, secrets). See .env.example
|
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.env
|
||||||
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|
||||||
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# PyInstaller output
|
||||||
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build/
|
||||||
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dist/
|
||||||
@@ -1,25 +1,27 @@
|
|||||||
# PSP Preservation Tool
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# PSP Preservation Tool
|
||||||
|
the name is terrible, i know.
|
||||||
|
|
||||||

|

|
||||||
|
|
||||||
Native Linux GUI (PySide6) for preserving PSP UMD **games** and **videos** as
|
A cross-platform (Linux + Windows) desktop GUI — PySide6 — for preserving PSP
|
||||||
`.iso` files. It scans your discs, verifies them against the full Redump catalog
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UMD **games** and **videos** as `.iso` files. It scans your discs, verifies them
|
||||||
(Redump DATs), reports what's missing, and retags/renames discs to a canonical
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against the Redump/No-Intro catalogs, reports what's missing, and retags/renames
|
||||||
scheme. It also fetches cover art and metadata, syncs discs and save-data with a
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discs to a canonical scheme. It fetches cover art and metadata, syncs discs and
|
||||||
real PSP, can pull missing discs from your own Redump 7z archive collection, and
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save-data with a real PSP, can pull missing discs from a Redump 7z archive
|
||||||
converts PlayStation 1 ISO/CUE/BIN rips into PSP `EBOOT.PBP` homebrew.
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collection, downloads PSN content from NoPayStation, and converts PlayStation 1
|
||||||
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ISO/CUE/BIN rips into PSP `EBOOT.PBP` homebrew.
|
||||||
|
|
||||||

|

|
||||||
* Use default app theme for Qt.
|
* Dark theme with a blue accent — the Library tab in cover view. *
|
||||||
|
|
||||||
## Features
|
## Features
|
||||||
|
|
||||||
- **Library** — scan folders of `.iso` discs, verify against the DAT catalog,
|
- **Library** — scan folders of `.iso` discs, verify against the DAT catalog,
|
||||||
browse with cover art, search/filter, see per-game details (developer,
|
browse with cover art, search/filter, see per-game details (developer,
|
||||||
publisher, genre, release date, synopsis, trailer), and launch discs in PPSSPP.
|
publisher, genre, release date, synopsis, trailer), and launch discs in PPSSPP.
|
||||||
- **Store** — browse and download discs from three sources: a local 7z folder,
|
- **Store** — browse and download discs from four sources: a local 7z folder,
|
||||||
your own HTTP store server, or an archive.org item (see
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your own HTTP store server, an archive.org item, or NoPayStation (PSP/PS1
|
||||||
[Store](#store--archiveorg-and-local-folder)).
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PSN `.pkg` content) (see [Store](#store--archiveorg-and-local-folder)).
|
||||||
- **Queue** — background transfers with progress, cancel, per-row delete, etc.
|
- **Queue** — background transfers with progress, cancel, per-row delete, etc.
|
||||||
- **PSP Sync** — detect a connected PSP (USB) or a mounted UMD, inventory what's
|
- **PSP Sync** — detect a connected PSP (USB) or a mounted UMD, inventory what's
|
||||||
installed (games / UMD videos / homebrew / PKG), copy discs to the PSP, delete
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installed (games / UMD videos / homebrew / PKG), copy discs to the PSP, delete
|
||||||
@@ -34,11 +36,15 @@ converts PlayStation 1 ISO/CUE/BIN rips into PSP `EBOOT.PBP` homebrew.
|
|||||||
|
|
||||||
## Requirements
|
## Requirements
|
||||||
|
|
||||||
- Linux + Python 3
|
- Python 3.10+ on Linux or Windows
|
||||||
- `PySide6` — the only Python dependency (`pip install -r requirements.txt`)
|
- `PySide6`, `curl_cffi`, `pycryptodome` (`pip install -r requirements.txt`)
|
||||||
- `7z` (p7zip) — used to peek/extract disc images from store archives
|
- `7z` (p7zip / 7-Zip) — used to peek/extract disc images from store archives
|
||||||
- PPSSPP (optional) — to launch discs from the details panel
|
- PPSSPP (optional) — to launch discs from the details panel
|
||||||
|
|
||||||
|
NoPayStation `.pkg` files are decrypted by the bundled **pure-Python
|
||||||
|
decryptor** (`app/pkg.py`) — no Wine or `pkg2zip` required
|
||||||
|
(see [NoPayStation](#4-nopaystation)).
|
||||||
|
|
||||||
## Install
|
## Install
|
||||||
|
|
||||||
```bash
|
```bash
|
||||||
@@ -53,6 +59,57 @@ pip install -r requirements.txt
|
|||||||
python3 -m app.main
|
python3 -m app.main
|
||||||
```
|
```
|
||||||
|
|
||||||
|
## Building binaries
|
||||||
|
|
||||||
|
The GUI is packaged with PyInstaller into a self-contained folder. Build
|
||||||
|
requirements are pinned in `requirements-build.txt` (PySide6 6.8.3 on purpose —
|
||||||
|
see the note inside).
|
||||||
|
|
||||||
|
```bash
|
||||||
|
python3 -m venv .venv-build
|
||||||
|
. .venv-build/bin/activate
|
||||||
|
pip install -r requirements-build.txt
|
||||||
|
pyinstaller --clean --noconfirm psp-preserve.spec
|
||||||
|
# output: dist/psp-preserve/ → run dist/psp-preserve/psp-preserve
|
||||||
|
```
|
||||||
|
|
||||||
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Notes:
|
||||||
|
|
||||||
|
- The build bundles the DATs, PS1 loader, and the offline cover bundles. The
|
||||||
|
cover zips are large (~850 MB), so builds are slow and the output is big.
|
||||||
|
- `7z` (p7zip-full on Linux, 7-Zip on Windows) is a **runtime** dependency for
|
||||||
|
reading store archives — it is not bundled.
|
||||||
|
- User data (credentials, manual covers, PS1 templates, NPS cache, library DB,
|
||||||
|
cover cache) lives in the OS state dir, never next to the binary.
|
||||||
|
|
||||||
|
### CI (Gitea Actions)
|
||||||
|
|
||||||
|
`.gitea/workflows/build.yml` builds Linux and Windows artifacts on version-tag
|
||||||
|
pushes (`v*`) or on manual trigger (**Actions → build → Run workflow**).
|
||||||
|
Artifacts appear on the Actions run page and can be attached to a release.
|
||||||
|
|
||||||
|
Each job needs a [Gitea Actions runner](https://docs.gitea.com/usage/actions/act-runner)
|
||||||
|
registered with the matching label:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
# Linux runner (Docker mode, run on your server)
|
||||||
|
./act_runner register \
|
||||||
|
--instance https://git.ceaf.dev \
|
||||||
|
--token <registration-token> \
|
||||||
|
--name linux-builder \
|
||||||
|
--labels ubuntu-latest:docker://node:20-bookworm
|
||||||
|
|
||||||
|
# Windows runner (host mode, run on a Windows machine)
|
||||||
|
act_runner.exe register \
|
||||||
|
--instance https://git.ceaf.dev \
|
||||||
|
--token <registration-token> \
|
||||||
|
--name win-builder \
|
||||||
|
--labels windows:host
|
||||||
|
```
|
||||||
|
|
||||||
|
The registration token is generated in Gitea under
|
||||||
|
**Site Administration → Actions → Runners → Create new runner**.
|
||||||
|
|
||||||
## First-time setup
|
## First-time setup
|
||||||
|
|
||||||
1. Put your DAT files in `data/dats/`:
|
1. Put your DAT files in `data/dats/`:
|
||||||
@@ -61,14 +118,15 @@ python3 -m app.main
|
|||||||
Redump lacks — keeps serial-based matching working).
|
Redump lacks — keeps serial-based matching working).
|
||||||
- videos: No-Intro `Sony - PlayStation Portable (UMD Video)` (Redump has
|
- videos: No-Intro `Sony - PlayStation Portable (UMD Video)` (Redump has
|
||||||
no UMD Video DAT).
|
no UMD Video DAT).
|
||||||
2. Ingest them into the local SQLite library:
|
2. Start the app — any DATs missing from the library are ingested automatically
|
||||||
|
at startup (no manual step). You can also re-ingest on demand:
|
||||||
|
|
||||||
```bash
|
```bash
|
||||||
python3 -m app.ingest
|
python3 -m app.ingest
|
||||||
```
|
```
|
||||||
|
|
||||||
3. Open the GUI and point **Settings → General → Games/Videos directory** at
|
3. Point **Settings → General → Games/Videos directory** at your disc folders
|
||||||
your disc folders (or set `PSP_GAMES_ROOTS` / `PSP_VIDEO_ROOTS`).
|
(or set `PSP_GAMES_ROOTS` / `PSP_VIDEO_ROOTS`).
|
||||||
4. (Optional) PS1 conversion — copy any PSN PS1 classic `EBOOT.PBP` to
|
4. (Optional) PS1 conversion — copy any PSN PS1 classic `EBOOT.PBP` to
|
||||||
`data/base.PBP` (it supplies Sony's encrypted loader). Then set the **PS1
|
`data/base.PBP` (it supplies Sony's encrypted loader). Then set the **PS1
|
||||||
directory**, **PS1 output directory** and **PS1 base.pbp** in
|
directory**, **PS1 output directory** and **PS1 base.pbp** in
|
||||||
@@ -97,13 +155,21 @@ Discs are matched by hash first (most precise), then serial, then filename.
|
|||||||
+ a base `PARAM.SFO`/icon for PS1 conversion (git-ignored, copyrighted).
|
+ a base `PARAM.SFO`/icon for PS1 conversion (git-ignored, copyrighted).
|
||||||
- `data/loader/DATA.PSP` + `data/loader/KEYS.BIN` — bundled plain-ELF POPS
|
- `data/loader/DATA.PSP` + `data/loader/KEYS.BIN` — bundled plain-ELF POPS
|
||||||
loader and NPDRM version key (from iPoPS, MIT).
|
loader and NPDRM version key (from iPoPS, MIT).
|
||||||
- State dir (`~/.local/state/psp-preserve/` by default, or `$XDG_STATE_HOME/psp-preserve`):
|
- `data/ps1_templates/` — optional PS1 Classics art templates
|
||||||
|
(`ICON0.PNG` case frame, `PIC1.PNG` launch background); the app falls back
|
||||||
|
to drawn art when they're absent.
|
||||||
|
- `data/nps/` — NoPayStation TSV lists (cached here on first store scan in dev;
|
||||||
|
a packaged build stores them under the state dir instead).
|
||||||
|
- State dir (`~/.local/state/psp-preserve/` on Linux, `%LOCALAPPDATA%\PSPPreserve`
|
||||||
|
on Windows, or `$PSP_STATE_DIR`):
|
||||||
- `library.sqlite` — the catalog + library database.
|
- `library.sqlite` — the catalog + library database.
|
||||||
- `covers/` — downloaded cover cache.
|
- `covers/` — downloaded cover cache.
|
||||||
|
- `data/` — user-writable data in packaged builds (credentials, manual
|
||||||
|
covers, PS1 templates, NPS TSV cache).
|
||||||
|
|
||||||
SQLite is kept on a local disk because SQLite locking is unreliable over
|
SQLite is kept on a local disk because SQLite locking is unreliable over
|
||||||
network filesystems; the DATs, manual covers and credentials stay in `data/`
|
network filesystems. Read-only resources (DATs, the POPS loader, icons) are
|
||||||
(which may be a network share).
|
bundled with the app; user-writable data lives in the state dir.
|
||||||
|
|
||||||
## Configuration
|
## Configuration
|
||||||
|
|
||||||
@@ -122,14 +188,17 @@ QSettings under `PSPPreserve`) taking precedence where noted.
|
|||||||
| `PSP_PS1_ROOTS` | `/data/ps1` | comma-separated PS1 disc roots |
|
| `PSP_PS1_ROOTS` | `/data/ps1` | comma-separated PS1 disc roots |
|
||||||
| `PSP_PS1_OUTPUT_DIR` | `/data/ps1_converted` | converted EBOOT.PBP output folder |
|
| `PSP_PS1_OUTPUT_DIR` | `/data/ps1_converted` | converted EBOOT.PBP output folder |
|
||||||
| `PSP_SCAN_WORKERS` | `1` | parallel hashing workers |
|
| `PSP_SCAN_WORKERS` | `1` | parallel hashing workers |
|
||||||
| `PSP_STORE_DIR` | `/media/downloads/Sony - PlayStation Portable` | local 7z store folder |
|
| `PSP_STORE_DIR` | `/data/store` | local 7z store folder |
|
||||||
| `PSP_STORE_SERVER` | `https://psp.example.com` | store server base URL |
|
| `PSP_STORE_SERVER` | `https://psp.example.com` | store server base URL |
|
||||||
| `PSP_STORE_TOKEN` | *(empty)* | store server bearer token |
|
| `PSP_STORE_TOKEN` | *(empty)* | store server bearer token |
|
||||||
| `PSP_ARCHIVE_ITEM` | `psp-redump-roms321.com` | archive.org item identifier |
|
| `PSP_ARCHIVE_ITEM` | `psp-redump-roms321.com` | archive.org item identifier |
|
||||||
| `PSP_ARCHIVE_LOGGED_IN_SIG` | *(empty)* | archive.org `logged-in-sig` cookie |
|
| `PSP_ARCHIVE_LOGGED_IN_SIG` | *(empty)* | archive.org `logged-in-sig` cookie |
|
||||||
| `PSP_ARCHIVE_LOGGED_IN_USER` | *(empty)* | archive.org `logged-in-user` cookie |
|
| `PSP_ARCHIVE_LOGGED_IN_USER` | *(empty)* | archive.org `logged-in-user` cookie |
|
||||||
|
| `PSP_NPS_DIR` | `<state>/nps` | NoPayStation output folder |
|
||||||
|
| `PSP_NPS_TSV_BASE` | `https://nopaystation.com/tsv/` | NoPayStation TSV base URL |
|
||||||
| `PSP_API_TOKEN` | *(empty)* | server API bearer token (unset = open) |
|
| `PSP_API_TOKEN` | *(empty)* | server API bearer token (unset = open) |
|
||||||
| `PSP_CREDENTIALS` | `$PSP_DATA_DIR/credentials.json` | credentials file |
|
| `PSP_USER_DATA_DIR` | `<state>/data` (packaged) / `./data` (dev) | user-writable data (credentials, manual covers, PS1 templates, NPS cache) |
|
||||||
|
| `PSP_CREDENTIALS` | `$PSP_USER_DATA_DIR/credentials.json` | credentials file |
|
||||||
| `PSP_LIBRETRO_COVERS_URL` | *(empty)* | direct URL for `libretro-covers.zip` (else derived from store server) |
|
| `PSP_LIBRETRO_COVERS_URL` | *(empty)* | direct URL for `libretro-covers.zip` (else derived from store server) |
|
||||||
| `PSP_OVGDB_COVERS_URL` | *(empty)* | direct URL for `openvgdb-covers.zip` (else derived from store server) |
|
| `PSP_OVGDB_COVERS_URL` | *(empty)* | direct URL for `openvgdb-covers.zip` (else derived from store server) |
|
||||||
|
|
||||||
@@ -202,12 +271,23 @@ PS1 discs (pending) and converted EBOOTs also show up in the **Library** tab
|
|||||||
compressed PSAR) plus a `KEYS.BIN` (NPDRM version key used to decrypt the
|
compressed PSAR) plus a `KEYS.BIN` (NPDRM version key used to decrypt the
|
||||||
`STARTDAT` PGD), ready to copy to `<PSP>/PSP/GAME/<Game ID>/`. Compatible
|
`STARTDAT` PGD), ready to copy to `<PSP>/PSP/GAME/<Game ID>/`. Compatible
|
||||||
with CFW POPS (ARK-4/ARK-5).
|
with CFW POPS (ARK-4/ARK-5).
|
||||||
|
- **Artwork** — the converter fetches the game's real cover art (libretro /
|
||||||
|
ScreenScraper / IGDB / Wikipedia, reusing the local cover cache) and builds
|
||||||
|
official-style PS1 Classics art:
|
||||||
|
- `ICON0` (80×80) — the cover composited into the bundled case frame
|
||||||
|
(`data/ps1_templates/ICON0.PNG`) with the PlayStation logo + wordmark;
|
||||||
|
- `PIC0` (310×180) — a PSN-style info board with the game title, a
|
||||||
|
description from IGDB, an ESRB rating badge and PS3/PSP platform badges;
|
||||||
|
- `PIC1` (480×272) — the bundled launch background
|
||||||
|
(`data/ps1_templates/PIC1.PNG`).
|
||||||
|
If the template images are missing the app falls back to drawn art, and to
|
||||||
|
the base icon when no cover is found.
|
||||||
|
|
||||||
Configure the folders in **Settings → General** (or `PSP_PS1_ROOTS` /
|
Configure the folders in **Settings → General** (or `PSP_PS1_ROOTS` /
|
||||||
`PSP_PS1_OUTPUT_DIR`). Current limits: single-disc games only (no multi-disc
|
`PSP_PS1_OUTPUT_DIR`). Current limits: single-disc games only (no multi-disc
|
||||||
PBP); disc data is DEFLATE-compressed (level 1 by default, `--complevel 0-9`).
|
PBP); disc data is DEFLATE-compressed (level 1 by default, `--complevel 0-9`).
|
||||||
|
|
||||||
## Store — archive.org and local folder
|
## Store — four sources
|
||||||
|
|
||||||
The **Store** tab downloads missing discs from a Redump 7z archive collection
|
The **Store** tab downloads missing discs from a Redump 7z archive collection
|
||||||
(`Name (Region) (tags).7z`, containing the `.iso`/`.cso` inside). It has three
|
(`Name (Region) (tags).7z`, containing the `.iso`/`.cso` inside). It has three
|
||||||
@@ -243,6 +323,48 @@ If the item's files are marked **private** (login required), set the
|
|||||||
from a logged-in archive.org browser session). Without them, private files are
|
from a logged-in archive.org browser session). Without them, private files are
|
||||||
skipped — and you'll get a clear error if *everything* in the item is private.
|
skipped — and you'll get a clear error if *everything* in the item is private.
|
||||||
|
|
||||||
|
### 4. NoPayStation
|
||||||
|
|
||||||
|
The **NoPayStation** source lists PSN content from
|
||||||
|
[NoPayStation](https://nopaystation.com/), selectable from the content-type
|
||||||
|
dropdown next to the source selector:
|
||||||
|
|
||||||
|
- **PSP Games** (`PSP_GAMES.tsv`) — includes **minis** (also listed separately
|
||||||
|
in the `Type` column), PC Engine and NeoGeo releases.
|
||||||
|
- **PS1 Classics** (`PSX_GAMES.tsv`)
|
||||||
|
- **PSP Themes** (`PSP_THEMES.tsv`)
|
||||||
|
- **PSP DLC** (`PSP_DLCS.tsv`)
|
||||||
|
|
||||||
|
Requirements & behaviour:
|
||||||
|
|
||||||
|
1. `.pkg` files are decrypted by the built-in **pure-Python decryptor**
|
||||||
|
(`app/pkg.py`, powered by `pycryptodome` for speed) — no Wine and no
|
||||||
|
`pkg2zip` needed.
|
||||||
|
2. Set **NoPayStation output dir** in **Settings → Store** (default
|
||||||
|
`$PSP_STATE_DIR/nps`).
|
||||||
|
3. Downloads land in the NPS folder and appear in the **Library**:
|
||||||
|
- PSP game → `PSP/<TITLE_ID>/EBOOT.PBP` (`psp_kind="eboot"`).
|
||||||
|
- PS1 Classic → `PSX/<TITLE_ID>/EBOOT.PBP` (+ `DOCUMENT.DAT`, `KEYS.BIN`).
|
||||||
|
- Theme → `THEME/<TITLE_ID>/<content_id>.ptf` (the packaged PTF is
|
||||||
|
EDAT-unwrapped to a raw theme file).
|
||||||
|
- DLC → `DLC/<GAME_ID>/<content_id>.edat` (installed as-is into the owning
|
||||||
|
game's folder).
|
||||||
|
4. Copying to the PSP puts games/PS1 under `/PSP/GAME/` (optionally nested in
|
||||||
|
a Category Lite folder), themes under `/PSP/THEME/`, and DLC under
|
||||||
|
`/PSP/GAME/<GAME_ID>/`.
|
||||||
|
5. The TSV lists are cached in `data/nps/` and refreshed on each store scan
|
||||||
|
(drop the `.tsv` files there manually to work offline).
|
||||||
|
|
||||||
|
> **DRM note:** NPS content is PSN-DRM'd. To *run* it on the PSP you need the
|
||||||
|
> [`npdrm_free`](https://github.com/qwikrazor87/npdrm_free) plugin (ARK and most
|
||||||
|
> CFW already ship it). The desktop app only downloads and decrypts; it doesn't
|
||||||
|
> strip DRM.
|
||||||
|
>
|
||||||
|
> **Covers/metadata:** themes and DLC have no cover art or game metadata of
|
||||||
|
> their own — the app scrapes them like games (IGDB/libretro/etc.), which can
|
||||||
|
> return unrelated results. Downloaded themes keep their embedded preview as
|
||||||
|
> the primary cover (used instead of a scraped image when available).
