Background scrape/eject/refresh, PS1 PIC0 art polish, top-right logo, and updated screenshot

This commit is contained in:
2026-09-09 21:25:34 -04:00
parent 8c5f9b6ea0
commit 6e06d1389c
3 changed files with 168 additions and 61 deletions
+32 -17
View File
@@ -937,25 +937,28 @@ def _make_pic0(title, description, esrb, QImage, QPainter, QPainterPath, QColor,
QRectF, Qt, _save):
W, H = 310, 180
img = QImage(W, H, QImage.Format_ARGB32)
img.fill(QColor(0, 0, 0, 0))
# Dark gradient backdrop.
# Dark gradient backdrop clipped to a rounded card (transparent corners).
grad = QLinearGradient(0, 0, 0, H)
grad.setColorAt(0.0, QColor(38, 38, 40))
grad.setColorAt(1.0, QColor(12, 12, 14))
card = QPainterPath()
card.addRoundedRect(QRectF(0, 0, W, H), 12, 12)
p = QPainter(img)
p.setRenderHint(QPainter.Antialiasing, True)
p.setRenderHint(QPainter.TextAntialiasing, True)
p.fillRect(0, 0, W, H, grad)
p.fillPath(card, grad)
# Rounded border.
# Rounded card border.
p.setPen(QPen(QColor(110, 110, 115), 1))
p.setBrush(Qt.NoBrush)
p.drawRoundedRect(QRectF(4, 4, W - 8, H - 8), 9, 9)
p.drawPath(card)
# PlayStation button glyphs, top-right.
_draw_ps_glyphs(p, W - 34, 12, 22, QColor(200, 200, 205), QRectF, QPointF,
QPolygonF, QPen, Qt)
_draw_ps_glyphs(p, W - 34, 12, 22, QRectF, QPointF, QPolygonF, QPen, Qt,
QColor)
# Title (bold, upper-left). Shrink the font until the whole title fits, so
# long names are shown in full instead of being cut with an ellipsis.
@@ -977,6 +980,10 @@ def _make_pic0(title, description, esrb, QImage, QPainter, QPainterPath, QColor,
p.drawText(QRectF(18, 16, title_width, 28), Qt.AlignLeft | Qt.AlignVCenter,
title_text)
# Thin divider under the title (like the original PSN info board).
p.setPen(QPen(QColor(255, 255, 255, 55), 1))
p.drawLine(QPointF(18, 46), QPointF(W - 18, 46))
# Description (wrapped to at most 3 lines, last line elided).
if description:
f_desc = QFont("DejaVu Sans")
@@ -985,7 +992,7 @@ def _make_pic0(title, description, esrb, QImage, QPainter, QPainterPath, QColor,
p.setPen(QColor(215, 215, 215))
fm = QFontMetrics(f_desc)
lines = _wrap_elided(fm, description.strip(), W - 36, 3, Qt)
y = 46
y = 52
for line in lines:
p.drawText(QRectF(18, y, W - 36, 16), Qt.AlignLeft | Qt.AlignVCenter, line)
y += 16
@@ -1027,23 +1034,31 @@ def _wrap_elided(fm, text, width, max_lines, Qt):
return lines[:max_lines]
def _draw_ps_glyphs(p, x, y, size, color, QRectF, QPointF, QPolygonF, QPen, Qt):
"""Draw the four PlayStation face-button glyphs in a 2x2 grid."""
def _draw_ps_glyphs(p, x, y, size, QRectF, QPointF, QPolygonF, QPen, Qt, QColor):
"""Draw the four PlayStation face-button glyphs in a 2x2 grid, using the
official button colours (green triangle, red circle, blue cross, pink square)."""
cell = size / 2.0
pen = QPen(color, max(1.0, size / 14.0))
pen.setCapStyle(Qt.RoundCap)
pen.setJoinStyle(Qt.RoundJoin)
p.setPen(pen)
p.setBrush(Qt.NoBrush)
# Triangle (top-left).
def _pen(color):
pen = QPen(color, max(1.0, size / 14.0))
pen.setCapStyle(Qt.RoundCap)
pen.setJoinStyle(Qt.RoundJoin)
return pen
# Triangle (top-left, green).
p.setPen(_pen(QColor("#3F9B0F")))
tri = QPolygonF([QPointF(x, y + cell), QPointF(x + cell, y), QPointF(x + cell, y + cell)])
p.drawPolygon(tri)
# Circle (top-right).
# Circle (top-right, red).
p.setPen(_pen(QColor("#DE1C18")))
p.drawEllipse(QRectF(x + cell, y, cell, cell))
# Cross (bottom-left).
# Cross (bottom-left, blue).
p.setPen(_pen(QColor("#287FC1")))
p.drawLine(QPointF(x + 1, y + cell + 1), QPointF(x + cell - 1, y + size - 1))
p.drawLine(QPointF(x + cell - 1, y + cell + 1), QPointF(x + 