|
||||||
|
|
||||||
## Server setup
|
## Server setup
|
||||||
|
|
||||||
The catalog + store API is a single-file, stdlib-only HTTP server
|
The catalog + store API is a single-file, stdlib-only HTTP server
|
||||||
@@ -283,13 +405,14 @@ Token protection: set `PSP_API_TOKEN`; the client sends
|
|||||||
macvlan bridge so it gets its own LAN IP (e.g. `192.168.1.100`, plain HTTP on 8000):
|
macvlan bridge so it gets its own LAN IP (e.g. `192.168.1.100`, plain HTTP on 8000):
|
||||||
|
|
||||||
```bash
|
```bash
|
||||||
# in /path/to/psp-preserve/ — adjust the volume paths for your shares
|
# in /path/to/psp-preserve/
|
||||||
printf 'PSP_API_TOKEN=<long-random-secret>\n' > .env
|
cp .env.example .env # then edit: LAN IP, share paths, API token
|
||||||
docker compose up -d --build
|
docker compose up -d --build
|
||||||
```
|
```
|
||||||
|
|
||||||
The compose file mounts your Unraid shares into `/data/store`, `/data/umd_games`
|
The compose file reads the LAN IP and Unraid share paths from `.env` and
|
||||||
and `/data/umd_videos` (the store is mounted read-only).
|
mounts them into `/data/store`, `/data/umd_games` and `/data/umd_videos`
|
||||||
|
(the store is mounted read-only).
|
||||||
|
|
||||||
### TLS (optional)
|
### TLS (optional)
|
||||||
|
|
||||||
@@ -309,12 +432,14 @@ token**, then pick **Server** in the Store tab's source selector. Use
|
|||||||
|
|
||||||
Connect a PSP over USB (or mount a UMD) and the **PSP Sync** tab detects it:
|
Connect a PSP over USB (or mount a UMD) and the **PSP Sync** tab detects it:
|
||||||
|
|
||||||
- **Games / UMD Videos / Homebrew-PSN / PKG** — tables of what's installed, with
|
- **Games / UMD Videos / Homebrew-PSN / Themes / DLC / PKG** — tables of what's
|
||||||
delete-from-PSP (checkboxes and right-click).
|
installed, with delete-from-PSP (checkboxes and right-click).
|
||||||
- **UMD** — reads `PARAM.SFO` from a mounted UMD, shows the title/serial, and
|
- **UMD** — reads `PARAM.SFO` from a mounted UMD, shows the title/serial, and
|
||||||
can dump the disc image into your library.
|
can dump the disc image into your library.
|
||||||
- **Sync from Library** — copy discs from your library onto the PSP, optionally
|
- **Sync from Library** — copy discs from your library onto the PSP, optionally
|
||||||
into a Category Lite category (set in **Settings → PSP → ISO category**).
|
into a Category Lite category (set in **Settings → PSP → ISO category**).
|
||||||
|
NoPayStation PSP games install under `/PSP/GAME`, optionally nested in the
|
||||||
|
**PSP game category**; PS1 Classics use the **PS1 category**.
|
||||||
|
|
||||||
## Saves sync
|
## Saves sync
|
||||||
|
|
||||||
|
|||||||
+35
-5
@@ -1,8 +1,20 @@
|
|||||||
"""Central configuration, driven by environment variables."""
|
"""Central configuration, driven by environment variables."""
|
||||||
import os
|
import os
|
||||||
|
import sys
|
||||||
from pathlib import Path
|
from pathlib import Path
|
||||||
|
|
||||||
PROJECT_ROOT = Path(__file__).resolve().parent.parent
|
# PyInstaller sets ``sys.frozen`` and unpacks bundled files to ``sys._MEIPASS``.
|
||||||
|
# Read-only resources (DATs, loader, icons) then live in the bundle; otherwise
|
||||||
|
# they live in the project checkout.
|
||||||
|
IS_FROZEN = getattr(sys, "frozen", False)
|
||||||
|
_BUNDLE_DIR = getattr(sys, "_MEIPASS", None)
|
||||||
|
|
||||||
|
PROJECT_ROOT = Path(_BUNDLE_DIR).resolve() if _BUNDLE_DIR else Path(__file__).resolve().parent.parent
|
||||||
|
|
||||||
|
|
||||||
|
def resource_path(*parts):
|
||||||
|
"""Absolute path to a read-only bundled resource (works when frozen)."""
|
||||||
|
return PROJECT_ROOT.joinpath(*parts)
|
||||||
|
|
||||||
DATA_DIR = Path(os.environ.get("PSP_DATA_DIR", str(PROJECT_ROOT / "data")))
|
DATA_DIR = Path(os.environ.get("PSP_DATA_DIR", str(PROJECT_ROOT / "data")))
|
||||||
DATS_DIR = Path(os.environ.get("PSP_DATS_DIR", str(DATA_DIR / "dats")))
|
DATS_DIR = Path(os.environ.get("PSP_DATS_DIR", str(DATA_DIR / "dats")))
|
||||||
@@ -12,9 +24,12 @@ def _default_state_dir():
|
|||||||
"""Local state directory (fast, reliable local disk).
|
"""Local state directory (fast, reliable local disk).
|
||||||
|
|
||||||
SQLite locking is unreliable over network filesystems (SMB/FUSE), so the
|
SQLite locking is unreliable over network filesystems (SMB/FUSE), so the
|
||||||
library DB and the cover cache live on local storage while DATs, manual
|
library DB and the cover cache live on local storage while read-only DATs
|
||||||
covers and credentials stay in ``DATA_DIR`` (which may be a network share).
|
stay bundled with the app.
|
||||||
"""
|
"""
|
||||||
|
if os.name == "nt":
|
||||||
|
base = os.environ.get("LOCALAPPDATA") or os.environ.get("APPDATA") or str(Path.home())
|
||||||
|
return Path(base) / "PSPPreserve"
|
||||||
xdg = os.environ.get("XDG_STATE_HOME")
|
xdg = os.environ.get("XDG_STATE_HOME")
|
||||||
base = Path(xdg) if xdg else Path.home() / ".local" / "state"
|
base = Path(xdg) if xdg else Path.home() / ".local" / "state"
|
||||||
return base / "psp-preserve"
|
return base / "psp-preserve"
|
||||||
@@ -23,14 +38,24 @@ def _default_state_dir():
|
|||||||
STATE_DIR = Path(os.environ.get("PSP_STATE_DIR", str(_default_state_dir())))
|
STATE_DIR = Path(os.environ.get("PSP_STATE_DIR", str(_default_state_dir())))
|
||||||
DB_PATH = Path(os.environ.get("PSP_DB_PATH", str(STATE_DIR / "library.sqlite")))
|
DB_PATH = Path(os.environ.get("PSP_DB_PATH", str(STATE_DIR / "library.sqlite")))
|
||||||
COVERS_DIR = Path(os.environ.get("PSP_COVERS_DIR", str(STATE_DIR / "covers")))
|
COVERS_DIR = Path(os.environ.get("PSP_COVERS_DIR", str(STATE_DIR / "covers")))
|
||||||
|
# User-writable data (credentials, manual covers, PS1 templates, NPS TSV cache).
|
||||||
|
# In dev this is the checkout's ``data/``; when frozen the bundle is read-only,
|
||||||
|
# so it points at local state that survives app upgrades.
|
||||||
|
USER_DATA_DIR = Path(os.environ.get(
|
||||||
|
"PSP_USER_DATA_DIR", str(DATA_DIR if not IS_FROZEN else STATE_DIR / "data")))
|
||||||
LEGACY_DB_PATH = DATA_DIR / "library.sqlite"
|
LEGACY_DB_PATH = DATA_DIR / "library.sqlite"
|
||||||
LEGACY_COVERS_DIR = DATA_DIR / "covers"
|
LEGACY_COVERS_DIR = DATA_DIR / "covers"
|
||||||
|
|
||||||
|
|
||||||
|
def user_data_path(*parts):
|
||||||
|
"""Absolute path to a user-writable data file/folder (works when frozen)."""
|
||||||
|
return USER_DATA_DIR.joinpath(*parts)
|
||||||
|
|
||||||
# Redump 7z store (browsable in the Store tab). Env override; GUI setting wins.
|
# Redump 7z store (browsable in the Store tab). Env override; GUI setting wins.
|
||||||
STORE_ROOT = Path(os.environ.get("PSP_STORE_DIR", "/media/downloads/Sony - PlayStation Portable"))
|
STORE_ROOT = Path(os.environ.get("PSP_STORE_DIR", "/data/store"))
|
||||||
|
|
||||||
# Remote store server (HTTPS). Used by the Store tab as the primary source.
|
# Remote store server (HTTPS). Used by the Store tab as the primary source.
|
||||||
STORE_SERVER_URL = os.environ.get("PSP_STORE_SERVER", "https://psp.ceaf.dev")
|
STORE_SERVER_URL = os.environ.get("PSP_STORE_SERVER", "https://psp.example.com")
|
||||||
STORE_TOKEN = os.environ.get("PSP_STORE_TOKEN", "")
|
STORE_TOKEN = os.environ.get("PSP_STORE_TOKEN", "")
|
||||||
|
|
||||||
# Optional direct URLs for the offline cover bundle zips. When unset, the GUI
|
# Optional direct URLs for the offline cover bundle zips. When unset, the GUI
|
||||||
@@ -46,6 +71,11 @@ ARCHIVE_ITEM = os.environ.get("PSP_ARCHIVE_ITEM", "psp-redump-roms321.com")
|
|||||||
ARCHIVE_LOGGED_IN_SIG = os.environ.get("PSP_ARCHIVE_LOGGED_IN_SIG", "")
|
ARCHIVE_LOGGED_IN_SIG = os.environ.get("PSP_ARCHIVE_LOGGED_IN_SIG", "")
|
||||||
ARCHIVE_LOGGED_IN_USER = os.environ.get("PSP_ARCHIVE_LOGGED_IN_USER", "")
|
ARCHIVE_LOGGED_IN_USER = os.environ.get("PSP_ARCHIVE_LOGGED_IN_USER", "")
|
||||||
|
|
||||||
|
# NoPayStation: where extracted .pkg content lands, and the TSV source base.
|
||||||
|
# PSP games go to <NPS_OUTPUT_DIR>/PSP/<TITLE_ID>/; PS1 Classics to .../PSX/.
|
||||||
|
NPS_OUTPUT_DIR = Path(os.environ.get("PSP_NPS_DIR", str(STATE_DIR / "nps")))
|
||||||
|
NPS_TSV_BASE = os.environ.get("PSP_NPS_TSV_BASE", "https://nopaystation.com/tsv/")
|
||||||
|
|
||||||
# Scan roots (used by the scanner phase). Comma-separated in env.
|
# Scan roots (used by the scanner phase). Comma-separated in env.
|
||||||
GAMES_ROOTS = [Path(p) for p in os.environ.get("PSP_GAMES_ROOTS", "/data/umd_games").split(",") if p.strip()]
|
GAMES_ROOTS = [Path(p) for p in os.environ.get("PSP_GAMES_ROOTS", "/data/umd_games").split(",") if p.strip()]
|
||||||
VIDEO_ROOTS = [Path(p) for p in os.environ.get("PSP_VIDEO_ROOTS", "/data/umd_videos").split(",") if p.strip()]
|
VIDEO_ROOTS = [Path(p) for p in os.environ.get("PSP_VIDEO_ROOTS", "/data/umd_videos").split(",") if p.strip()]
|
||||||
|
|||||||
+363
-4
@@ -52,7 +52,7 @@ _IGDB_IMAGE = "https://images.igdb.com/igdb/image/upload/"
|
|||||||
_TMDB_SEARCH = "https://api.themoviedb.org/3/search/movie"
|
_TMDB_SEARCH = "https://api.themoviedb.org/3/search/movie"
|
||||||
_TMDB_IMAGE = "https://image.tmdb.org/t/p/"
|
_TMDB_IMAGE = "https://image.tmdb.org/t/p/"
|
||||||
_GOOGLE_CSE_API = "https://www.googleapis.com/customsearch/v1"
|
_GOOGLE_CSE_API = "https://www.googleapis.com/customsearch/v1"
|
||||||
_MANUAL_DIR = config.DATA_DIR / "manual_covers"
|
_MANUAL_DIR = config.USER_DATA_DIR / "manual_covers"
|
||||||
_OVGDB_ZIP = config.DATA_DIR / "covers" / "openvgdb-covers.zip"
|
_OVGDB_ZIP = config.DATA_DIR / "covers" / "openvgdb-covers.zip"
|
||||||
_LIBRETRO_ZIP = config.DATA_DIR / "covers" / "libretro-covers.zip"
|
_LIBRETRO_ZIP = config.DATA_DIR / "covers" / "libretro-covers.zip"
|
||||||
|
|
||||||
@@ -411,6 +411,9 @@ def _fetch_libretro(name, timeout, system="games", indexed_only=False):
|
|||||||
data = fetch_libretro_local(name)
|
data = fetch_libretro_local(name)
|
||||||
if data is not None:
|
if data is not None:
|
||||||
return data
|
return data
|
||||||
|
# Theme/DLC share the PSP thumbnails repo, so reuse the games index instead
|
||||||
|
# of downloading a duplicate copy of the same tree under a new system key.
|
||||||
|
idx_system = system if system in _PLATFORMS else "games"
|
||||||
if not indexed_only:
|
if not indexed_only:
|
||||||
# 1. Cheap: exact + progressively stripped names (no index needed).
|
# 1. Cheap: exact + progressively stripped names (no index needed).
|
||||||
for kind in _LIBRETRO_KINDS:
|
for kind in _LIBRETRO_KINDS:
|
||||||
@@ -421,7 +424,7 @@ def _fetch_libretro(name, timeout, system="games", indexed_only=False):
|
|||||||
# 2. Fuzzy/exact via the precomputed index (covers exact names too, so the
|
# 2. Fuzzy/exact via the precomputed index (covers exact names too, so the
|
||||||
# bulk loader skips the wasteful exact pass entirely).
|
# bulk loader skips the wasteful exact pass entirely).
|
||||||
for kind in _LIBRETRO_KINDS:
|
for kind in _LIBRETRO_KINDS:
|
||||||
best = _index_best(name, kind, system)
|
best = _index_best(name, kind, idx_system)
|
||||||
if best:
|
if best:
|
||||||
data = _fetch_png(best, kind, timeout, system)
|
data = _fetch_png(best, kind, timeout, system)
|
||||||
if data is not None:
|
if data is not None:
|
||||||
@@ -808,6 +811,346 @@ def compose_game_cover(key_art_bytes):
|
|||||||
return bytes(ba)
|
return bytes(ba)
|
||||||
|
|
||||||
|
|
||||||
|
_PS1_TEMPLATE_DIR = config.USER_DATA_DIR / "ps1_templates"
|
||||||
|
|
||||||
|
|
||||||
|
def _ps1_template_bytes(name):
|
||||||
|
"""Read a bundled PS1 art template (``ICON0.PNG`` / ``PIC1.PNG``)."""
|
||||||
|
try:
|
||||||
|
p = _PS1_TEMPLATE_DIR / name
|
||||||
|
if p.is_file():
|
||||||
|
return p.read_bytes()
|
||||||
|
except OSError:
|
||||||
|
pass
|
||||||
|
return None
|
||||||
|
|
||||||
|
|
||||||
|
def _slot_rect(img):
|
||||||
|
"""Find the fully-transparent cover slot in an icon template image.
|
||||||
|
|
||||||
|
Returns ``(x, y, w, h)`` or ``None`` when the image has no transparent
|
||||||
|
region (e.g. a flattened template)."""
|
||||||
|
if img.isNull():
|
||||||
|
return None
|
||||||
|
w, h = img.width(), img.height()
|
||||||
|
min_x = min_y = 1 << 30
|
||||||
|
max_x = max_y = -1
|
||||||
|
for y in range(h):
|
||||||
|
for x in range(w):
|
||||||
|
if img.pixelColor(x, y).alpha() < 10:
|
||||||
|
min_x, max_x = min(min_x, x), max(max_x, x)
|
||||||
|
min_y, max_y = min(min_y, y), max(max_y, y)
|
||||||
|
if max_x < min_x or max_y < min_y:
|
||||||
|
return None
|
||||||
|
return min_x, min_y, max_x - min_x + 1, max_y - min_y + 1
|
||||||
|
|
||||||
|
|
||||||
|
def make_ps1_assets(cover_bytes, title="", description="", esrb=None):
|
||||||
|
"""Build official-style PS1 Classics art from the cover: (icon0, pic0, pic1).
|
||||||
|
|
||||||
|
- ``ICON0`` (80x80): the cover composited into the bundled case template
|
||||||
|
(PS button logo, ``PlayStation.`` wordmark, gradient frame).
|
||||||
|
- ``PIC0`` (310x180): the PSN-style info board — title, description,
|
||||||
|
ESRB rating badge and PS3/PSP platform badges.
|
||||||
|
- ``PIC1`` (480x272): the bundled launch background (gradient + curve).
|
||||||
|
|
||||||
|
Returns ``(None, None, None)`` when the art can't be decoded or Qt is
|
||||||
|
unavailable.
|
||||||
|
"""
|
||||||
|
try:
|
||||||
|
from PySide6.QtCore import QBuffer, QByteArray, QPointF, QRectF, Qt
|
||||||
|
from PySide6.QtGui import (QColor, QFont, QFontMetrics, QImage,
|
||||||
|
QLinearGradient, QPainter, QPainterPath,
|
||||||
|
QPen, QPolygonF)
|
||||||
|
except Exception: # noqa: BLE001 - headless API may lack PySide6
|
||||||
|
return None, None, None
|
||||||
|
|
||||||
|
art = QImage.fromData(cover_bytes)
|
||||||
|
if art.isNull():
|
||||||
|
return None, None, None
|
||||||
|
art = art.convertToFormat(QImage.Format_ARGB32)
|
||||||
|
|
||||||
|
def _save(img):
|
||||||
|
ba = QByteArray()
|
||||||
|
buf = QBuffer(ba)
|
||||||
|
buf.open(QBuffer.WriteOnly)
|
||||||
|
img.save(buf, "PNG")
|
||||||
|
buf.close()
|
||||||
|
return bytes(ba)
|
||||||
|
|
||||||
|
# --- ICON0: cover art inside the case template ---------------------------
|
||||||
|
icon = QImage(80, 80, QImage.Format_ARGB32)
|
||||||
|
icon.fill(QColor(0, 0, 0))
|
||||||
|
p = QPainter(icon)
|
||||||
|
p.setRenderHint(QPainter.SmoothPixmapTransform, True)
|
||||||
|
tmpl = QImage.fromData(_ps1_template_bytes("ICON0.PNG") or b"")
|
||||||
|
if not tmpl.isNull():
|
||||||
|
tmpl = tmpl.convertToFormat(QImage.Format_ARGB32)
|
||||||
|
slot = _slot_rect(tmpl) or (0, 0, 80, 80)
|
||||||
|
sx, sy, sw, sh = slot
|
||||||
|
# Fit the whole cover inside the slot (no cropping), centred with the
|
||||||
|
# frame's dark background showing through the letterbox bars.
|
||||||
|
cover = art.scaled(sw, sh, Qt.KeepAspectRatio, Qt.SmoothTransformation)
|
||||||
|
p.drawImage(sx + (sw - cover.width()) // 2, sy + (sh - cover.height()) // 2, cover)
|
||||||
|
p.drawImage(0, 0, tmpl)
|
||||||
|
else:
|
||||||
|
cover = art.scaled(80, 80, Qt.KeepAspectRatio, Qt.SmoothTransformation)
|
||||||
|
p.drawImage((80 - cover.width()) // 2, (80 - cover.height()) // 2, cover)
|
||||||
|
p.end()
|
||||||
|
icon0 = _save(icon)
|
||||||
|
|
||||||
|
# --- PIC0: PSN-style info board -----------------------------------------
|
||||||
|
pic0 = _make_pic0(title, description, esrb, QImage, QPainter, QPainterPath,
|
||||||
|
QColor, QFont, QFontMetrics, QLinearGradient, QPen,
|
||||||
|
QPolygonF, QPointF, QRectF, Qt, _save)
|
||||||
|
|
||||||
|
# --- PIC1: bundled launch background ------------------------------------
|
||||||
|
pic1 = _make_pic1(QImage, QPainter, QColor, QLinearGradient, Qt, _save)
|
||||||
|
|
||||||
|
return icon0, pic0, pic1
|
||||||
|
|
||||||
|
|
||||||
|
def _make_pic1(QImage, QPainter, QColor, QLinearGradient, Qt, _save):
|
||||||
|
pic = QImage(480, 272, QImage.Format_ARGB32)
|
||||||
|
raw = _ps1_template_bytes("PIC1.PNG")
|
||||||
|
tmpl = QImage.fromData(raw) if raw else QImage()
|
||||||
|
if not tmpl.isNull():
|
||||||
|
return _save(tmpl.convertToFormat(QImage.Format_ARGB32))
|
||||||
|
# Fallback: a light lavender gradient with a subtle curve (same vibe as
|
||||||
|
# the official background) for when the template image is missing.
|
||||||
|
grad = QLinearGradient(0, 0, 0, 272)
|
||||||
|
grad.setColorAt(0.0, QColor(235, 232, 238))
|
||||||
|
grad.setColorAt(1.0, QColor(205, 200, 215))
|
||||||
|
p = QPainter(pic)
|
||||||
|
p.fillRect(0, 0, 480, 272, grad)
|
||||||
|
p.setPen(QPen(QColor(170, 160, 185, 120), 3))
|
||||||
|
path = QPainterPath()
|
||||||
|
path.moveTo(-40, 300)
|
||||||
|
path.quadTo(240, 60, 520, 300)
|
||||||
|
p.drawPath(path)
|
||||||
|
p.end()
|
||||||
|
return _save(pic)
|
||||||
|
|
||||||
|
|
||||||
|
def _make_pic0(title, description, esrb, QImage, QPainter, QPainterPath, QColor,
|
||||||
|
QFont, QFontMetrics, QLinearGradient, QPen, QPolygonF, QPointF,
|
||||||
|
QRectF, Qt, _save):
|
||||||
|
W, H = 310, 180
|
||||||
|
img = QImage(W, H, QImage.Format_ARGB32)
|
||||||
|
img.fill(QColor(0, 0, 0, 0))
|
||||||
|
|
||||||
|
# Dark gradient backdrop clipped to a rounded card (transparent corners).
|
||||||
|
grad = QLinearGradient(0, 0, 0, H)
|
||||||
|
grad.setColorAt(0.0, QColor(38, 38, 40))
|
||||||
|
grad.setColorAt(1.0, QColor(12, 12, 14))
|
||||||
|
card = QPainterPath()
|
||||||
|
card.addRoundedRect(QRectF(0, 0, W, H), 12, 12)
|
||||||
|
|
||||||
|
p = QPainter(img)
|
||||||
|
p.setRenderHint(QPainter.Antialiasing, True)
|
||||||
|
p.setRenderHint(QPainter.TextAntialiasing, True)
|
||||||
|
p.fillPath(card, grad)
|
||||||
|
|
||||||
|
# Rounded card border.
|
||||||
|
p.setPen(QPen(QColor(110, 110, 115), 1))
|
||||||
|
p.setBrush(Qt.NoBrush)
|
||||||
|
p.drawPath(card)
|
||||||
|
|
||||||
|
# PlayStation button glyphs, top-right.
|
||||||
|
_draw_ps_glyphs(p, W - 34, 12, 22, QRectF, QPointF, QPolygonF, QPen, Qt,
|
||||||
|
QColor)
|
||||||
|
|
||||||
|
# Title (bold, upper-left). Shrink the font until the whole title fits, so
|
||||||
|
# long names are shown in full instead of being cut with an ellipsis.
|
||||||
|
f_title = QFont("DejaVu Sans")
|
||||||
|
f_title.setBold(True)
|
||||||
|
p.setPen(QColor(255, 255, 255))
|
||||||
|
title_width = W - 70
|
||||||
|
fm_title = QFontMetrics(f_title)
|
||||||
|
full = (title or "").strip()
|
||||||
|
size = 19
|
||||||
|
while size > 10 and fm_title.horizontalAdvance(full) > title_width:
|
||||||
|
size -= 1
|
||||||
|
f_title.setPixelSize(size)
|
||||||
|
fm_title = QFontMetrics(f_title)
|
||||||
|
title_text = full
|
||||||
|
if fm_title.horizontalAdvance(full) > title_width:
|
||||||
|
title_text = fm_title.elidedText(full, Qt.ElideRight, title_width)
|
||||||
|
p.setFont(f_title)
|
||||||
|
p.drawText(QRectF(18, 16, title_width, 28), Qt.AlignLeft | Qt.AlignVCenter,
|
||||||
|
title_text)
|
||||||
|
|
||||||
|
# Thin divider under the title (like the original PSN info board).
|
||||||
|
p.setPen(QPen(QColor(255, 255, 255, 55), 1))
|
||||||
|
p.drawLine(QPointF(18, 46), QPointF(W - 18, 46))
|
||||||
|
|
||||||
|
# Description (wrapped to at most 3 lines, last line elided).
|
||||||
|
if description:
|
||||||
|
f_desc = QFont("DejaVu Sans")
|
||||||
|
f_desc.setPixelSize(12)
|
||||||
|
p.setFont(f_desc)
|
||||||
|
p.setPen(QColor(215, 215, 215))
|
||||||
|
fm = QFontMetrics(f_desc)
|
||||||
|
lines = _wrap_elided(fm, description.strip(), W - 36, 3, Qt)
|
||||||
|
y = 52
|
||||||
|
for line in lines:
|
||||||
|
p.drawText(QRectF(18, y, W - 36, 16), Qt.AlignLeft | Qt.AlignVCenter, line)
|
||||||
|
y += 16
|
||||||
|
|
||||||
|
# ESRB badge (bottom-left) + caption.
|
||||||
|
if esrb:
|
||||||
|
badge = esrb.strip()
|
||||||
|
if badge:
|
||||||
|
_draw_esrb(p, badge, 18, 140, QRectF, QColor, QFont, QFontMetrics, QPen, Qt)
|
||||||
|
|
||||||
|
# Platform badge (bottom-right). Only PSP for now; PS3/PS4 packaging is a
|
||||||
|
# separate future feature.
|
||||||
|
_draw_platform_badge(p, "PSP", W - 14 - 30, 146, QColor(212, 175, 55),
|
||||||
|
QRectF, QColor, QFont, QFontMetrics, Qt)
|
||||||
|
|
||||||
|
p.end()
|
||||||
|
return _save(img)
|
||||||
|
|
||||||
|
|
||||||
|
def _wrap_elided(fm, text, width, max_lines, Qt):
|
||||||
|
"""Word-wrap ``text`` to ``width`` px, eliding the final line when it runs
|
||||||
|
past ``max_lines``. Returns a list of up to ``max_lines`` strings."""
|
||||||
|
words = text.split()
|
||||||
|
lines = []
|
||||||
|
cur = ""
|
||||||
|
for i, w in enumerate(words):
|
||||||
|
cand = (cur + " " + w).strip() if cur else w
|
||||||
|
if fm.horizontalAdvance(cand) <= width:
|
||||||
|
cur = cand
|
||||||
|
continue
|
||||||
|
if len(lines) == max_lines - 1:
|
||||||
|
rest = " ".join([cur] + words[i:]) if cur else " ".join(words[i:])
|
||||||
|
lines.append(fm.elidedText(rest, Qt.ElideRight, width))
|
||||||
|
return lines
|
||||||
|
lines.append(cur)
|
||||||
|
cur = w
|
||||||
|
if cur:
|
||||||
|
lines.append(cur)
|
||||||
|
return lines[:max_lines]
|
||||||
|
|
||||||
|
|
||||||
|
def _draw_ps_glyphs(p, x, y, size, QRectF, QPointF, QPolygonF, QPen, Qt, QColor):
|
||||||
|
"""Draw the four PlayStation face-button glyphs in a 2x2 grid, using the
|
||||||
|
official button colours (green triangle, red circle, blue cross, pink square)."""
|
||||||
|
cell = size / 2.0
|
||||||
|
p.setBrush(Qt.NoBrush)
|
||||||
|
|
||||||
|
def _pen(color):
|
||||||
|
pen = QPen(color, max(1.0, size / 14.0))
|
||||||
|
pen.setCapStyle(Qt.RoundCap)
|
||||||
|
pen.setJoinStyle(Qt.RoundJoin)
|
||||||
|
return pen
|
||||||
|
|
||||||
|
# Triangle (top-left, green).
|
||||||
|
p.setPen(_pen(QColor("#3F9B0F")))
|
||||||
|
tri = QPolygonF([QPointF(x, y + cell), QPointF(x + cell, y), QPointF(x + cell, y + cell)])
|
||||||
|
p.drawPolygon(tri)
|
||||||
|
# Circle (top-right, red).
|
||||||
|
p.setPen(_pen(QColor("#DE1C18")))
|
||||||
|
p.drawEllipse(QRectF(x + cell, y, cell, cell))
|
||||||
|
# Cross (bottom-left, blue).
|
||||||
|
p.setPen(_pen(QColor("#287FC1")))
|
||||||
|
p.drawLine(QPointF(x + 1, y + cell + 1), QPointF(x + cell - 1, y + size - 1))
|
||||||
|
p.drawLine(QPointF(x + cell - 1, y + cell + 1), QPointF(x + 1, y + size - 1))
|
||||||
|
# Square (bottom-right, pink).
|
||||||
|
p.setPen(_pen(QColor("#C94E9B")))
|
||||||
|
p.drawRect(QRectF(x + cell, y + cell, cell, cell))
|
||||||
|
|
||||||
|
|
||||||
|
def _draw_esrb(p, badge, x, y, QRectF, QColor, QFont, QFontMetrics, QPen, Qt):
|
||||||
|
f = QFont("DejaVu Sans")
|
||||||
|
f.setPixelSize(9)
|
||||||
|
f.setBold(True)
|
||||||
|
fm = QFontMetrics(f)
|
||||||
|
text = badge if badge != "EVERYONE" else "EVERYONE"
|
||||||
|
# Shrink until it fits the box (the official badge shows the word).
|
||||||
|
size = 9
|
||||||
|
while size > 5 and fm.horizontalAdvance(text) > 46:
|
||||||
|
size -= 1
|
||||||
|
f.setPixelSize(size)
|
||||||
|
fm = QFontMetrics(f)
|
||||||
|
rect = QRectF(x, y, 50, 24)
|
||||||
|
p.setPen(QPen(QColor(20, 20, 20), 1))
|
||||||
|
p.setBrush(QColor(255, 255, 255))
|
||||||
|
p.drawRoundedRect(rect, 3, 3)
|
||||||
|
p.setPen(QColor(20, 20, 20))
|
||||||
|
p.setFont(f)
|
||||||
|
p.drawText(rect, Qt.AlignCenter, text)
|
||||||
|
# Caption.
|
||||||
|
fc = QFont("DejaVu Sans")
|
||||||
|
fc.setPixelSize(7)
|
||||||
|
p.setFont(fc)
|
||||||
|
p.setPen(QColor(150, 150, 155))
|
||||||
|
p.drawText(QRectF(x + 56, y + 6, 120, 14),
|
||||||
|
Qt.AlignLeft | Qt.AlignVCenter, "ESRB CONTENT RATING")
|
||||||
|
|
||||||
|
|
||||||
|
def _draw_platform_badge(p, label, x, y, color, QRectF, QColor, QFont,
|
||||||
|
QFontMetrics, Qt):
|
||||||
|
f = QFont("DejaVu Sans")
|
||||||
|
f.setPixelSize(10)
|
||||||
|
f.setBold(True)
|
||||||
|
rect = QRectF(x, y, 30, 16)
|
||||||
|
p.setPen(Qt.NoPen)
|
||||||
|
p.setBrush(QColor(26, 26, 28))
|
||||||
|
p.drawRoundedRect(rect, 4, 4)
|
||||||
|
p.setPen(color)
|
||||||
|
p.setFont(f)
|
||||||
|
p.drawText(rect, Qt.AlignCenter, label)
|
||||||
|
|
||||||
|
|
||||||
|
def ps1_art(title, release_id, timeout=10):
|
||||||
|
"""Fetch a PS1 game's cover and build ``(icon0, pic0, pic1)`` PNG bytes.
|
||||||
|
|
||||||
|
The EBOOT icon prefers IGDB first (clean box art without the PlayStation
|
||||||
|
banner that libretro/ScreenScraper thumbnails bake in); if IGDB has
|
||||||
|
nothing it falls back to the normal cover pipeline (libretro, OpenVGDB,
|
||||||
|
ScreenScraper, Wikipedia, IGDB). The description and ESRB rating for the
|
||||||
|
PIC0 info board come from IGDB (best effort).
|
||||||
|
Returns ``(None, None, None)`` when no art can be produced.
|
||||||
|
"""
|
||||||
|
key = release_id or stable_key(title)
|
||||||
|
path = None
|
||||||
|
try:
|
||||||
|
# IGDB first for the icon: clean box art without the banner.
|
||||||
|
data = _fetch_igdb_cover(title, min(timeout, 6), system="ps1")
|
||||||
|
if data is not None:
|
||||||
|
dest = cover_path(key, "ps1")
|
||||||
|
_write_atomic(dest, data)
|
||||||
|
path = dest
|
||||||
|
log.info("ps1 icon cover %r <- igdb", title)
|
||||||
|
except Exception: # noqa: BLE001
|
||||||
|
path = None
|
||||||
|
if path is None:
|
||||||
|
try:
|
||||||
|
path = fetch_cover(title, key, "ps1", timeout=timeout)
|
||||||
|
except Exception: # noqa: BLE001
|
||||||
|
return None, None, None
|
||||||
|
if path is None:
|
||||||
|
return None, None, None
|
||||||
|
|
||||||
|
description = ""
|
||||||
|
esrb = None
|
||||||
|
try:
|
||||||
|
meta = get_game_metadata_igdb(title, timeout=timeout, system="ps1")
|
||||||
|
if meta:
|
||||||
|
description = meta.get("overview") or ""
|
||||||
|
esrb = meta.get("esrb")
|
||||||
|
except Exception: # noqa: BLE001 - metadata is best effort
|
||||||
|
pass
|
||||||
|
|
||||||
|
try:
|
||||||
|
return make_ps1_assets(path.read_bytes(), title=title,
|
||||||
|
description=description, esrb=esrb)
|
||||||
|
except OSError:
|
||||||
|
return None, None, None
|
||||||
|
|
||||||
|
|
||||||
# --------------------------------------------------------------------------- #
|
# --------------------------------------------------------------------------- #
|
||||||
# Public entry point
|
# Public entry point
|
||||||
# --------------------------------------------------------------------------- #
|
# --------------------------------------------------------------------------- #
|
||||||
@@ -1255,6 +1598,21 @@ def _igdb_date(ts):
|
|||||||
return ""
|
return ""
|
||||||
|
|
||||||
|
|
||||||
|
# IGDB ``age_ratings.rating`` values for ESRB (category 1). 6=RP, 7=EC, 8=E,
|
||||||
|
# 9=E10+, 10=T, 11=M, 12=AO. The badge uses the short letter form.
|
||||||
|
_ESRB_BADGE = {6: "RP", 7: "EC", 8: "EVERYONE", 9: "EVERYONE 10+",
|
||||||
|
10: "TEEN", 11: "MATURE", 12: "ADULTS ONLY"}
|
||||||
|
|
||||||
|
|
||||||
|
def _igdb_esrb(g):
|
||||||
|
for ar in g.get("age_ratings") or []:
|
||||||
|
if not isinstance(ar, dict):
|
||||||
|
continue
|
||||||
|
if ar.get("category") == 1: # ESRB
|
||||||
|
return _ESRB_BADGE.get(ar.get("rating"))
|
||||||
|
return None
|
||||||
|
|
||||||
|
|
||||||
def _igdb_game_meta(g):
|
def _igdb_game_meta(g):
|
||||||
genres = [x.get("name") for x in (g.get("genres") or []) if isinstance(x, dict) and x.get("name")]
|
genres = [x.get("name") for x in (g.get("genres") or []) if isinstance(x, dict) and x.get("name")]
|
||||||
devs, pubs = [], []
|
devs, pubs = [], []
|
||||||
@@ -1287,6 +1645,7 @@ def _igdb_game_meta(g):
|
|||||||
"genres": list(dict.fromkeys(genres)),
|
"genres": list(dict.fromkeys(genres)),
|
||||||
"players": None,
|
"players": None,
|
||||||
"rating": rating,
|
"rating": rating,
|
||||||
|
"esrb": _igdb_esrb(g),
|
||||||
"youtube": yt,
|
"youtube": yt,
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1301,7 +1660,7 @@ def _igdb_search(query, limit=20, timeout=10, system="games"):
|
|||||||
f'search "{term}"; '
|
f'search "{term}"; '
|
||||||
"fields name, cover.image_id, first_release_date, summary, genres.name, "
|
"fields name, cover.image_id, first_release_date, summary, genres.name, "
|
||||||
"involved_companies.company.name, involved_companies.developer, involved_companies.publisher, "
|
"involved_companies.company.name, involved_companies.developer, involved_companies.publisher, "
|
||||||
"rating, videos.video_id; "
|
"rating, videos.video_id, age_ratings.category, age_ratings.rating; "
|
||||||
f"where platforms = ({platform_id}); "
|
f"where platforms = ({platform_id}); "
|
||||||
f"limit {max(limit, 1)};"
|
f"limit {max(limit, 1)};"
|
||||||
)
|
)
|
||||||
@@ -1360,7 +1719,7 @@ def game_metadata_by_id_igdb(game_id, timeout=10):
|
|||||||
q = (
|
q = (
|
||||||
"fields name, cover.image_id, first_release_date, summary, genres.name, "
|
"fields name, cover.image_id, first_release_date, summary, genres.name, "
|
||||||
"involved_companies.company.name, involved_companies.developer, involved_companies.publisher, "
|
"involved_companies.company.name, involved_companies.developer, involved_companies.publisher, "
|
||||||
"rating, videos.video_id; "
|
"rating, videos.video_id, age_ratings.category, age_ratings.rating; "
|
||||||
f"where id = {int(game_id)}; limit 1;"
|
f"where id = {int(game_id)}; limit 1;"
|
||||||
)
|
)
|
||||||
games = _igdb_post(q, timeout) or []
|
games = _igdb_post(q, timeout) or []
|
||||||
|
|||||||
+1253
-238
File diff suppressed because it is too large
Load Diff
+17
-3
@@ -23,6 +23,9 @@ _miss_db = {}
|
|||||||
_miss_loaded = False
|
_miss_loaded = False
|
||||||
_MISS_TTL = 86400.0 # retry failed metadata after 1 day
|
_MISS_TTL = 86400.0 # retry failed metadata after 1 day
|
||||||
|
|
||||||
|
# Memoised release-date table (invalidated on save/reset).
|
||||||
|
_dates_cache = None
|
||||||
|
|
||||||
|
|
||||||
def _load_miss_db():
|
def _load_miss_db():
|
||||||
global _miss_loaded
|
global _miss_loaded
|
||||||
@@ -122,6 +125,7 @@ def save(release_id, system, meta, manual=False, title=None):
|
|||||||
)
|
)
|
||||||
conn.commit()
|
conn.commit()
|
||||||
conn.close()
|
conn.close()
|
||||||
|
_invalidate_dates_cache()
|
||||||
return True
|
return True
|
||||||
except sqlite3.Error:
|
except sqlite3.Error:
|
||||||
return False
|
return False
|
||||||
@@ -140,6 +144,7 @@ def reset(release_id, system):
|
|||||||
)
|
)
|
||||||
conn.commit()
|
conn.commit()
|
||||||
conn.close()
|
conn.close()
|
||||||
|
_invalidate_dates_cache()
|
||||||
except sqlite3.Error:
|
except sqlite3.Error:
|
||||||
pass
|
pass
|
||||||
|
|
||||||
@@ -161,15 +166,18 @@ def cached_release_dates():
|
|||||||
"""Return {(release_id, system): release_date} from cached metadata only.
|
"""Return {(release_id, system): release_date} from cached metadata only.
|
||||||
|
|
||||||
Pure DB read — no network — so list views can show a release date without
|
Pure DB read — no network — so list views can show a release date without
|
||||||
triggering API fetches for every row.
|
triggering API fetches for every row. Result is memoised and invalidated
|
||||||
|
whenever metadata is saved.
|
||||||
"""
|
"""
|
||||||
|
global _dates_cache
|
||||||
|
if _dates_cache is None:
|
||||||
out = {}
|
out = {}
|
||||||
try:
|
try:
|
||||||
conn = get_connection(config.DB_PATH)
|
conn = get_connection(config.DB_PATH)
|
||||||
rows = conn.execute("SELECT release_id, system, meta_json FROM item_info").fetchall()
|
rows = conn.execute("SELECT release_id, system, meta_json FROM item_info").fetchall()
|
||||||
conn.close()
|
conn.close()
|
||||||
except sqlite3.Error:
|
except sqlite3.Error:
|
||||||
return {}
|
return out
|
||||||
for r in rows:
|
for r in rows:
|
||||||
try:
|
try:
|
||||||
meta = json.loads(r["meta_json"] or "{}")
|
meta = json.loads(r["meta_json"] or "{}")
|
||||||
@@ -177,7 +185,13 @@ def cached_release_dates():
|
|||||||
continue
|
continue
|
||||||
if isinstance(meta, dict) and meta.get("release_date"):
|
if isinstance(meta, dict) and meta.get("release_date"):
|
||||||
out[(r["release_id"], r["system"])] = meta["release_date"]
|
out[(r["release_id"], r["system"])] = meta["release_date"]
|
||||||
return out
|
_dates_cache = out
|
||||||
|
return _dates_cache
|
||||||
|
|
||||||
|
|
||||||
|
def _invalidate_dates_cache():
|
||||||
|
global _dates_cache
|
||||||
|
_dates_cache = None
|
||||||
|
|
||||||
|
|
||||||
def get_or_fetch(release_id, system, fetch_title):
|
def get_or_fetch(release_id, system, fetch_title):
|
||||||
|
|||||||
@@ -88,6 +88,42 @@ def ingest_dat(conn, path):
|
|||||||
return dat_name, system, release_count, rom_count
|
return dat_name, system, release_count, rom_count
|
||||||
|
|
||||||
|
|
||||||
|
def ensure_catalog(dats_dir=None, conn=None):
|
||||||
|
"""Ingest any DAT files missing from the DB (idempotent, cheap when current).
|
||||||
|
|
||||||
|
Called once at startup so a fresh/reset database still has the catalog and
|
||||||
|
scanning produces matches instead of everything coming back ``unknown``.
|
||||||
|
Returns the number of DATs ingested.
|
||||||
|
"""
|
||||||
|
dats_dir = Path(dats_dir) if dats_dir else config.DATS_DIR
|
||||||
|
if not dats_dir.is_dir():
|
||||||
|
return 0
|
||||||
|
files = sorted(p for p in dats_dir.glob("*.dat") if p.is_file())
|
||||||
|
if not files:
|
||||||
|
return 0
|
||||||
|
|
||||||
|
own = conn is None
|
||||||
|
if own:
|
||||||
|
conn = get_connection(config.DB_PATH)
|
||||||
|
try:
|
||||||
|
known = {r["source_path"] for r in conn.execute("SELECT source_path FROM dats")}
|
||||||
|
count = 0
|
||||||
|
for path in files:
|
||||||
|
if str(path) in known:
|
||||||
|
continue
|
||||||
|
try:
|
||||||
|
ingest_dat(conn, path)
|
||||||
|
except Exception as exc: # noqa: BLE001 - a bad DAT shouldn't block startup
|
||||||
|
print(f"warning: could not ingest {path.name}: {exc}", file=sys.stderr)
|
||||||
|
continue
|
||||||
|
count += 1
|
||||||
|
conn.commit()
|
||||||
|
return count
|
||||||
|
finally:
|
||||||
|
if own:
|
||||||
|
conn.close()
|
||||||
|
|
||||||
|
|
||||||
def main(argv=None):
|
def main(argv=None):
|
||||||
parser = argparse.ArgumentParser(description="Ingest clrmamepro DAT files into SQLite")
|
parser = argparse.ArgumentParser(description="Ingest clrmamepro DAT files into SQLite")
|
||||||
parser.add_argument("--dats", help="directory containing .dat files (default: data/dats)")
|
parser.add_argument("--dats", help="directory containing .dat files (default: data/dats)")
|
||||||
|
|||||||
+4
-2
@@ -48,8 +48,10 @@ def launch_ppsspp(iso, exe=""):
|
|||||||
else:
|
else:
|
||||||
return False, "PPSSPP not found. Install it or set its path in Settings → Saves."
|
return False, "PPSSPP not found. Install it or set its path in Settings → Saves."
|
||||||
try:
|
try:
|
||||||
subprocess.Popen(cmd, start_new_session=True, env=_env(),
|
kwargs = {"env": _env(), "stdout": subprocess.DEVNULL, "stderr": subprocess.DEVNULL}
|
||||||
stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL)
|
if os.name != "nt":
|
||||||
|
kwargs["start_new_session"] = True # POSIX-only: detach from our process group
|
||||||
|
subprocess.Popen(cmd, **kwargs)
|
||||||
return True, ""
|
return True, ""
|
||||||
except OSError as exc:
|
except OSError as exc:
|
||||||
return False, str(exc)
|
return False, str(exc)
|
||||||
|
|||||||
+59
-8
@@ -38,7 +38,11 @@ def clear_cache():
|
|||||||
|
|
||||||
|
|
||||||
def _all_release_candidates(conn):
|
def _all_release_candidates(conn):
|
||||||
"""Catalog releases + supplement entries with pre-normalized names."""
|
"""Catalog releases + supplement entries with pre-normalized names.
|
||||||
|
|
||||||
|
Each entry is ``(normalized_name, significant_word_set, candidate)`` so the
|
||||||
|
fuzzy step can cheaply skip candidates that share no significant word.
|
||||||
|
"""
|
||||||
key = id(conn)
|
key = id(conn)
|
||||||
cands = _releases_cache.get(key)
|
cands = _releases_cache.get(key)
|
||||||
if cands is not None:
|
if cands is not None:
|
||||||
@@ -53,7 +57,11 @@ def _all_release_candidates(conn):
|
|||||||
)
|
)
|
||||||
]
|
]
|
||||||
cands.extend(_supplement_release(e) for e in _load_supplement())
|
cands.extend(_supplement_release(e) for e in _load_supplement())
|
||||||
cands = [(_normalize(c["name"]), c) for c in cands]
|
cands = [
|
||||||
|
(norm, frozenset(w for w in norm.split() if len(w) >= 3), c)
|
||||||
|
for c in cands
|
||||||
|
if (norm := _normalize(c["name"] or ""))
|
||||||
|
]
|
||||||
_releases_cache[key] = cands
|
_releases_cache[key] = cands
|
||||||
return cands
|
return cands
|
||||||
|
|
||||||
@@ -103,6 +111,36 @@ def normalize_name(name):
|
|||||||
return _normalize(name)
|
return _normalize(name)
|
||||||
|
|
||||||
|
|
||||||
|
_EUROPEAN_REGIONS = {
|
||||||
|
"europe", "germany", "france", "spain", "italy", "russia", "netherlands",
|
||||||
|
"portugal", "poland", "united kingdom", "greece", "norway", "sweden",
|
||||||
|
"denmark", "finland", "austria", "belgium", "switzerland",
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
def region_matches(region, prefer):
|
||||||
|
"""True if ``region`` satisfies the user's preferred-region hint."""
|
||||||
|
if not prefer or not region:
|
||||||
|
return False
|
||||||
|
tokens = {t.strip().lower() for t in str(region).split(",") if t.strip()}
|
||||||
|
if not tokens:
|
||||||
|
return False
|
||||||
|
prefer = prefer.strip().lower()
|
||||||
|
if prefer in tokens:
|
||||||
|
return True
|
||||||
|
if prefer == "europe":
|
||||||
|
return bool(tokens & _EUROPEAN_REGIONS)
|
||||||
|
return False
|
||||||
|
|
||||||
|
|
||||||
|
def apply_region_preference(candidates, prefer):
|
||||||
|
"""Narrow ``candidates`` to the preferred region (fall back to all)."""
|
||||||
|
if not prefer:
|
||||||
|
return candidates
|
||||||
|
filtered = [c for c in candidates if region_matches(c.get("region"), prefer)]
|
||||||
|
return filtered or candidates
|
||||||
|
|
||||||
|
|
||||||
def serial_candidates(conn, record):
|
def serial_candidates(conn, record):
|
||||||
"""Return all catalog releases matching the disc's serial (size-narrowed)."""
|
"""Return all catalog releases matching the disc's serial (size-narrowed)."""
|
||||||
serial = record.get("serial")
|
serial = record.get("serial")
|
||||||
@@ -123,7 +161,7 @@ def serial_candidates(conn, record):
|
|||||||
return _narrow(conn, [dict(r) for r in rows], record.get("size"))
|
return _narrow(conn, [dict(r) for r in rows], record.get("size"))
|
||||||
|
|
||||||
|
|
||||||
def match(conn, record):
|
def match(conn, record, prefer_region=None):
|
||||||
size = record.get("size")
|
size = record.get("size")
|
||||||
|
|
||||||
# 1. Hash is the most precise key; serials are shared across revisions.
|
# 1. Hash is the most precise key; serials are shared across revisions.
|
||||||
@@ -163,18 +201,31 @@ def match(conn, record):
|
|||||||
for cand in candidates:
|
for cand in candidates:
|
||||||
if cand["id"] == saved["release_id"]:
|
if cand["id"] == saved["release_id"]:
|
||||||
return "choice", cand
|
return "choice", cand
|
||||||
|
if prefer_region:
|
||||||
|
filtered = [c for c in candidates if region_matches(c.get("region"), prefer_region)]
|
||||||
|
if len(filtered) == 1:
|
||||||
|
return "region", filtered[0]
|
||||||
return "unknown", None
|
return "unknown", None
|
||||||
|
|
||||||
# 4. Fuzzy fallback (filename + PARAM.SFO title), size-disambiguated.
|
# 4. Fuzzy fallback (filename + PARAM.SFO title), size-disambiguated.
|
||||||
disk_norm = _normalize(record["name"])
|
disk_norm = _normalize(record["name"])
|
||||||
title_norm = _normalize(record.get("title") or "")
|
title_norm = _normalize(record.get("title") or "")
|
||||||
|
|
||||||
|
# Cheap pre-filter: only run the expensive difflib comparison against
|
||||||
|
# candidates sharing at least one significant (>=3 char) word with the
|
||||||
|
# disc's filename or PARAM.SFO title.
|
||||||
|
target_words = frozenset(w for w in disk_norm.split() if len(w) >= 3) | \
|
||||||
|
frozenset(w for w in title_norm.split() if len(w) >= 3)
|
||||||
|
if not target_words:
|
||||||
|
return "unknown", None
|
||||||
|
|
||||||
scored = []
|
scored = []
|
||||||
for cand_norm, cand in _all_release_candidates(conn):
|
for cand_norm, cand_words, cand in _all_release_candidates(conn):
|
||||||
ratio = max(
|
if not (target_words & cand_words):
|
||||||
SequenceMatcher(None, disk_norm, cand_norm).ratio(),
|
continue
|
||||||
SequenceMatcher(None, title_norm, cand_norm).ratio(),
|
ratio = SequenceMatcher(None, disk_norm, cand_norm).ratio()
|
||||||
)
|
if title_norm:
|
||||||
|
ratio = max(ratio, SequenceMatcher(None, title_norm, cand_norm).ratio())
|
||||||
scored.append((ratio, cand))
|
scored.append((ratio, cand))
|
||||||
best_ratio = max((r for r, _ in scored), default=0.0)
|
best_ratio = max((r for r, _ in scored), default=0.0)
|
||||||
if best_ratio < 0.9:
|
if best_ratio < 0.9:
|
||||||
|
|||||||
@@ -0,0 +1,210 @@
|
|||||||
|
"""NoPayStation (.pkg) browsing and extraction.
|
||||||
|
|
||||||
|
NoPayStation publishes per-platform TSV lists (``https://nopaystation.com/tsv/``)
|
||||||
|
with one row per downloadable PSN item. Each row links to an encrypted PSN
|
||||||
|
``.pkg`` (a ``\\x7FPKG`` container, not a ZIP) that is decrypted by the bundled
|
||||||
|
pure-Python decryptor (``app/pkg.py``) into a ``PSP/GAME/<TITLE_ID>/``-style
|
||||||
|
folder — no Wine or ``pkg2zip`` required.
|
||||||
|
"""
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
import logging
|
||||||
|
import shutil
|
||||||
|
import urllib.parse
|
||||||
|
import urllib.request
|
||||||
|
from datetime import datetime
|
||||||
|
from pathlib import Path
|
||||||
|
from typing import List
|
||||||
|
|
||||||
|
from . import config
|
||||||
|
|
||||||
|
log = logging.getLogger("nopaystation")
|
||||||
|
|
||||||
|
_TSV_NAMES = {
|
||||||
|
"psp": "PSP_GAMES.tsv",
|
||||||
|
"psx": "PSX_GAMES.tsv",
|
||||||
|
"theme": "PSP_THEMES.tsv",
|
||||||
|
"dlc": "PSP_DLCS.tsv",
|
||||||
|
}
|
||||||
|
|
||||||
|
# NoPayStation TSVs are tab-separated with a header row whose exact columns
|
||||||
|
# differ per platform (PSP has "Type"/"RAP" columns, PSX has "Original Name").
|
||||||
|
# Map header names to canonical keys instead of relying on fixed positions.
|
||||||
|
_HEADER_ALIASES = {
|
||||||
|
"title id": "title_id",
|
||||||
|
"region": "region",
|
||||||
|
"name": "name",
|
||||||
|
"pkg direct link": "pkg_url",
|
||||||
|
"content id": "content_id",
|
||||||
|
"last modification date": "date",
|
||||||
|
"file size": "size",
|
||||||
|
"sha256": "sha256",
|
||||||
|
"zrif": "zrif",
|
||||||
|
"rap": "rap",
|
||||||
|
"download .rap file": "rap_url",
|
||||||
|
"type": "content_kind",
|
||||||
|
"original name": "original_name",
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
def tsv_url(content_type: str, base: str = "") -> str:
|
||||||
|
"""TSV URL for a content type (``psp`` / ``psx`` / ``theme`` / ``dlc``)."""
|
||||||
|
base = (base or config.NPS_TSV_BASE).rstrip("/")
|
||||||
|
return f"{base}/{_TSV_NAMES.get(content_type, _TSV_NAMES['psp'])}"
|
||||||
|
|
||||||
|
|
||||||
|
def _tsv_dir() -> Path:
|
||||||
|
d = config.USER_DATA_DIR / "nps"
|
||||||
|
d.mkdir(parents=True, exist_ok=True)
|
||||||
|
return d
|
||||||
|
|
||||||
|
|
||||||
|
def _parse_date(value: str) -> str:
|
||||||
|
value = (value or "").strip()
|
||||||
|
if not value:
|
||||||
|
return ""
|
||||||
|
for fmt in ("%Y-%m-%d %H:%M:%S", "%Y-%m-%d"):
|
||||||
|
try:
|
||||||
|
return datetime.strptime(value, fmt).strftime("%Y-%m-%d")
|
||||||
|
except ValueError:
|
||||||
|
continue
|
||||||
|
return value[:10]
|
||||||
|
|
||||||
|
|
||||||
|
def parse_tsv(text: str, content_type: str) -> List[dict]:
|
||||||
|
"""Parse a NoPayStation TSV into store item dicts.
|
||||||
|
|
||||||
|
The header row drives column mapping (PSP and PSX TSVs differ). Each item
|
||||||
|
carries the fields the Store page expects (``name``, ``size``,
|
||||||
|
``release_date``, ``mtime_ns``) plus ``title_id``, ``pkg_url``, ``sha256``,
|
||||||
|
``content_type`` and the cover ``system`` ("games" for PSP, "ps1" for PSX).
|
||||||
|
"""
|
||||||
|
system = {"psp": "games", "psx": "ps1", "theme": "theme", "dlc": "dlc"}.get(content_type, "games")
|
||||||
|
items: List[dict] = []
|
||||||
|
header = None
|
||||||
|
for line in text.splitlines():
|
||||||
|
line = line.rstrip("\r\n")
|
||||||
|
if not line.strip():
|
||||||
|
continue
|
||||||
|
cols = line.split("\t")
|
||||||
|
if header is None:
|
||||||
|
header = [c.strip().lower() for c in cols]
|
||||||
|
continue
|
||||||
|
row = {}
|
||||||
|
for i, key in enumerate(header):
|
||||||
|
canon = _HEADER_ALIASES.get(key)
|
||||||
|
if canon and i < len(cols):
|
||||||
|
row[canon] = cols[i].strip()
|
||||||
|
name = row.get("name") or ""
|
||||||
|
pkg_url = row.get("pkg_url") or ""
|
||||||
|
# NoPayStation marks delisted packages with the literal "MISSING" in the
|
||||||
|
# URL column — skip them so they can't be queued for download.
|
||||||
|
if not name or not pkg_url or not pkg_url.lower().startswith(("http://", "https://")):
|
||||||
|
continue
|
||||||
|
title_id = row.get("title_id") or ""
|
||||||
|
try:
|
||||||
|
size = int(float(row.get("size") or 0))
|
||||||
|
except (TypeError, ValueError):
|
||||||
|
size = 0
|
||||||
|
date = _parse_date(row.get("date") or "")
|
||||||
|
try:
|
||||||
|
mtime_ns = int(datetime.strptime(date, "%Y-%m-%d").timestamp() * 1_000_000_000) if date else 0
|
||||||
|
except ValueError:
|
||||||
|
mtime_ns = 0
|
||||||
|
items.append({
|
||||||
|
"name": name,
|
||||||
|
"title_id": title_id,
|
||||||
|
"region": row.get("region") or "",
|
||||||
|
"pkg_url": pkg_url,
|
||||||
|
"zrif": row.get("zrif") or "",
|
||||||
|
"content_id": row.get("content_id") or "",
|
||||||
|
"size": size,
|
||||||
|
"sha256": (row.get("sha256") or "").strip().lower(),
|
||||||
|
"release_date": date,
|
||||||
|
"mtime_ns": mtime_ns,
|
||||||
|
"content_type": content_type,
|
||||||
|
"system": system,
|
||||||
|
"content_kind": row.get("content_kind") or "",
|
||||||
|
})
|
||||||
|
return items
|
||||||
|
|
||||||
|
|
||||||
|
def fetch_items(content_type: str, url: str = "", timeout: int = 60, force: bool = False) -> List[dict]:
|
||||||
|
"""Download (and cache) a TSV, returning parsed item dicts.
|
||||||
|
|
||||||
|
``force`` re-downloads the TSV (used by the Store's Refresh button); the
|
||||||
|
local cache is only used as a fallback when the network fails.
|
||||||
|
"""
|
||||||
|
url = url or tsv_url(content_type)
|
||||||
|
name = _TSV_NAMES.get(content_type, "PSP_GAMES.tsv")
|
||||||
|
cache = _tsv_dir() / name
|
||||||
|
|
||||||
|
def read_cache():
|
||||||
|
try:
|
||||||
|
return parse_tsv(cache.read_text(encoding="utf-8", errors="replace"), content_type)
|
||||||
|
except OSError:
|
||||||
|
return None
|
||||||
|
|
||||||
|
if not force and cache.is_file():
|
||||||
|
items = read_cache()
|
||||||
|
if items is not None:
|
||||||
|
return items
|
||||||
|
|
||||||
|
try:
|
||||||
|
req = urllib.request.Request(url, headers={"User-Agent": "psp-preserve/0.1"})
|
||||||
|
with urllib.request.urlopen(req, timeout=timeout) as resp:
|
||||||
|
data = resp.read()
|
||||||
|
text = data.decode("utf-8", errors="replace")
|
||||||
|
cache.write_text(text, encoding="utf-8")
|
||||||
|
return parse_tsv(text, content_type)
|
||||||
|
except Exception: # noqa: BLE001 - fall back to the cached list on failure
|
||||||
|
items = read_cache()
|
||||||
|
if items is not None:
|
||||||
|
log.warning("could not refresh %s TSV; using cached copy", content_type)
|
||||||
|
return items
|
||||||
|
raise
|
||||||
|
|
||||||
|
|
||||||
|
def _safe_folder(value: str) -> str:
|
||||||
|
import re
|
||||||
|
cleaned = re.sub(r"[^A-Za-z0-9]", "", value or "").upper()
|
||||||
|
return cleaned or "PKG"
|
||||||
|
|
||||||
|
|
||||||
|
def _ensure_keys_bin(folder, kind):
|
||||||
|
"""PS1 Classics need KEYS.BIN next to EBOOT.PBP to boot on CFW (npdrm)."""
|
||||||
|
if kind != "psx":
|
||||||
|
return
|
||||||
|
src = config.DATA_DIR / "loader" / "KEYS.BIN"
|
||||||
|
dest = Path(folder) / "KEYS.BIN"
|
||||||
|
if src.is_file() and not dest.exists():
|
||||||
|
try:
|
||||||
|
shutil.copy2(src, dest)
|
||||||
|
except OSError:
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
|
def extract_pkg(pkg_path, title_id: str, dest_dir,
|
||||||
|
kind_hint: str = None, progress_cb=None, cancel_event=None) -> Path:
|
||||||
|
"""Decrypt/extract a ``.pkg`` into ``dest_dir/<TITLE_ID>/``.
|
||||||
|
|
||||||
|
Uses the bundled pure-Python decryptor (no Wine or pkg2zip). Returns the
|
||||||
|
destination game folder path.
|
||||||
|
"""
|
||||||
|
from . import pkg as pkgmod
|
||||||
|
from .store import TransferCancelled
|
||||||
|
|
||||||
|
pkg_path = Path(pkg_path)
|
||||||
|
dest = Path(dest_dir) / _safe_folder(title_id)
|
||||||
|
if dest.is_dir() and any(dest.iterdir()):
|
||||||
|
return dest
|
||||||
|
|
||||||
|
try:
|
||||||
|
_kind, _tid, folder = pkgmod.extract(pkg_path, dest_dir, kind_hint,
|
||||||
|
progress_cb, cancel_event)
|
||||||
|
_ensure_keys_bin(folder, _kind)
|
||||||
|
return folder
|
||||||
|
except TransferCancelled:
|
||||||
|
raise
|
||||||
|
except Exception as exc: # noqa: BLE001
|
||||||
|
raise RuntimeError(f"could not decrypt {pkg_path.name}: {exc}") from exc
|
||||||
+2
-2
@@ -2,9 +2,9 @@
|
|||||||
from . import iso_reader, matcher, namer
|
from . import iso_reader, matcher, namer
|
||||||
|
|
||||||
|
|
||||||
def identify(conn, record):
|
def identify(conn, record, prefer_region=None):
|
||||||
"""Return ``{method, release, serial, canonical}`` for a scanned disc record."""
|
"""Return ``{method, release, serial, canonical}`` for a scanned disc record."""
|
||||||
method, release = matcher.match(conn, record)
|
method, release = matcher.match(conn, record, prefer_region=prefer_region)
|
||||||
return identify_with_release(record, release, method)
|
return identify_with_release(record, release, method)
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+378
@@ -0,0 +1,378 @@
|
|||||||
|
"""Pure-Python PSP/PSX/theme/DLC PSN ``.pkg`` decryption (no Wine / pkg2zip).
|
||||||
|
|
||||||
|
Ports the folder-mode extraction used by pkgi-psp's depackager and pkg2zip:
|
||||||
|
parse the ``\\x7FPKG`` header, derive the PSP/PS3 AES key, AES-CTR-decrypt the
|
||||||
|
file entries, and write the game's ``EBOOT.PBP`` (+ siblings) into a folder.
|
||||||
|
|
||||||
|
Supported content:
|
||||||
|
|
||||||
|
* PSP games / minis (``EBOOT.PBP``) — ``DATA.PSP`` stays EDAT-encrypted, so it
|
||||||
|
runs on CFW with ``npdrm_free`` (ARK ships it), same as pkgi-psp's install.
|
||||||
|
* PS1 Classics (``EBOOT.PBP`` + ``DOCUMENT.DAT``).
|
||||||
|
* PSP themes (``.ptf``) — the packaged PTF is EDAT-wrapped and is unwrapped here.
|
||||||
|
* PSP DLC (``.edat``) — extracted as-is into the owning game's folder.
|
||||||
|
|
||||||
|
Theme unwrapping needs ``pycryptodome`` (for AES-CMAC + ECB); everything else
|
||||||
|
works with either pycryptodome or the built-in pure-Python AES fallback.
|
||||||
|
"""
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
from pathlib import Path
|
||||||
|
|
||||||
|
PKG_MAGIC = 0x7F504B47
|
||||||
|
|
||||||
|
# Static PSN keys (key type 1 = PSP).
|
||||||
|
PSP_KEY = bytes.fromhex("07f2c68290b50d2c33818d709b60e62b")
|
||||||
|
PS3_KEY = bytes.fromhex("2e7b71d7c9c9a14ea3221f188828b8f8")
|
||||||
|
|
||||||
|
# PSP KIRK/AMCTL keys used to unwrap theme PTF EDATs (pkgi-psp / libkirk).
|
||||||
|
_KIRK38 = bytes.fromhex("12468d7e1c42209bba5426835eb03303")
|
||||||
|
_KIRK39 = bytes.fromhex("c43bb6d653ee67493ea95fbc0ced6f8a")
|
||||||
|
_KIRK63 = bytes.fromhex("9c9b1372f8c640cf1c62f5d592ddb582")
|
||||||
|
_AMCTL3 = bytes.fromhex("e350ed1d910a1fd029bb1c3ef34077fb")
|
||||||
|
_AMCTL4 = bytes.fromhex("135fa47cab395ba476b8cca98f3a0445")
|
||||||
|
_AMCTL5 = bytes.fromhex("678d7fa32a9ca0d1508ad8385e4b017e")
|
||||||
|
|
||||||
|
try:
|
||||||
|
from Crypto.Cipher import AES as _AES # pycryptodome (fast)
|
||||||
|
_HAVE_CRYPTO = True
|
||||||
|
except ImportError: # noqa: BLE001
|
||||||
|
_HAVE_CRYPTO = False
|
||||||
|
|
||||||
|
|
||||||
|
# --------------------------------------------------------------------------- #
|
||||||
|
# Pure-Python AES-128 (fallback when pycryptodome is unavailable)
|
||||||
|
# --------------------------------------------------------------------------- #
|
||||||
|
_SBOX = bytes.fromhex(
|
||||||
|
"637c777bf26b6fc53001672bfed7ab76ca82c97dfa5947f0add4a2af9ca472c0"
|
||||||
|
"b7fd9326363ff7cc34a5e5f171d8311504c723c31896059a071280e2eb27b275"
|
||||||
|
"09832c1a1b6e5aa0523bd6b329e32f8453d100ed20fcb15b6acbbe394a4c58cf"
|
||||||
|
"d0efaafb434d338545f9027f503c9fa851a3408f929d38f5bcb6da2110fff3d2"
|
||||||
|
"cd0c13ec5f974417c4a77e3d645d197360814fdc222a908846eeb814de5e0bdb"
|
||||||
|
"e0323a0a4906245cc2d3ac629195e479e7c8376d8dd54ea96c56f4ea657aae08"
|
||||||
|
"ba78252e1ca6b4c6e8dd741f4bbd8b8a703eb5664803f60e613557b986c11d9e"
|
||||||
|
"e1f8981169d98e949b1e87e9ce5528df8ca1890dbfe6426841992d0fb054bb16"
|
||||||
|
)
|
||||||
|
_RCON = (0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1B, 0x36)
|
||||||
|
|
||||||
|
|
||||||
|
def _key_schedule(key):
|
||||||
|
w = list(key)
|
||||||
|
for i in range(4, 44):
|
||||||
|
t = list(w[(i - 1) * 4:(i - 1) * 4 + 4])
|
||||||
|
if i % 4 == 0:
|
||||||
|
t = t[1:] + t[:1]
|
||||||
|
t = [_SBOX[b] for b in t]
|
||||||
|
t[0] ^= _RCON[i // 4 - 1]
|
||||||
|
w += [w[(i - 4) * 4 + j] ^ t[j] for j in range(4)]
|
||||||
|
return [bytes(w[i * 16:(i + 1) * 16]) for i in range(11)]
|
||||||
|
|
||||||
|
|
||||||
|
def _shift_rows(s):
|
||||||
|
return [s[0], s[5], s[10], s[15], s[4], s[9], s[14], s[3],
|
||||||
|
s[8], s[13], s[2], s[7], s[12], s[1], s[6], s[11]]
|
||||||
|
|
||||||
|
|
||||||
|
def _xtime(a):
|
||||||
|
a <<= 1
|
||||||
|
return (a ^ 0x1B) & 0xFF if a & 0x100 else a & 0xFF
|
||||||
|
|
||||||
|
|
||||||
|
def _mix_columns(s):
|
||||||
|
out = [0] * 16
|
||||||
|
for c in range(4):
|
||||||
|
a0, a1, a2, a3 = s[4 * c], s[4 * c + 1], s[4 * c + 2], s[4 * c + 3]
|
||||||
|
out[4 * c] = _xtime(a0) ^ (_xtime(a1) ^ a1) ^ a2 ^ a3
|
||||||
|
out[4 * c + 1] = a0 ^ _xtime(a1) ^ (_xtime(a2) ^ a2) ^ a3
|
||||||
|
out[4 * c + 2] = a0 ^ a1 ^ _xtime(a2) ^ (_xtime(a3) ^ a3)
|
||||||
|
out[4 * c + 3] = (_xtime(a0) ^ a0) ^ a1 ^ a2 ^ _xtime(a3)
|
||||||
|
return out
|
||||||
|
|
||||||
|
|
||||||
|
def _aes_encrypt_block(rk, block):
|
||||||
|
s = [block[i] ^ rk[0][i] for i in range(16)]
|
||||||
|
for rnd in range(1, 10):
|
||||||
|
s = [_SBOX[b] for b in s]
|
||||||
|
s = _shift_rows(s)
|
||||||
|
s = _mix_columns(s)
|
||||||
|
s = [s[i] ^ rk[rnd][i] for i in range(16)]
|
||||||
|
s = [_SBOX[b] for b in s]
|
||||||
|
s = _shift_rows(s)
|
||||||
|
s = [s[i] ^ rk[10][i] for i in range(16)]
|
||||||
|
return bytes(s)
|
||||||
|
|
||||||
|
|
||||||
|
def _add128(counter, n):
|
||||||
|
c = bytearray(counter)
|
||||||
|
for i in range(15, -1, -1):
|
||||||
|
n += c[i]
|
||||||
|
c[i] = n & 0xFF
|
||||||
|
n >>= 8
|
||||||
|
return bytes(c)
|
||||||
|
|
||||||
|
|
||||||
|
def _ctr_decrypt_py(key, iv, block_index, data):
|
||||||
|
"""AES-CTR decrypt (pure-Python): counter = iv + block_index, +1 per block."""
|
||||||
|
rk = _key_schedule(key)
|
||||||
|
counter = _add128(iv, block_index)
|
||||||
|
out = bytearray()
|
||||||
|
for i in range(0, len(data), 16):
|
||||||
|
ks = _aes_encrypt_block(rk, counter)
|
||||||
|
out += bytes(b ^ k for b, k in zip(data[i:i + 16], ks))
|
||||||
|
counter = _add128(counter, 1)
|
||||||
|
return bytes(out)
|
||||||
|
|
||||||
|
|
||||||
|
def _ctr_decrypt(key, iv, block_index, data):
|
||||||
|
"""AES-CTR decrypt: 128-bit big-endian counter at ``iv + block_index``."""
|
||||||
|
if _HAVE_CRYPTO:
|
||||||
|
nonce = iv[:8]
|
||||||
|
init = int.from_bytes(iv[8:16], "big") + block_index
|
||||||
|
return _AES.new(key, _AES.MODE_CTR, nonce=nonce, initial_value=init).decrypt(data)
|
||||||
|
return _ctr_decrypt_py(key, iv, block_index, data)
|
||||||
|
|
||||||
|
|
||||||
|
def _make_ctr_decryptor(key, iv, block_index):
|
||||||
|
"""Return a streaming decryptor (callable: bytes -> bytes) for a data run."""
|
||||||
|
if _HAVE_CRYPTO:
|
||||||
|
nonce = iv[:8]
|
||||||
|
init = int.from_bytes(iv[8:16], "big") + block_index
|
||||||
|
cipher = _AES.new(key, _AES.MODE_CTR, nonce=nonce, initial_value=init)
|
||||||
|
return cipher.decrypt
|
||||||
|
rk = _key_schedule(key)
|
||||||
|
counter = _add128(iv, block_index)
|
||||||
|
state = {"rk": rk, "counter": counter}
|
||||||
|
|
||||||
|
def decrypt(chunk):
|
||||||
|
out = bytearray()
|
||||||
|
for i in range(0, len(chunk), 16):
|
||||||
|
ks = _aes_encrypt_block(state["rk"], state["counter"])
|
||||||
|
out += bytes(b ^ k for b, k in zip(chunk[i:i + 16], ks))
|
||||||
|
state["counter"] = _add128(state["counter"], 1)
|
||||||
|
return bytes(out)
|
||||||
|
return decrypt
|
||||||
|
|
||||||
|
|
||||||
|
# --------------------------------------------------------------------------- #
|
||||||
|
# PSP theme PTF EDAT unwrapping (pkgi-psp's unpack_psp_edat)
|
||||||
|
# --------------------------------------------------------------------------- #
|
||||||
|
def _need_crypto():
|
||||||
|
if not _HAVE_CRYPTO:
|
||||||
|
raise RuntimeError("theme extraction needs pycryptodome (pip install pycryptodome)")
|
||||||
|
|
||||||
|
|
||||||
|
def _ecb_decrypt(key, block):
|
||||||
|
_need_crypto()
|
||||||
|
return _AES.new(key, _AES.MODE_ECB).decrypt(block)
|
||||||
|
|
||||||
|
|
||||||
|
def _cmac(key, data):
|
||||||
|
_need_crypto()
|
||||||
|
from Crypto.Hash import CMAC
|
||||||
|
c = CMAC.new(key, ciphermod=_AES)
|
||||||
|
c.update(data)
|
||||||
|
return c.digest()
|
||||||
|
|
||||||
|
|
||||||
|
def _kirk_iv(mac, key_header, offset2):
|
||||||
|
tmp = _ecb_decrypt(_KIRK38, bytes(key_header[0x70:0x80]))
|
||||||
|
iv = bytes(mac[i] ^ tmp[i] ^ key_header[offset2 + i] ^ _AMCTL3[i] ^ _AMCTL5[i] for i in range(16))
|
||||||
|
iv = _ecb_decrypt(_KIRK39, iv)
|
||||||
|
return bytes(b ^ _AMCTL4[i] for i, b in enumerate(iv))
|
||||||
|
|
||||||
|
|
||||||
|
def _kirk_cbc_decrypt(iv, index, data):
|
||||||
|
prev = bytearray(16) if index == 0 else bytearray(iv[:12]) + index.to_bytes(4, "little")
|
||||||
|
block = bytearray(iv[:12]) + index.to_bytes(4, "little")
|
||||||
|
out = bytearray()
|
||||||
|
for i in range(0, len(data), 16):
|
||||||
|
v = int.from_bytes(block[12:16], "little") + 1
|
||||||
|
block[12:16] = v.to_bytes(4, "little")
|
||||||
|
o = _ecb_decrypt(_KIRK63, bytes(block))
|
||||||
|
out += bytes(b ^ prev[k] ^ o[k] for k, b in enumerate(data[i:i + 16]))
|
||||||
|
prev = bytes(block)
|
||||||
|
return bytes(out)
|
||||||
|
|
||||||
|
|
||||||
|
def _unwrap_theme_ptf(buf):
|
||||||
|
"""Unwrap a PSP theme PTF EDAT (``buf`` is the fully CTR-decrypted entry)."""
|
||||||
|
if len(buf) < 0x90 + 0xA0:
|
||||||
|
raise RuntimeError("theme EDAT is too short")
|
||||||
|
kh_off = buf[0xC]
|
||||||
|
key_header = bytearray(buf[kh_off:kh_off + 0xA0])
|
||||||
|
if bytes(key_header[:4]) != b"\x00PGD":
|
||||||
|
raise RuntimeError("theme EDAT: bad PGD header")
|
||||||
|
if int.from_bytes(key_header[4:8], "little") != 1 or int.from_bytes(key_header[8:12], "little") != 1:
|
||||||
|
raise RuntimeError("theme EDAT: unsupported key/drm type")
|
||||||
|
|
||||||
|
mac = _cmac(_KIRK38, bytes(key_header[:0x70]))
|
||||||
|
|
||||||
|
# Step 1: reveal the data size/offset fields (bytes 0x30..0x60).
|
||||||
|
key_header[0x30:0x60] = _kirk_cbc_decrypt(_kirk_iv(mac, key_header, 0x10), 0, bytes(key_header[0x30:0x60]))
|
||||||
|
data_size = int.from_bytes(key_header[0x44:0x48], "little")
|
||||||
|
data_offset = int.from_bytes(key_header[0x4c:0x50], "little")
|
||||||
|
if data_offset != 0x90:
|
||||||
|
raise RuntimeError("theme EDAT: unexpected data offset")
|
||||||
|
|
||||||
|
# Step 2: decrypt the PTF body.
|
||||||
|
iv = _kirk_iv(mac, key_header, 0x30)
|
||||||
|
out = bytearray()
|
||||||
|
nblocks = (data_size + 15) // 16
|
||||||
|
for i in range(nblocks):
|
||||||
|
chunk = buf[kh_off + data_offset + i * 16:kh_off + data_offset + (i + 1) * 16]
|
||||||
|
out += _kirk_cbc_decrypt(iv, i, chunk)
|
||||||
|
return bytes(out[:data_size])
|
||||||
|
|
||||||
|
|
||||||
|
# --------------------------------------------------------------------------- #
|
||||||
|
# PKG extraction
|
||||||
|
# --------------------------------------------------------------------------- #
|
||||||
|
def extract(pkg_path, dest_dir, kind_hint=None, progress_cb=None, cancel_event=None):
|
||||||
|
"""Decrypt a PSN pkg into ``dest_dir/<TITLE_ID>/``.
|
||||||
|
|
||||||
|
Returns ``(kind, title_id, folder)`` where kind is ``"psp"``, ``"psx"``,
|
||||||
|
``"theme"`` or ``"dlc"``. ``kind_hint`` ("theme"/"dlc") overrides the
|
||||||
|
pkg-header content-type detection (NoPayStation DLC ships as two formats).
|
||||||
|
"""
|
||||||
|
from .store import TransferCancelled
|
||||||
|
|
||||||
|
pkg_path = Path(pkg_path)
|
||||||
|
dest_dir = Path(dest_dir)
|
||||||
|
|
||||||
|
with open(pkg_path, "rb") as fh:
|
||||||
|
header = fh.read(0x100)
|
||||||
|
if len(header) < 0xE8 or int.from_bytes(header[0:4], "big") != PKG_MAGIC:
|
||||||
|
raise RuntimeError(f"not a PKG file: {pkg_path.name}")
|
||||||
|
|
||||||
|
meta_offset = int.from_bytes(header[8:12], "big")
|
||||||
|
meta_count = int.from_bytes(header[12:16], "big")
|
||||||
|
item_count = int.from_bytes(header[20:24], "big")
|
||||||
|
enc_offset = int.from_bytes(header[32:40], "big")
|
||||||
|
iv = header[0x70:0x80]
|
||||||
|
key_type = header[0xE7] & 7
|
||||||
|
title_id = header[0x37:0x40].decode("ascii", "replace").rstrip("\x00").strip() or "PKG"
|
||||||
|
|
||||||
|
content_type = 0
|
||||||
|
items_offset = 0
|
||||||
|
with open(pkg_path, "rb") as fh:
|
||||||
|
off = meta_offset
|
||||||
|
for _ in range(meta_count):
|
||||||
|
fh.seek(off)
|
||||||
|
m = fh.read(16)
|
||||||
|
if len(m) < 16:
|
||||||
|
break
|
||||||
|
mtype = int.from_bytes(m[0:4], "big")
|
||||||
|
msize = int.from_bytes(m[4:8], "big")
|
||||||
|
if mtype == 2:
|
||||||
|
content_type = int.from_bytes(m[8:12], "big")
|
||||||
|
elif mtype == 13:
|
||||||
|
items_offset = int.from_bytes(m[8:12], "big")
|
||||||
|
off += 8 + msize
|
||||||
|
|
||||||
|
if kind_hint in ("theme", "dlc"):
|
||||||
|
kind = kind_hint
|
||||||
|
elif content_type == 6:
|
||||||
|
kind = "psx"
|
||||||
|
elif content_type in (7, 0xE, 0xF, 0x10):
|
||||||
|
kind = "psp"
|
||||||
|
elif content_type == 9:
|
||||||
|
kind = "theme"
|
||||||
|
elif content_type == 0xB:
|
||||||
|
kind = "dlc"
|
||||||
|
else:
|
||||||
|
raise RuntimeError(f"unsupported NoPayStation content type 0x{content_type:x}")
|
||||||
|
|
||||||
|
# NoPayStation DLC is wrapped in a PS3-format pkg (key type 4 in the header
|
||||||
|
# but actually encrypted with the PS3 key); everything else uses the PSP key.
|
||||||
|
if content_type == 0xB:
|
||||||
|
main_key = PS3_KEY
|
||||||
|
ps3_key = PS3_KEY
|
||||||
|
elif key_type == 1:
|
||||||
|
main_key = PSP_KEY
|
||||||
|
ps3_key = PS3_KEY
|
||||||
|
else:
|
||||||
|
raise RuntimeError(f"unsupported PKG key type {key_type}")
|
||||||
|
|
||||||
|
# Decrypt the whole item table in one shot.
|
||||||
|
with open(pkg_path, "rb") as fh:
|
||||||
|
fh.seek(enc_offset + items_offset)
|
||||||
|
table = fh.read(item_count * 32)
|
||||||
|
table = _ctr_decrypt(main_key, iv, items_offset // 16, table)
|
||||||
|
|
||||||
|
entries = []
|
||||||
|
for i in range(item_count):
|
||||||
|
e = table[i * 32:(i + 1) * 32]
|
||||||
|
name_offset = int.from_bytes(e[0:4], "big")
|
||||||
|
name_size = int.from_bytes(e[4:8], "big")
|
||||||
|
data_offset = int.from_bytes(e[8:16], "big")
|
||||||
|
data_size = int.from_bytes(e[16:24], "big")
|
||||||
|
psp_type = e[24]
|
||||||
|
flags = e[27]
|
||||||
|
if flags in (4, 18) or data_size == 0:
|
||||||
|
continue
|
||||||
|
item_key = main_key if psp_type == 0x90 else ps3_key
|
||||||
|
entries.append((name_offset, name_size, data_offset, data_size, item_key))
|
||||||
|
|
||||||
|
folder = dest_dir / title_id
|
||||||
|
folder.mkdir(parents=True, exist_ok=True)
|
||||||
|
written = []
|
||||||
|
|
||||||
|
total = sum(ds for *_, ds, _ in entries) or 1
|
||||||
|
done = 0
|
||||||
|
|
||||||
|
with open(pkg_path, "rb") as fh:
|
||||||
|
for name_offset, name_size, data_offset, data_size, item_key in entries:
|
||||||
|
if cancel_event is not None and cancel_event.is_set():
|
||||||
|
raise TransferCancelled()
|
||||||
|
fh.seek(enc_offset + name_offset)
|
||||||
|
name = _ctr_decrypt(item_key, iv, name_offset // 16, fh.read(name_size))
|
||||||
|
name = name.split(b"\x00", 1)[0].decode("utf-8", "replace")
|
||||||
|
base = name.rsplit("/", 1)[-1]
|
||||||
|
|
||||||
|
if kind == "psx" and base not in ("EBOOT.PBP", "DOCUMENT.DAT"):
|
||||||
|
continue
|
||||||
|
if kind == "psp" and base not in ("EBOOT.PBP", "PSP-KEY.EDAT", "CONTENT.DAT"):
|
||||||
|
continue
|
||||||
|
if kind == "theme" and not base.lower().endswith(".ptf"):
|
||||||
|
continue
|
||||||
|
if kind == "dlc" and not base.lower().endswith(".edat"):
|
||||||
|
continue
|
||||||
|
if kind == "dlc" and base.upper() == "ISO.BIN.EDAT":
|
||||||
|
# Small EDAT wrapper shipped inside PSP DLC packages — not DLC
|
||||||
|
# content itself, so don't install it (matches pkgi-psp).
|
||||||
|
continue
|
||||||
|
|
||||||
|
if kind == "theme":
|
||||||
|
# Read the (small) entry fully, CTR-decrypt, then unwrap the EDAT.
|
||||||
|
fh.seek(enc_offset + data_offset)
|
||||||
|
raw = _ctr_decrypt(item_key, iv, data_offset // 16, fh.read(data_size))
|
||||||
|
dest = folder / base
|
||||||
|
dest.write_bytes(_unwrap_theme_ptf(raw))
|
||||||
|
done += data_size
|
||||||
|
else:
|
||||||
|
dest = folder / base
|
||||||
|
decrypt = _make_ctr_decryptor(item_key, iv, data_offset // 16)
|
||||||
|
fh.seek(enc_offset + data_offset)
|
||||||
|
with open(dest, "wb") as out:
|
||||||
|
remaining = data_size
|
||||||
|
while remaining > 0:
|
||||||
|
if cancel_event is not None and cancel_event.is_set():
|
||||||
|
raise TransferCancelled()
|
||||||
|
chunk = fh.read(min(1 << 20, remaining))
|
||||||
|
if not chunk:
|
||||||
|
break
|
||||||
|
out.write(decrypt(chunk))
|
||||||
|
remaining -= len(chunk)
|
||||||
|
done += len(chunk)
|
||||||
|
if progress_cb is not None:
|
||||||
|
progress_cb("Extracting", min(done / total, 1.0), "")
|
||||||
|
written.append(dest)
|
||||||
|
|
||||||
|
if kind in ("psp", "psx") and not (folder / "EBOOT.PBP").exists():
|
||||||
|
raise RuntimeError(f"no EBOOT.PBP found in {pkg_path.name}")
|
||||||
|
if kind == "theme" and not any(p.suffix.lower() == ".ptf" for p in written):
|
||||||
|
raise RuntimeError(f"no PTF found in {pkg_path.name}")
|
||||||
|
if kind == "dlc" and not written:
|
||||||
|
raise RuntimeError(f"no DLC EDAT found in {pkg_path.name}")
|
||||||
|
|
||||||
|
return kind, title_id, folder
|
||||||
+21
-9
@@ -40,6 +40,7 @@ import io
|
|||||||
import os
|
import os
|
||||||
import re
|
import re
|
||||||
import struct
|
import struct
|
||||||
|
import sys
|
||||||
import zlib
|
import zlib
|
||||||
from dataclasses import dataclass, field
|
from dataclasses import dataclass, field
|
||||||
from pathlib import Path
|
from pathlib import Path
|
||||||
@@ -88,7 +89,9 @@ SYNC_PATTERN = b"\x00\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\x00"
|
|||||||
# (ARK/PRO/ME) loads this ELF directly as the DATA.PSP section, sidestepping
|
# (ARK/PRO/ME) loads this ELF directly as the DATA.PSP section, sidestepping
|
||||||
# the base PBP's encrypted ~PSP loader which frequently fails to link on
|
# the base PBP's encrypted ~PSP loader which frequently fails to link on
|
||||||
# 6.60/6.61 (error 80020148 "game could not be started").
|
# 6.60/6.61 (error 80020148 "game could not be started").
|
||||||
_LOADER_DIR = Path(__file__).resolve().parent.parent / "data" / "loader"
|
_BUNDLE_DIR = getattr(sys, "_MEIPASS", None)
|
||||||
|
_APP_ROOT = Path(_BUNDLE_DIR).resolve() if _BUNDLE_DIR else Path(__file__).resolve().parent.parent
|
||||||
|
_LOADER_DIR = _APP_ROOT / "data" / "loader"
|
||||||
BUNDLED_DATA_PSP = _LOADER_DIR / "DATA.PSP"
|
BUNDLED_DATA_PSP = _LOADER_DIR / "DATA.PSP"
|
||||||
BUNDLED_KEYS_BIN = _LOADER_DIR / "KEYS.BIN"
|
BUNDLED_KEYS_BIN = _LOADER_DIR / "KEYS.BIN"
|
||||||
|
|
||||||
@@ -871,6 +874,9 @@ def convert(
|
|||||||
progress_cb=None,
|
progress_cb=None,
|
||||||
cancel_event=None,
|
cancel_event=None,
|
||||||
complevel: int = 1,
|
complevel: int = 1,
|
||||||
|
icon0: Optional[bytes] = None,
|
||||||
|
pic0: Optional[bytes] = None,
|
||||||
|
pic1: Optional[bytes] = None,
|
||||||
) -> Path:
|
) -> Path:
|
||||||
"""Convert a PS1 disc image to ``out_path`` (an ``EBOOT.PBP``).
|
"""Convert a PS1 disc image to ``out_path`` (an ``EBOOT.PBP``).
|
||||||
|
|
||||||
@@ -878,6 +884,9 @@ def convert(
|
|||||||
``.iso``/``.img``/``.bin``. ``base_pbp`` must be a PSN PS1 classic EBOOT.
|
``.iso``/``.img``/``.bin``. ``base_pbp`` must be a PSN PS1 classic EBOOT.
|
||||||
``complevel`` is the DEFLATE level for the disc data (1-9; 0 = raw, which
|
``complevel`` is the DEFLATE level for the disc data (1-9; 0 = raw, which
|
||||||
does not boot on real hardware and is only useful for diagnostics).
|
does not boot on real hardware and is only useful for diagnostics).
|
||||||
|
``icon0`` (80x80 PNG), ``pic0`` (310x180 PNG) and ``pic1`` (480x272 PNG)
|
||||||
|
override the generated art; when absent the base PBP's ICON0 is reused
|
||||||
|
and PIC0/PIC1 are left empty.
|
||||||
"""
|
"""
|
||||||
if not base_pbp.is_file():
|
if not base_pbp.is_file():
|
||||||
raise ConversionError(f"base.pbp not found: {base_pbp}")
|
raise ConversionError(f"base.pbp not found: {base_pbp}")
|
||||||
@@ -901,19 +910,18 @@ def convert(
|
|||||||
# Reuse the base PBP's SFO, patched with our title + game id (the
|
# Reuse the base PBP's SFO, patched with our title + game id (the
|
||||||
# popstation approach), rather than rebuilding it from scratch.
|
# popstation approach), rather than rebuilding it from scratch.
|
||||||
sfo = patch_sfo(extract_sfo(base_pbp), title, game_id)
|
sfo = patch_sfo(extract_sfo(base_pbp), title, game_id)
|
||||||
# Reuse the base PBP's ICON0 too. The XMB icon parser is picky about PNG
|
# Reuse the base PBP's ICON0 when no custom icon was supplied (the XMB
|
||||||
# variants, and the base icon is guaranteed to decode; the other image
|
# icon parser is picky about PNG variants, and the base icon is guaranteed
|
||||||
# sections are left empty exactly like popstation when no assets are
|
# to decode). PIC1 is the launch background; empty when no art is given.
|
||||||
# supplied alongside the conversion.
|
icon0 = icon0 or extract_icon0(base_pbp)
|
||||||
icon0 = extract_icon0(base_pbp)
|
|
||||||
|
|
||||||
# Sections in header order; empty sections keep the previous offset.
|
# Sections in header order; empty sections keep the previous offset.
|
||||||
sections = {
|
sections = {
|
||||||
"sfo": sfo,
|
"sfo": sfo,
|
||||||
"icon0": icon0,
|
"icon0": icon0,
|
||||||
"icon1": b"",
|
"icon1": b"",
|
||||||
"pic0": b"",
|
"pic0": pic0 or b"",
|
||||||
"pic1": b"",
|
"pic1": pic1 or b"",
|
||||||
"snd0": b"",
|
"snd0": b"",
|
||||||
"data_psp": data_psp,
|
"data_psp": data_psp,
|
||||||
# psar written separately, sized after everything else.
|
# psar written separately, sized after everything else.
|
||||||
@@ -981,6 +989,9 @@ def convert_to_folder(
|
|||||||
progress_cb=None,
|
progress_cb=None,
|
||||||
cancel_event=None,
|
cancel_event=None,
|
||||||
complevel: int = 1,
|
complevel: int = 1,
|
||||||
|
icon0: Optional[bytes] = None,
|
||||||
|
pic0: Optional[bytes] = None,
|
||||||
|
pic1: Optional[bytes] = None,
|
||||||
) -> Path:
|
) -> Path:
|
||||||
"""Convert a PS1 disc into a game folder ready for /PSP/GAME.
|
"""Convert a PS1 disc into a game folder ready for /PSP/GAME.
|
||||||
|
|
||||||
@@ -993,7 +1004,8 @@ def convert_to_folder(
|
|||||||
folder.mkdir(parents=True, exist_ok=True)
|
folder.mkdir(parents=True, exist_ok=True)
|
||||||
|
|
||||||
convert(source, title, game_id, base_pbp, folder / "EBOOT.PBP",
|
convert(source, title, game_id, base_pbp, folder / "EBOOT.PBP",
|
||||||
progress_cb=progress_cb, cancel_event=cancel_event, complevel=complevel)
|
progress_cb=progress_cb, cancel_event=cancel_event, complevel=complevel,
|
||||||
|
icon0=icon0, pic0=pic0, pic1=pic1)
|
||||||
return folder
|
return folder
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+62
-4
@@ -221,8 +221,48 @@ def _pkg_items(root):
|
|||||||
return items
|
return items
|
||||||
|
|
||||||
|
|
||||||
|
def _theme_items(root):
|
||||||
|
"""Installed themes (``PSP/THEME/*.ptf``), named from the PTF header."""
|
||||||
|
items = []
|
||||||
|
theme_dir = root / "PSP" / "THEME"
|
||||||
|
if theme_dir.is_dir():
|
||||||
|
try:
|
||||||
|
entries = sorted(theme_dir.iterdir())
|
||||||
|
except OSError:
|
||||||
|
return items
|
||||||
|
for path in entries:
|
||||||
|
if not path.is_file() or path.suffix.lower() != ".ptf":
|
||||||
|
continue
|
||||||
|
item = _file_item(path, "theme")
|
||||||
|
try:
|
||||||
|
from . import theme as theme_mod
|
||||||
|
name = theme_mod.ptf_name(path)
|
||||||
|
except Exception: # noqa: BLE001
|
||||||
|
name = ""
|
||||||
|
if name:
|
||||||
|
item["name"] = name
|
||||||
|
items.append(item)
|
||||||
|
return items
|
||||||
|
|
||||||
|
|
||||||
|
def _dlc_items(root):
|
||||||
|
"""Installed DLC (``PSP/GAME/<GAME_ID>/*.edat``)."""
|
||||||
|
items = []
|
||||||
|
game_dir = root / "PSP" / "GAME"
|
||||||
|
if game_dir.is_dir():
|
||||||
|
for path in sorted(game_dir.rglob("*")):
|
||||||
|
if not path.is_file() or path.suffix.lower() != ".edat":
|
||||||
|
continue
|
||||||
|
if path.name.upper() == "ISO.BIN.EDAT":
|
||||||
|
continue # package wrapper, not DLC content
|
||||||
|
item = _file_item(path, "dlc")
|
||||||
|
item["id"] = path.parent.name
|
||||||
|
items.append(item)
|
||||||
|
return items
|
||||||
|
|
||||||
|
|
||||||
def list_installed(root):
|
def list_installed(root):
|
||||||
"""Return ``{games, videos, homebrew, pkg}`` inventories for a PSP root."""
|
"""Return ``{games, videos, homebrew, pkg, themes, dlc}`` for a PSP root."""
|
||||||
root = Path(root)
|
root = Path(root)
|
||||||
games, videos, homebrew_isos = _iso_items(root)
|
games, videos, homebrew_isos = _iso_items(root)
|
||||||
return {
|
return {
|
||||||
@@ -230,14 +270,19 @@ def list_installed(root):
|
|||||||
"videos": videos,
|
"videos": videos,
|
||||||
"homebrew": _homebrew_items(root) + homebrew_isos,
|
"homebrew": _homebrew_items(root) + homebrew_isos,
|
||||||
"pkg": _pkg_items(root),
|
"pkg": _pkg_items(root),
|
||||||
|
"themes": _theme_items(root),
|
||||||
|
"dlc": _dlc_items(root),
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
def build_index(inventory):
|
def build_index(inventory):
|
||||||
"""Build a lookup index for matching library discs against the PSP.
|
"""Build a lookup index for matching library discs against the PSP.
|
||||||
|
|
||||||
Returns ``{"raw": set, "names": set}`` where ``raw`` holds lowercase ISO
|
Returns ``{"raw", "names", "homebrew_ids", "homebrew_names"}`` where
|
||||||
stems (exact filename match) and ``names`` holds fuzzy-normalized stems.
|
``raw`` holds lowercase ISO stems (exact filename match), ``names`` holds
|
||||||
|
fuzzy-normalized stems, and the homebrew keys index ``PSP/GAME/**/EBOOT.PBP``
|
||||||
|
(homebrew + PS1 Classics, including Category Lite subfolders) by folder id
|
||||||
|
and embedded title.
|
||||||
"""
|
"""
|
||||||
raw, names = set(), set()
|
raw, names = set(), set()
|
||||||
for group in ("games", "videos"):
|
for group in ("games", "videos"):
|
||||||
@@ -247,7 +292,20 @@ def build_index(inventory):
|
|||||||
norm = matcher.normalize_name(stem)
|
norm = matcher.normalize_name(stem)
|
||||||
if norm:
|
if norm:
|
||||||
names.add(norm)
|
names.add(norm)
|
||||||
return {"raw": raw, "names": names}
|
|
||||||
|
hb_ids, hb_names = set(), set()
|
||||||
|
for it in (inventory or {}).get("homebrew", []):
|
||||||
|
ident = str(it.get("id") or "").strip().lower()
|
||||||
|
if ident:
|
||||||
|
hb_ids.add(ident)
|
||||||
|
stem = Path(it.get("name") or "").stem.strip().lower()
|
||||||
|
if stem:
|
||||||
|
hb_names.add(stem)
|
||||||
|
norm = matcher.normalize_name(Path(it.get("name") or "").stem)
|
||||||
|
if norm:
|
||||||
|
hb_names.add(norm)
|
||||||
|
return {"raw": raw, "names": names,
|
||||||
|
"homebrew_ids": hb_ids, "homebrew_names": hb_names}
|
||||||
|
|
||||||
|
|
||||||
def find_umd_iso(root):
|
def find_umd_iso(root):
|
||||||
|
|||||||
+1
-1
@@ -11,7 +11,7 @@ from pathlib import Path
|
|||||||
from . import config
|
from . import config
|
||||||
|
|
||||||
CREDENTIALS_PATH = Path(
|
CREDENTIALS_PATH = Path(
|
||||||
os.environ.get("PSP_CREDENTIALS", str(config.DATA_DIR / "credentials.json"))
|
os.environ.get("PSP_CREDENTIALS", str(config.USER_DATA_DIR / "credentials.json"))
|
||||||
)
|
)
|
||||||
|
|
||||||
FIELDS = [
|
FIELDS = [
|
||||||
|
|||||||
+316
@@ -0,0 +1,316 @@
|
|||||||
|
"""Global dark theme for the GUI (Fusion style + palette + stylesheet).
|
||||||
|
|
||||||
|
Applied once at startup from ``gui.main``. The per-widget ``setStyleSheet``
|
||||||
|
colors sprinkled through ``gui.py`` (``#999`` secondary text, ``#e06c6c`` delete
|
||||||
|
buttons, ``#14151a`` preview panels) were written for a dark background, so a
|
||||||
|
single cohesive dark theme here makes the whole UI consistent.
|
||||||
|
"""
|
||||||
|
from PySide6.QtGui import QColor, QPalette
|
||||||
|
|
||||||
|
from . import config
|
||||||
|
|
||||||
|
# Design tokens
|
||||||
|
BG = "#1e1f24" # window background
|
||||||
|
SURFACE = "#26272e" # cards, inputs, table headers
|
||||||
|
RAISED = "#2d2e36" # buttons, combos, menus
|
||||||
|
BORDER = "#3a3b44"
|
||||||
|
BORDER_SOFT = "#33343d"
|
||||||
|
TEXT = "#e6e6ea"
|
||||||
|
TEXT_DIM = "#9a9ba5"
|
||||||
|
TEXT_FAINT = "#6f7079"
|
||||||
|
ACCENT = "#4a9eff"
|
||||||
|
ACCENT_HOVER = "#6bb0ff"
|
||||||
|
|
||||||
|
|
||||||
|
_STYLESHEET = f"""
|
||||||
|
QMainWindow {{
|
||||||
|
background: {BG};
|
||||||
|
}}
|
||||||
|
QWidget {{
|
||||||
|
color: {TEXT};
|
||||||
|
}}
|
||||||
|
|
||||||
|
/* --- Tabs --- */
|
||||||
|
QTabWidget::pane {{
|
||||||
|
border: 1px solid {BORDER};
|
||||||
|
border-radius: 6px;
|
||||||
|
top: -1px;
|
||||||
|
}}
|
||||||
|
QTabBar::tab {{
|
||||||
|
background: transparent;
|
||||||
|
color: {TEXT_DIM};
|
||||||
|
padding: 8px 18px;
|
||||||
|
border: none;
|
||||||
|
border-bottom: 2px solid transparent;
|
||||||
|
margin-right: 2px;
|
||||||
|
}}
|
||||||
|
QTabBar::tab:hover:!selected {{
|
||||||
|
color: {TEXT};
|
||||||
|
}}
|
||||||
|
QTabBar::tab:selected {{
|
||||||
|
color: {TEXT};
|
||||||
|
border-bottom: 2px solid {ACCENT};
|
||||||
|
}}
|
||||||
|
|
||||||
|
/* --- Buttons --- */
|
||||||
|
QPushButton {{
|
||||||
|
background: {RAISED};
|
||||||
|
border: 1px solid {BORDER};
|
||||||
|
border-radius: 6px;
|
||||||
|
padding: 6px 12px;
|
||||||
|
}}
|
||||||
|
QPushButton:hover {{
|
||||||
|
background: #343640;
|
||||||
|
border-color: {ACCENT_HOVER};
|
||||||
|
}}
|
||||||
|
QPushButton:pressed {{
|
||||||
|
background: {SURFACE};
|
||||||
|
}}
|
||||||
|
QPushButton:disabled {{
|
||||||
|
color: {TEXT_FAINT};
|
||||||
|
background: {SURFACE};
|
||||||
|
border-color: {BORDER_SOFT};
|
||||||
|
}}
|
||||||
|
QPushButton:checked {{
|
||||||
|
background: {ACCENT};
|
||||||
|
border-color: {ACCENT};
|
||||||
|
color: #101116;
|
||||||
|
}}
|
||||||
|
|
||||||
|
/* --- Inputs --- */
|
||||||
|
QLineEdit, QSpinBox, QPlainTextEdit, QTextEdit {{
|
||||||
|
background: {SURFACE};
|
||||||
|
border: 1px solid {BORDER};
|
||||||
|
border-radius: 6px;
|
||||||
|
padding: 5px 8px;
|
||||||
|
selection-background-color: {ACCENT};
|
||||||
|
selection-color: #101116;
|
||||||
|
}}
|
||||||
|
QLineEdit:focus, QSpinBox:focus, QPlainTextEdit:focus, QTextEdit:focus {{
|
||||||
|
border-color: {ACCENT};
|
||||||
|
}}
|
||||||
|
QLineEdit:disabled, QSpinBox:disabled {{
|
||||||
|
color: {TEXT_FAINT};
|
||||||
|
}}
|
||||||
|
|
||||||
|
/* --- Combo boxes --- */
|
||||||
|
QComboBox {{
|
||||||
|
background: {RAISED};
|
||||||
|
border: 1px solid {BORDER};
|
||||||
|
border-radius: 6px;
|
||||||
|
padding: 4px 10px;
|
||||||
|
}}
|
||||||
|
QComboBox:hover {{
|
||||||
|
border-color: {ACCENT_HOVER};
|
||||||
|
}}
|
||||||
|
QComboBox::drop-down {{
|
||||||
|
border: none;
|
||||||
|
width: 22px;
|
||||||
|
}}
|
||||||
|
QComboBox::down-arrow {{
|
||||||
|
image: url(__CHEVRON__);
|
||||||
|
width: 12px;
|
||||||
|
height: 8px;
|
||||||
|
margin-right: 6px;
|
||||||
|
}}
|
||||||
|
QComboBox QAbstractItemView {{
|
||||||
|
background: {RAISED};
|
||||||
|
border: 1px solid {BORDER};
|
||||||
|
border-radius: 6px;
|
||||||
|
selection-background-color: rgba(74, 158, 255, 0.25);
|
||||||
|
selection-color: {TEXT};
|
||||||
|
outline: 0;
|
||||||
|
}}
|
||||||
|
|
||||||
|
/* --- Tables --- */
|
||||||
|
QTableWidget {{
|
||||||
|
background: transparent;
|
||||||
|
border: none;
|
||||||
|
gridline-color: {BORDER_SOFT};
|
||||||
|
}}
|
||||||
|
QHeaderView::section {{
|
||||||
|
background: {SURFACE};
|
||||||
|
color: {TEXT_DIM};
|
||||||
|
border: none;
|
||||||
|
border-bottom: 1px solid {BORDER};
|
||||||
|
padding: 6px 8px;
|
||||||
|
}}
|
||||||
|
QTableWidget::item {{
|
||||||
|
padding: 4px 6px;
|
||||||
|
}}
|
||||||
|
QTableWidget::item:selected {{
|
||||||
|
background: rgba(74, 158, 255, 0.22);
|
||||||
|
color: {TEXT};
|
||||||
|
}}
|
||||||
|
QTableCornerButton::section {{
|
||||||
|
background: {SURFACE};
|
||||||
|
border: none;
|
||||||
|
border-bottom: 1px solid {BORDER};
|
||||||
|
}}
|
||||||
|
|
||||||
|
/* --- Cover grid / lists --- */
|
||||||
|
QListWidget {{
|
||||||
|
background: transparent;
|
||||||
|
border: none;
|
||||||
|
}}
|
||||||
|
QListWidget::item {{
|
||||||
|
border-radius: 6px;
|
||||||
|
}}
|
||||||
|
QListWidget::item:hover:!selected {{
|
||||||
|
background: rgba(255, 255, 255, 0.04);
|
||||||
|
}}
|
||||||
|
QListWidget::item:selected {{
|
||||||
|
background: rgba(74, 158, 255, 0.22);
|
||||||
|
}}
|
||||||
|
|
||||||
|
/* --- Cards (details panels use QScrollArea) --- */
|
||||||
|
QScrollArea {{
|
||||||
|
background: {SURFACE};
|
||||||
|
border: none;
|
||||||
|
}}
|
||||||
|
|
||||||
|
/* --- Menus --- */
|
||||||
|
QMenu {{
|
||||||
|
background: {RAISED};
|
||||||
|
border: 1px solid {BORDER};
|
||||||
|
border-radius: 6px;
|
||||||
|
padding: 4px;
|
||||||
|
}}
|
||||||
|
QMenu::item {{
|
||||||
|
padding: 6px 26px 6px 12px;
|
||||||
|
border-radius: 4px;
|
||||||
|
}}
|
||||||
|
QMenu::item:selected {{
|
||||||
|
background: rgba(74, 158, 255, 0.25);
|
||||||
|
}}
|
||||||
|
QMenu::separator {{
|
||||||
|
height: 1px;
|
||||||
|
background: {BORDER};
|
||||||
|
margin: 4px 8px;
|
||||||
|
}}
|
||||||
|
|
||||||
|
/* --- Scrollbars --- */
|
||||||
|
QScrollBar:vertical {{
|
||||||
|
background: transparent;
|
||||||
|
width: 10px;
|
||||||
|
margin: 0;
|
||||||
|
}}
|
||||||
|
QScrollBar::handle:vertical {{
|
||||||
|
background: {BORDER};
|
||||||
|
border-radius: 5px;
|
||||||
|
min-height: 30px;
|
||||||
|
}}
|
||||||
|
QScrollBar::handle:vertical:hover {{
|
||||||
|
background: {ACCENT};
|
||||||
|
}}
|
||||||
|
QScrollBar:horizontal {{
|
||||||
|
background: transparent;
|
||||||
|
height: 10px;
|
||||||
|
margin: 0;
|
||||||
|
}}
|
||||||
|
QScrollBar::handle:horizontal {{
|
||||||
|
background: {BORDER};
|
||||||
|
border-radius: 5px;
|
||||||
|
min-width: 30px;
|
||||||
|
}}
|
||||||
|
QScrollBar::handle:horizontal:hover {{
|
||||||
|
background: {ACCENT};
|
||||||
|
}}
|
||||||
|
QScrollBar::add-line, QScrollBar::sub-line {{
|
||||||
|
width: 0;
|
||||||
|
height: 0;
|
||||||
|
}}
|
||||||
|
QScrollBar::add-page, QScrollBar::sub-page {{
|
||||||
|
background: transparent;
|
||||||
|
}}
|
||||||
|
|
||||||
|
/* --- Splitter --- */
|
||||||
|
QSplitter::handle {{
|
||||||
|
background: transparent;
|
||||||
|
}}
|
||||||
|
QSplitter::handle:horizontal {{
|
||||||
|
width: 1px;
|
||||||
|
}}
|
||||||
|
QSplitter::handle:vertical {{
|
||||||
|
height: 1px;
|
||||||
|
}}
|
||||||
|
|
||||||
|
/* --- Misc --- */
|
||||||
|
QToolTip {{
|
||||||
|
background: {RAISED};
|
||||||
|
color: {TEXT};
|
||||||
|
border: 1px solid {BORDER};
|
||||||
|
padding: 4px 6px;
|
||||||
|
}}
|
||||||
|
QStatusBar {{
|
||||||
|
background: {SURFACE};
|
||||||
|
color: {TEXT_DIM};
|
||||||
|
border-top: 1px solid {BORDER};
|
||||||
|
}}
|
||||||
|
QProgressBar {{
|
||||||
|
background: {SURFACE};
|
||||||
|
border: 1px solid {BORDER};
|
||||||
|
border-radius: 6px;
|
||||||
|
text-align: center;
|
||||||
|
}}
|
||||||
|
QProgressBar::chunk {{
|
||||||
|
background: {ACCENT};
|
||||||
|
border-radius: 5px;
|
||||||
|
}}
|
||||||
|
QCheckBox {{
|
||||||
|
spacing: 8px;
|
||||||
|
}}
|
||||||
|
QCheckBox::indicator {{
|
||||||
|
width: 16px;
|
||||||
|
height: 16px;
|
||||||
|
border: 1px solid {BORDER};
|
||||||
|
border-radius: 4px;
|
||||||
|
background: {SURFACE};
|
||||||
|
}}
|
||||||
|
QCheckBox::indicator:checked {{
|
||||||
|
background: {ACCENT};
|
||||||
|
border-color: {ACCENT};
|
||||||
|
}}
|
||||||
|
QGroupBox {{
|
||||||
|
border: 1px solid {BORDER};
|
||||||
|
border-radius: 6px;
|
||||||
|
margin-top: 10px;
|
||||||
|
}}
|
||||||
|
QGroupBox::title {{
|
||||||
|
subcontrol-origin: margin;
|
||||||
|
left: 10px;
|
||||||
|
padding: 0 4px;
|
||||||
|
color: {TEXT_DIM};
|
||||||
|
}}
|
||||||
|
"""
|
||||||
|
|
||||||
|
|
||||||
|
def _dark_palette():
|
||||||
|
p = QPalette()
|
||||||
|
p.setColor(QPalette.Window, QColor(BG))
|
||||||
|
p.setColor(QPalette.WindowText, QColor(TEXT))
|
||||||
|
p.setColor(QPalette.Base, QColor(SURFACE))
|
||||||
|
p.setColor(QPalette.AlternateBase, QColor(RAISED))
|
||||||
|
p.setColor(QPalette.ToolTipBase, QColor(RAISED))
|
||||||
|
p.setColor(QPalette.ToolTipText, QColor(TEXT))
|
||||||
|
p.setColor(QPalette.Text, QColor(TEXT))
|
||||||
|
p.setColor(QPalette.Button, QColor(RAISED))
|
||||||
|
p.setColor(QPalette.ButtonText, QColor(TEXT))
|
||||||
|
p.setColor(QPalette.BrightText, QColor("#ff5c5c"))
|
||||||
|
p.setColor(QPalette.Link, QColor(ACCENT))
|
||||||
|
p.setColor(QPalette.Highlight, QColor(ACCENT))
|
||||||
|
p.setColor(QPalette.HighlightedText, QColor("#101116"))
|
||||||
|
p.setColor(QPalette.PlaceholderText, QColor(TEXT_FAINT))
|
||||||
|
|
||||||
|
faint = QColor(TEXT_FAINT)
|
||||||
|
for role in (QPalette.WindowText, QPalette.Text, QPalette.ButtonText):
|
||||||
|
p.setColor(QPalette.Disabled, role, faint)
|
||||||
|
return p
|
||||||
|
|
||||||
|
|
||||||
|
def apply_theme(app):
|
||||||
|
"""Apply the dark Fusion theme to ``app`` (call once before showing UI)."""
|
||||||
|
app.setStyle("Fusion")
|
||||||
|
app.setPalette(_dark_palette())
|
||||||
|
chevron = str(config.resource_path("img", "chevron.png"))
|
||||||
|
app.setStyleSheet(_STYLESHEET.replace("__CHEVRON__", chevron))
|
||||||
+511
@@ -0,0 +1,511 @@
|
|||||||
|
"""PSP theme (``.ptf``) introspection: name + preview image.
|
||||||
|
|
||||||
|
PTF themes embed a readable name in their header and a preview image (a GIM
|
||||||
|
bitmap) in object 0. This module decodes both without any external service:
|
||||||
|
|
||||||
|
* the name lives at offset 0x08 (128 UTF-8 bytes);
|
||||||
|
* the preview is object 0's largest image item, stored as a GIM that may be
|
||||||
|
Sony-LZR compressed.
|
||||||
|
|
||||||
|
GIM decoding covers the common RGBA formats (5650/5551/4444/8888) and 8-bit
|
||||||
|
palettes; anything exotic simply yields no preview.
|
||||||
|
"""
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
import zlib
|
||||||
|
from pathlib import Path
|
||||||
|
|
||||||
|
PTF_MAGIC = b"\x00PTF"
|
||||||
|
|
||||||
|
# --------------------------------------------------------------------------- #
|
||||||
|
# Sony LZR/RLZ decompression (sceLzrDecompress), ported from PTF-Studio.
|
||||||
|
# --------------------------------------------------------------------------- #
|
||||||
|
_LZR_PROBABILITY_SLOTS = 2800
|
||||||
|
_LZR_INITIAL_PROBABILITY = 0x80
|
||||||
|
_LZR_RENORM_LIMIT = 0x00FFFFFF
|
||||||
|
_LZR_U32_MOD = 0x100000000
|
||||||
|
|
||||||
|
|
||||||
|
def _lzr_decompress(inp, max_output, offset=0):
|
||||||
|
inp = bytes(inp)
|
||||||
|
end = offset + len(inp) - offset
|
||||||
|
out = bytearray(max_output)
|
||||||
|
probs = [_LZR_INITIAL_PROBABILITY] * _LZR_PROBABILITY_SLOTS
|
||||||
|
out_pos = 0
|
||||||
|
in_pos = offset + 5
|
||||||
|
code = int.from_bytes(inp[offset + 1:offset + 5], "big")
|
||||||
|
range_ = 0xFFFFFFFF
|
||||||
|
spec = 0
|
||||||
|
corrupt = False
|
||||||
|
buf_off = 0
|
||||||
|
last_byte = 0
|
||||||
|
last_number_flag = 0
|
||||||
|
type_ = inp[offset]
|
||||||
|
if type_ >= 0x80:
|
||||||
|
type_ -= 0x100
|
||||||
|
|
||||||
|
def next_byte():
|
||||||
|
nonlocal in_pos, corrupt
|
||||||
|
if in_pos >= end:
|
||||||
|
corrupt = True
|
||||||
|
return 0
|
||||||
|
b = inp[in_pos]
|
||||||
|
in_pos += 1
|
||||||
|
return b
|
||||||
|
|
||||||
|
if type_ > 7:
|
||||||
|
raise ValueError("unsupported LZR literal-context mode")
|
||||||
|
if type_ < 0:
|
||||||
|
stored = code
|
||||||
|
if stored > len(out) or in_pos + stored > end:
|
||||||
|
raise ValueError("malformed stored LZR block")
|
||||||
|
return inp[in_pos:in_pos + stored]
|
||||||
|
|
||||||
|
def renormalize():
|
||||||
|
nonlocal code, range_
|
||||||
|
if range_ <= _LZR_RENORM_LIMIT:
|
||||||
|
code = (code * 256 + next_byte()) % _LZR_U32_MOD
|
||||||
|
range_ = (range_ * 256) % _LZR_U32_MOD
|
||||||
|
|
||||||
|
def decode_bit(prob_index):
|
||||||
|
nonlocal code, range_, corrupt
|
||||||
|
if prob_index < 0 or prob_index >= _LZR_PROBABILITY_SLOTS:
|
||||||
|
corrupt = True
|
||||||
|
return 0
|
||||||
|
renormalize()
|
||||||
|
if corrupt:
|
||||||
|
return 0
|
||||||
|
p = probs[prob_index]
|
||||||
|
bound = (range_ // 256) * p
|
||||||
|
probs[prob_index] = p - (p // 8)
|
||||||
|
if code < bound:
|
||||||
|
range_ = bound
|
||||||
|
probs[prob_index] += 31
|
||||||
|
return 1
|
||||||
|
code -= bound
|
||||||
|
range_ -= bound
|
||||||
|
return 0
|
||||||
|
|
||||||
|
def decode_bit_speculative(prob_index):
|
||||||
|
nonlocal code, range_, spec, corrupt
|
||||||
|
if prob_index < 0 or prob_index >= _LZR_PROBABILITY_SLOTS:
|
||||||
|
corrupt = True
|
||||||
|
return 0
|
||||||
|
if spec <= _LZR_RENORM_LIMIT:
|
||||||
|
code = (code * 256 + next_byte()) % _LZR_U32_MOD
|
||||||
|
range_ = (spec * 256) % _LZR_U32_MOD
|
||||||
|
if corrupt:
|
||||||
|
return 0
|
||||||
|
p = probs[prob_index]
|
||||||
|
bound = (range_ // 256) * p
|
||||||
|
spec = bound
|
||||||
|
probs[prob_index] = p - (p // 8)
|
||||||
|
if code < bound:
|
||||||
|
range_ = bound
|
||||||
|
probs[prob_index] += 31
|
||||||
|
return 1
|
||||||
|
code -= bound
|
||||||
|
range_ -= bound
|
||||||
|
return 0
|
||||||
|
|
||||||
|
def decode_number(bits, base, step):
|
||||||
|
nonlocal code, range_, corrupt, last_number_flag
|
||||||
|
number = 1
|
||||||
|
if bits >= 3:
|
||||||
|
number = number * 2 + decode_bit(base + 3 * step)
|
||||||
|
if bits >= 4:
|
||||||
|
number = number * 2 + decode_bit(base + 3 * step)
|
||||||
|
if bits >= 5:
|
||||||
|
renormalize()
|
||||||
|
remaining = bits
|
||||||
|
while remaining >= 5:
|
||||||
|
if range_ == 0:
|
||||||
|
corrupt = True
|
||||||
|
return 0
|
||||||
|
number *= 2
|
||||||
|
range_ = range_ // 2
|
||||||
|
if code < range_:
|
||||||
|
number += 1
|
||||||
|
else:
|
||||||
|
code -= range_
|
||||||
|
remaining -= 1
|
||||||
|
last_number_flag = decode_bit(base)
|
||||||
|
number = number * 2 + last_number_flag
|
||||||
|
if bits >= 1:
|
||||||
|
number = number * 2 + decode_bit(base + step)
|
||||||
|
if bits >= 2:
|
||||||
|
number = number * 2 + decode_bit(base + 2 * step)
|
||||||
|
return number
|
||||||
|
|
||||||
|
def selector_context():
|
||||||
|
return buf_off + 2488
|
||||||
|
|
||||||
|
def decode_literal(shift):
|
||||||
|
nonlocal out_pos, last_byte, corrupt, buf_off
|
||||||
|
if buf_off > 0:
|
||||||
|
buf_off -= 1
|
||||||
|
if out_pos == len(out):
|
||||||
|
return False
|
||||||
|
context = ((((out_pos & 7) << 8) + last_byte) // (2 ** shift)) & 7
|
||||||
|
tree_base = context * 0xFF - 1
|
||||||
|
node = 1
|
||||||
|
while node <= 0xFF:
|
||||||
|
node = node * 2 + decode_bit(tree_base + node)
|
||||||
|
if corrupt:
|
||||||
|
return False
|
||||||
|
out[out_pos] = node & 0xFF
|
||||||
|
last_byte = node & 0xFF
|
||||||
|
out_pos += 1
|
||||||
|
return True
|
||||||
|
|
||||||
|
def decode_match():
|
||||||
|
nonlocal out_pos, last_byte, buf_off, spec, code, range_, corrupt, last_number_flag
|
||||||
|
slot = selector_context()
|
||||||
|
spec = range_
|
||||||
|
length_class = -1
|
||||||
|
bit = 0
|
||||||
|
while True:
|
||||||
|
slot += 8
|
||||||
|
bit = decode_bit_speculative(slot)
|
||||||
|
if corrupt:
|
||||||
|
return -1
|
||||||
|
length_class += bit
|
||||||
|
if bit == 0 or length_class >= 6:
|
||||||
|
break
|
||||||
|
offset_group = length_class + 2033
|
||||||
|
offset_bias = 64
|
||||||
|
if bit != 0 or length_class >= 0:
|
||||||
|
length_context = (length_class << 5) + (((out_pos * (2 ** length_class)) & 3) << 3) + buf_off + 2552
|
||||||
|
match_length = decode_number(length_class, length_context, 8)
|
||||||
|
if corrupt:
|
||||||
|
return -1
|
||||||
|
if match_length == 0xFF:
|
||||||
|
return 1
|
||||||
|
if last_number_flag != 0 or length_class > 0:
|
||||||
|
offset_group += 56
|
||||||
|
offset_bias = 352
|
||||||
|
else:
|
||||||
|
match_length = 1
|
||||||
|
index = 1
|
||||||
|
offset_class = 0
|
||||||
|
while True:
|
||||||
|
offset_class = (index << 4) - offset_bias
|
||||||
|
prob_index = offset_group + (index << 3)
|
||||||
|
if prob_index >= _LZR_PROBABILITY_SLOTS:
|
||||||
|
return -1
|
||||||
|
bit = decode_bit(prob_index)
|
||||||
|
if corrupt:
|
||||||
|
return -1
|
||||||
|
index = (index << 1) | bit
|
||||||
|
if offset_class >= 0:
|
||||||
|
break
|
||||||
|
if bit != 0 or offset_class > 0:
|
||||||
|
if bit == 0:
|
||||||
|
offset_class -= 8
|
||||||
|
base = offset_class + 2344
|
||||||
|
if base < 0 or base + 3 >= _LZR_PROBABILITY_SLOTS:
|
||||||
|
return -1
|
||||||
|
back_offset = decode_number(offset_class // 8, base, 1)
|
||||||
|
if corrupt:
|
||||||
|
return -1
|
||||||
|
else:
|
||||||
|
back_offset = 1
|
||||||
|
if back_offset > out_pos:
|
||||||
|
return -1
|
||||||
|
copy_end = out_pos + match_length + 1
|
||||||
|
if copy_end > len(out):
|
||||||
|
return -1
|
||||||
|
buf_off = ((copy_end + 1) & 1) + 6
|
||||||
|
from_ = out_pos - back_offset
|
||||||
|
while out_pos < copy_end:
|
||||||
|
out[out_pos] = out[from_]
|
||||||
|
out_pos += 1
|
||||||
|
from_ += 1
|
||||||
|
last_byte = out[out_pos - 1]
|
||||||
|
return 0
|
||||||
|
|
||||||
|
token_budget = max(1024, max_output * 2 + 1024)
|
||||||
|
while True:
|
||||||
|
token_budget -= 1
|
||||||
|
if token_budget < 0:
|
||||||
|
raise ValueError("malformed LZR stream did not terminate")
|
||||||
|
token_is_match = decode_bit(selector_context())
|
||||||
|
if corrupt:
|
||||||
|
raise ValueError("truncated LZR stream")
|
||||||
|
if token_is_match == 0:
|
||||||
|
if not decode_literal(type_):
|
||||||
|
raise ValueError("LZR stream exceeds declared output size")
|
||||||
|
else:
|
||||||
|
result = decode_match()
|
||||||
|
if result == 1:
|
||||||
|
return bytes(out[:out_pos])
|
||||||
|
if result < 0:
|
||||||
|
raise ValueError("malformed LZR back-reference")
|
||||||
|
|
||||||
|
|
||||||
|
# --------------------------------------------------------------------------- #
|
||||||
|
# PTF parsing
|
||||||
|
# --------------------------------------------------------------------------- #
|
||||||
|
def _decompress_item(blob, comp, ucsize):
|
||||||
|
if comp == 2 and len(blob) < ucsize:
|
||||||
|
return zlib.decompress(blob)
|
||||||
|
if comp == 1 and len(blob) < ucsize:
|
||||||
|
return _lzr_decompress(blob, ucsize)
|
||||||
|
return blob
|
||||||
|
|
||||||
|
|
||||||
|
def parse_ptf(data):
|
||||||
|
"""Return ``(name, items)`` where items are decompressed item blobs."""
|
||||||
|
if not isinstance(data, (bytes, bytearray)):
|
||||||
|
data = data.read_bytes() if hasattr(data, "read_bytes") else bytes(data)
|
||||||
|
data = bytes(data)
|
||||||
|
if data[:4] != PTF_MAGIC:
|
||||||
|
raise ValueError("not a PTF file")
|
||||||
|
|
||||||
|
raw_name = data[8:8 + 128]
|
||||||
|
name = raw_name.split(b"\x00", 1)[0].decode("utf-8", "replace").strip()
|
||||||
|
|
||||||
|
def u16(o):
|
||||||
|
return int.from_bytes(data[o:o + 2], "little")
|
||||||
|
|
||||||
|
def u32(o):
|
||||||
|
return int.from_bytes(data[o:o + 4], "little")
|
||||||
|
|
||||||
|
items = []
|
||||||
|
pos = 0x100
|
||||||
|
while True:
|
||||||
|
offset = u32(pos)
|
||||||
|
pos += 4
|
||||||
|
if offset == 0 or offset >= len(data):
|
||||||
|
break
|
||||||
|
count = u16(offset + 2)
|
||||||
|
data_off = u32(offset + 8)
|
||||||
|
p = data_off
|
||||||
|
for _ in range(count):
|
||||||
|
file_type = u16(p + 4)
|
||||||
|
comp = u16(p + 6)
|
||||||
|
size = u32(p + 8)
|
||||||
|
ucsize = u32(p + 12)
|
||||||
|
blob = data[p + 0x20:p + 0x20 + size]
|
||||||
|
items.append((file_type, _decompress_item(blob, comp, ucsize)))
|
||||||
|
p += 0x20 + size
|
||||||
|
return name, items
|
||||||
|
|
||||||
|
|
||||||
|
def ptf_name(path):
|
||||||
|
"""Theme display name embedded in a ``.ptf`` file."""
|
||||||
|
try:
|
||||||
|
with open(path, "rb") as fh:
|
||||||
|
head = fh.read(8 + 128)
|
||||||
|
except OSError:
|
||||||
|
return ""
|
||||||
|
if head[:4] != PTF_MAGIC:
|
||||||
|
return ""
|
||||||
|
name = head[8:8 + 128].split(b"\x00", 1)[0].decode("utf-8", "replace").strip()
|
||||||
|
return name or Path(path).stem
|
||||||
|
|
||||||
|
|
||||||
|
# --------------------------------------------------------------------------- #
|
||||||
|
# GIM decoding (RGBA formats only)
|
||||||
|
# --------------------------------------------------------------------------- #
|
||||||
|
def _overscan(value, tile):
|
||||||
|
return value if value % tile == 0 else value + (tile - (value % tile))
|
||||||
|
|
||||||
|
|
||||||
|
def _untile(pixels, w, h, tile_w, tile_h):
|
||||||
|
over_w = _overscan(w, tile_w)
|
||||||
|
over_h = _overscan(h, tile_h)
|
||||||
|
out = [0] * (w * h)
|
||||||
|
tile_pos = 0
|
||||||
|
origin_x = 0
|
||||||
|
origin_y = 0
|
||||||
|
for y in range(over_h):
|
||||||
|
for x in range(over_w):
|
||||||
|
dx = origin_x + (tile_pos % tile_w)
|
||||||
|
dy = origin_y + (tile_pos // tile_w)
|
||||||
|
if dx < w and dy < h:
|
||||||
|
out[dy * w + dx] = pixels[y * over_w + x]
|
||||||
|
tile_pos += 1
|
||||||
|
if tile_pos == tile_w * tile_h:
|
||||||
|
tile_pos = 0
|
||||||
|
origin_x += tile_w
|
||||||
|
if origin_x >= over_w:
|
||||||
|
origin_x = 0
|
||||||
|
origin_y += tile_h
|
||||||
|
return out
|
||||||
|
|
||||||
|
|
||||||
|
def _gim_to_rgba(data):
|
||||||
|
"""Decode a GIM to ``(width, height, rgba_bytes)`` or None if unsupported."""
|
||||||
|
data = bytes(data)
|
||||||
|
if len(data) < 0x10:
|
||||||
|
return None
|
||||||
|
|
||||||
|
# Detect byte order from the magic. Sony GIMs store the magic as the byte
|
||||||
|
# string "MIG.00.1PSP" with little-endian data (LibPSPThemes semantics).
|
||||||
|
if data[:4] == b"MIG.":
|
||||||
|
byteorder = "little"
|
||||||
|
elif data[:4] == b".GIM":
|
||||||
|
byteorder = "big"
|
||||||
|
else:
|
||||||
|
return None
|
||||||
|
|
||||||
|
def rd(off, size):
|
||||||
|
return int.from_bytes(data[off:off + size], byteorder)
|
||||||
|
|
||||||
|
image = None
|
||||||
|
palette = None
|
||||||
|
pos = 0x10
|
||||||
|
for _ in range(32):
|
||||||
|
if pos + 16 > len(data):
|
||||||
|
break
|
||||||
|
btype = rd(pos, 2)
|
||||||
|
next_block = rd(pos + 8, 4)
|
||||||
|
if btype == 4 or btype == 5:
|
||||||
|
h = pos + 0x10
|
||||||
|
fmt = rd(h + 4, 2)
|
||||||
|
pixel_order = rd(h + 6, 2)
|
||||||
|
width = rd(h + 8, 2)
|
||||||
|
height = rd(h + 10, 2)
|
||||||
|
bpp = rd(h + 12, 2)
|
||||||
|
next_index = rd(h + 24, 4)
|
||||||
|
frame_data_end = rd(h + 32, 4)
|
||||||
|
frame_offset = rd(pos + 0x10 + next_index, 4)
|
||||||
|
block_content = pos + 0x10
|
||||||
|
start = block_content + frame_offset
|
||||||
|
end = block_content + frame_data_end
|
||||||
|
raw = data[start:end]
|
||||||
|
pixels = _decode_pixels(raw, fmt, bpp, width, height, pixel_order)
|
||||||
|
if pixels is None:
|
||||||
|
return None
|
||||||
|
if btype == 4:
|
||||||
|
image = (width, height, pixels)
|
||||||
|
else:
|
||||||
|
palette = (fmt, width, height, pixels)
|
||||||
|
if next_block == 0:
|
||||||
|
break
|
||||||
|
pos += next_block
|
||||||
|
|
||||||
|
if image is None:
|
||||||
|
return None
|
||||||
|
width, height, pixels = image
|
||||||
|
if palette is not None:
|
||||||
|
_, pw, ph, pvals = palette
|
||||||
|
if pw * ph > 0:
|
||||||
|
pixels = [pvals[p] if p < len(pvals) else 0 for p in pixels]
|
||||||
|
|
||||||
|
rgba = bytearray(width * height * 4)
|
||||||
|
for i, v in enumerate(pixels):
|
||||||
|
# pixels are packed 0xAABBGGRR
|
||||||
|
o = i * 4
|
||||||
|
rgba[o] = v & 0xFF
|
||||||
|
rgba[o + 1] = (v >> 8) & 0xFF
|
||||||
|
rgba[o + 2] = (v >> 16) & 0xFF
|
||||||
|
rgba[o + 3] = (v >> 24) & 0xFF
|
||||||
|
return width, height, bytes(rgba)
|
||||||
|
|
||||||
|
|
||||||
|
def _decode_pixels(raw, fmt, bpp, width, height, pixel_order):
|
||||||
|
"""Decode a GIM frame into a list of packed 0xAABBGGRR ints."""
|
||||||
|
if fmt in (0, 1, 2, 3, 5):
|
||||||
|
pass
|
||||||
|
else:
|
||||||
|
return None # indexed-16 / DXT etc. not supported
|
||||||
|
|
||||||
|
if fmt == 5: # p8 indexed
|
||||||
|
bytes_per_pixel = 1
|
||||||
|
tile_w = 0x80 // max(bpp, 8)
|
||||||
|
else:
|
||||||
|
bytes_per_pixel = max(1, (bpp + 7) // 8)
|
||||||
|
tile_w = 0x80 // max(bpp, 1)
|
||||||
|
tile_h = 8
|
||||||
|
|
||||||
|
if pixel_order == 1:
|
||||||
|
w = _overscan(width, tile_w)
|
||||||
|
h = _overscan(height, tile_h)
|
||||||
|
else:
|
||||||
|
w, h = width, height
|
||||||
|
|
||||||
|
count = w * h
|
||||||
|
values = []
|
||||||
|
pos = 0
|
||||||
|
for _ in range(count):
|
||||||
|
v = int.from_bytes(raw[pos:pos + bytes_per_pixel], "little")
|
||||||
|
pos += bytes_per_pixel
|
||||||
|
values.append(_expand(fmt, bpp, v))
|
||||||
|
if pos >= len(raw):
|
||||||
|
# pad missing trailing pixels with transparent
|
||||||
|
values.extend([0] * (count - len(values)))
|
||||||
|
break
|
||||||
|
|
||||||
|
if pixel_order == 1:
|
||||||
|
values = _untile(values, width, height, tile_w, tile_h)
|
||||||
|
return values[:width * height]
|
||||||
|
|
||||||
|
|
||||||
|
def _expand(fmt, bpp, v):
|
||||||
|
"""Expand a raw GIM pixel value into packed 0xAABBGGRR."""
|
||||||
|
if fmt == 3: # rgba8888
|
||||||
|
r = v & 0xFF
|
||||||
|
g = (v >> 8) & 0xFF
|
||||||
|
b = (v >> 16) & 0xFF
|
||||||
|
a = (v >> 24) & 0xFF
|
||||||
|
return (a << 24) | (b << 16) | (g << 8) | r
|
||||||
|
if fmt == 0: # rgba5650
|
||||||
|
r = (v >> 11) & 0x1F
|
||||||
|
g = (v >> 5) & 0x3F
|
||||||
|
b = v & 0x1F
|
||||||
|
r = (r << 3) | (r >> 2)
|
||||||
|
g = (g << 2) | (g >> 4)
|
||||||
|
b = (b << 3) | (b >> 2)
|
||||||
|
return (0xFF << 24) | (b << 16) | (g << 8) | r
|
||||||
|
if fmt == 1: # rgba5551
|
||||||
|
r = (v >> 11) & 0x1F
|
||||||
|
g = (v >> 6) & 0x1F
|
||||||
|
b = (v >> 1) & 0x1F
|
||||||
|
a = 0xFF if v & 1 else 0
|
||||||
|
r = (r << 3) | (r >> 2)
|
||||||
|
g = (g << 3) | (g >> 2)
|
||||||
|
b = (b << 3) | (b >> 2)
|
||||||
|
return (a << 24) | (b << 16) | (g << 8) | r
|
||||||
|
if fmt == 2: # rgba4444
|
||||||
|
r = (v >> 12) & 0xF
|
||||||
|
g = (v >> 8) & 0xF
|
||||||
|
b = (v >> 4) & 0xF
|
||||||
|
a = v & 0xF
|
||||||
|
r = (r << 4) | r
|
||||||
|
g = (g << 4) | g
|
||||||
|
b = (b << 4) | b
|
||||||
|
a = (a << 4) | a
|
||||||
|
return (a << 24) | (b << 16) | (g << 8) | r
|
||||||
|
if fmt == 5: # p8 — value is a palette index (expanded later)
|
||||||
|
return v & 0xFF
|
||||||
|
return 0
|
||||||
|
|
||||||
|
|
||||||
|
# --------------------------------------------------------------------------- #
|
||||||
|
# Public API
|
||||||
|
# --------------------------------------------------------------------------- #
|
||||||
|
def theme_preview_rgba(ptf_path):
|
||||||
|
"""Decode the preview image of a theme PTF.
|
||||||
|
|
||||||
|
Returns ``(width, height, rgba_bytes)`` or None if it can't be decoded.
|
||||||
|
"""
|
||||||
|
try:
|
||||||
|
data = Path(ptf_path).read_bytes()
|
||||||
|
_, items = parse_ptf(data)
|
||||||
|
except (OSError, ValueError):
|
||||||
|
return None
|
||||||
|
|
||||||
|
# The preview image is the largest decodable GIM item.
|
||||||
|
best = None
|
||||||
|
for file_type, blob in items:
|
||||||
|
if file_type != 5:
|
||||||
|
continue
|
||||||
|
decoded = _gim_to_rgba(blob)
|
||||||
|
if decoded is None:
|
||||||
|
continue
|
||||||
|
w, h, rgba = decoded
|
||||||
|
if best is None or w * h > best[0] * best[1]:
|
||||||
|
best = (w, h, rgba)
|
||||||
|
return best
|
||||||
+64
-1
@@ -237,12 +237,20 @@ class Ps1ConvertSource(Source):
|
|||||||
if progress_cb is not None and total:
|
if progress_cb is not None and total:
|
||||||
progress_cb("Converting", min(done / total, 1.0), "")
|
progress_cb("Converting", min(done / total, 1.0), "")
|
||||||
|
|
||||||
from . import ps1_convert
|
from . import covers, ps1_convert
|
||||||
|
|
||||||
|
# Pull the game's real cover art (libretro / ScreenScraper / IGDB /
|
||||||
|
# Wikipedia) and bake it into ICON0 + PIC0 + PIC1 so the XMB shows the
|
||||||
|
# official-style art, not the default PS1 icon. Best effort.
|
||||||
|
if progress_cb is not None:
|
||||||
|
progress_cb("Artwork", 0.0, "")
|
||||||
|
icon0, pic0, pic1 = covers.ps1_art(title, game_id)
|
||||||
|
|
||||||
try:
|
try:
|
||||||
ps1_convert.convert_to_folder(
|
ps1_convert.convert_to_folder(
|
||||||
source, title, game_id, self.base_pbp, dest_dir,
|
source, title, game_id, self.base_pbp, dest_dir,
|
||||||
progress_cb=cb, cancel_event=cancel_event,
|
progress_cb=cb, cancel_event=cancel_event,
|
||||||
|
icon0=icon0, pic0=pic0, pic1=pic1,
|
||||||
)
|
)
|
||||||
except ps1_convert.Cancelled:
|
except ps1_convert.Cancelled:
|
||||||
raise TransferCancelled() from None
|
raise TransferCancelled() from None
|
||||||
@@ -455,3 +463,58 @@ class LocalShareSource(Source):
|
|||||||
return dest
|
return dest
|
||||||
finally:
|
finally:
|
||||||
shutil.rmtree(tmp, ignore_errors=True)
|
shutil.rmtree(tmp, ignore_errors=True)
|
||||||
|
|
||||||
|
|
||||||
|
class NoPayStationSource(Source):
|
||||||
|
"""Browse NoPayStation .pkg lists and install PSP/PSX PSN content.
|
||||||
|
|
||||||
|
``content_type`` is ``"psp"`` (PSP_GAMES.tsv), ``"psx"`` (PSX_GAMES.tsv),
|
||||||
|
``"theme"`` (PSP_THEMES.tsv) or ``"dlc"`` (PSP_DLCS.tsv). Downloading
|
||||||
|
decrypts the ``.pkg`` with the bundled pure-Python decryptor and writes a
|
||||||
|
``<TITLE_ID>/`` game folder into ``dest_dir``.
|
||||||
|
"""
|
||||||
|
|
||||||
|
label = "NoPayStation"
|
||||||
|
|
||||||
|
def __init__(self, content_type, tsv_url="", force=False):
|
||||||
|
from . import nopaystation
|
||||||
|
self.content_type = content_type
|
||||||
|
self.tsv_url = tsv_url or nopaystation.tsv_url(content_type)
|
||||||
|
self.force = force
|
||||||
|
|
||||||
|
def scan(self, root=None):
|
||||||
|
from . import nopaystation
|
||||||
|
return nopaystation.fetch_items(self.content_type, self.tsv_url, force=self.force)
|
||||||
|
|
||||||
|
def download(self, item, dest_dir, progress_cb=None, cancel_event=None):
|
||||||
|
from . import nopaystation
|
||||||
|
dest_dir = Path(dest_dir)
|
||||||
|
dest_dir.mkdir(parents=True, exist_ok=True)
|
||||||
|
|
||||||
|
# The bundled Python decryptor handles PSP/PSX/themes/DLC directly.
|
||||||
|
title_id = item.get("title_id") or item.get("content_id") or ""
|
||||||
|
pkg_name = re.sub(r"[^A-Za-z0-9_-]", "", title_id) or "pkg"
|
||||||
|
tmp = Path(tempfile.mkdtemp(prefix="nps-download-"))
|
||||||
|
pkg = tmp / f"{pkg_name}.pkg"
|
||||||
|
try:
|
||||||
|
if progress_cb is not None:
|
||||||
|
progress_cb("Downloading", 0.0, "")
|
||||||
|
download_url(item["pkg_url"], pkg, None, progress_cb, cancel_event)
|
||||||
|
kind_hint = self.content_type if self.content_type in ("theme", "dlc") else None
|
||||||
|
folder = nopaystation.extract_pkg(pkg, title_id, dest_dir,
|
||||||
|
kind_hint, progress_cb, cancel_event)
|
||||||
|
if self.content_type in ("theme", "dlc"):
|
||||||
|
_write_sidecar(folder, item)
|
||||||
|
return folder
|
||||||
|
finally:
|
||||||
|
shutil.rmtree(tmp, ignore_errors=True)
|
||||||
|
|
||||||
|
|
||||||
|
def _write_sidecar(folder, item):
|
||||||
|
"""Save the store display name beside a downloaded theme/DLC (for the library)."""
|
||||||
|
try:
|
||||||
|
meta = {"name": item.get("name") or "", "title_id": item.get("title_id") or "",
|
||||||
|
"content_id": item.get("content_id") or ""}
|
||||||
|
(Path(folder) / "meta.json").write_text(json.dumps(meta, ensure_ascii=False), encoding="utf-8")
|
||||||
|
except OSError:
|
||||||
|
pass
|
||||||
|
|||||||
@@ -0,0 +1,2 @@
|
|||||||
|
# NoPayStation TSV lists are cached here (downloaded on first store scan).
|
||||||
|
# You can also drop PSP_GAMES.tsv / PSX_GAMES.tsv here manually to work offline.
|
||||||
+6
-6
@@ -6,7 +6,7 @@ services:
|
|||||||
# Plain HTTP for now; see Caddyfile to add Let's Encrypt TLS later.
|
# Plain HTTP for now; see Caddyfile to add Let's Encrypt TLS later.
|
||||||
networks:
|
networks:
|
||||||
br0:
|
br0:
|
||||||
ipv4_address: 192.168.10.100
|
ipv4_address: ${PSP_LAN_IP}
|
||||||
environment:
|
environment:
|
||||||
PSP_DATA_DIR: /data
|
PSP_DATA_DIR: /data
|
||||||
PSP_DATS_DIR: /data/dats
|
PSP_DATS_DIR: /data/dats
|
||||||
@@ -16,14 +16,14 @@ services:
|
|||||||
PSP_VIDEO_ROOTS: /data/umd_videos
|
PSP_VIDEO_ROOTS: /data/umd_videos
|
||||||
PSP_STORE_DIR: /data/store
|
PSP_STORE_DIR: /data/store
|
||||||
# Secret token the desktop app sends as `Authorization: Bearer <token>`.
|
# Secret token the desktop app sends as `Authorization: Bearer <token>`.
|
||||||
# Set via a .env file next to this compose file.
|
# Set in the .env file next to this compose file.
|
||||||
PSP_API_TOKEN: ${PSP_API_TOKEN:-}
|
PSP_API_TOKEN: ${PSP_API_TOKEN:-}
|
||||||
volumes:
|
volumes:
|
||||||
- ./data:/data
|
- ./data:/data
|
||||||
# Adjust host paths to your Unraid share layout:
|
# Host paths come from .env (see .env.example):
|
||||||
- /mnt/user/downloads/Sony - PlayStation Portable:/data/store:ro
|
- ${PSP_STORE_HOST}:/data/store:ro
|
||||||
- /mnt/user/psp/umd_games:/data/umd_games:ro
|
- ${PSP_UMD_GAMES_HOST}:/data/umd_games:ro
|
||||||
- /mnt/user/psp/umd_videos:/data/umd_videos:ro
|
- ${PSP_UMD_VIDEOS_HOST}:/data/umd_videos:ro
|
||||||
restart: unless-stopped
|
restart: unless-stopped
|
||||||
|
|
||||||
networks:
|
networks:
|
||||||
|
|||||||
Binary file not shown.
|
After Width: | Height: | Size: 7.3 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 273 B |
Binary file not shown.
|
Before Width: | Height: | Size: 689 KiB After Width: | Height: | Size: 683 KiB |
@@ -0,0 +1,65 @@
|
|||||||
|
# -*- mode: python ; coding: utf-8 -*-
|
||||||
|
"""PyInstaller spec: build the PSP Preservation Tool (onedir).
|
||||||
|
|
||||||
|
Bundles the read-only resources (DATs, PS1 loader, offline cover bundles,
|
||||||
|
icons) under ``_internal/`` next to the executable. User-writable data
|
||||||
|
(credentials, manual covers, PS1 templates, NPS cache, library DB, cover
|
||||||
|
cache) lives in the OS state dir at runtime — see ``app/config.py``.
|
||||||
|
|
||||||
|
Usage: pyinstaller --clean --noconfirm psp-preserve.spec
|
||||||
|
Output: dist/psp-preserve/
|
||||||
|
"""
|
||||||
|
from PyInstaller.utils.hooks import collect_dynamic_libs, collect_submodules
|
||||||
|
|
||||||
|
datas = [
|
||||||
|
("data/dats", "data/dats"),
|
||||||
|
("data/loader", "data/loader"),
|
||||||
|
("data/supplement.json", "data"),
|
||||||
|
("data/covers/libretro-covers.zip", "data/covers"),
|
||||||
|
("data/covers/openvgdb-covers.zip", "data/covers"),
|
||||||
|
("data/covers/libretro-index.json", "data/covers"),
|
||||||
|
("data/covers/openvgdb-index.json", "data/covers"),
|
||||||
|
("data/covers/UMD_COVER_TEMPLATE.png", "data/covers"),
|
||||||
|
("data/covers/UMD_COVER_TEMPLATE_FEATURE.png", "data/covers"),
|
||||||
|
("data/covers/UMD_GAME_COVER_TEMPLATE.png", "data/covers"),
|
||||||
|
("img/app-icon.png", "img"),
|
||||||
|
("img/chevron.png", "img"),
|
||||||
|
]
|
||||||
|
|
||||||
|
a = Analysis(
|
||||||
|
["run.py"],
|
||||||
|
pathex=[],
|
||||||
|
binaries=collect_dynamic_libs("curl_cffi"),
|
||||||
|
datas=datas,
|
||||||
|
hiddenimports=collect_submodules("curl_cffi"),
|
||||||
|
hookspath=[],
|
||||||
|
hooksconfig={},
|
||||||
|
runtime_hooks=[],
|
||||||
|
excludes=["tkinter", "unittest", "pydoc"],
|
||||||
|
noarchive=False,
|
||||||
|
)
|
||||||
|
|
||||||
|
pyz = PYZ(a.pure)
|
||||||
|
|
||||||
|
exe = EXE(
|
||||||
|
pyz,
|
||||||
|
a.scripts,
|
||||||
|
[],
|
||||||
|
exclude_binaries=True,
|
||||||
|
name="psp-preserve",
|
||||||
|
debug=False,
|
||||||
|
bootloader_ignore_signals=False,
|
||||||
|
strip=False,
|
||||||
|
upx=False,
|
||||||
|
console=False,
|
||||||
|
disable_windowed_traceback=False,
|
||||||
|
)
|
||||||
|
|
||||||
|
coll = COLLECT(
|
||||||
|
exe,
|
||||||
|
a.binaries,
|
||||||
|
a.datas,
|
||||||
|
strip=False,
|
||||||
|
upx=False,
|
||||||
|
name="psp-preserve",
|
||||||
|
)
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
# Build dependencies (pinned for reproducible CI builds).
|
||||||
|
# PySide6 is pinned to 6.8.3: newer 6.11.x bundles a Qt6Core.dll that imports
|
||||||
|
# icuuc.dll on Windows, which is not shipped and crashes at startup.
|
||||||
|
pyinstaller>=6.11
|
||||||
|
PySide6==6.8.3
|
||||||
|
curl_cffi>=0.7
|
||||||
|
pycryptodome>=3.20
|
||||||
@@ -1,2 +1,3 @@
|
|||||||
PySide6>=6.6
|
PySide6>=6.6
|
||||||
curl_cffi>=0.7
|
curl_cffi>=0.7
|
||||||
|
pycryptodome>=3.20
|
||||||
|
|||||||
@@ -0,0 +1,10 @@
|
|||||||
|
"""PyInstaller entry point.
|
||||||
|
|
||||||
|
Runs the GUI the same way ``python -m app.main`` does, but as a plain script
|
||||||
|
so PyInstaller can build it (relative imports inside ``app`` won't resolve when
|
||||||
|
a module file is executed directly, hence this top-level launcher).
|
||||||
|
"""
|
||||||
|
from app.main import main
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
raise SystemExit(main())
|
||||||
Reference in New Issue
Block a user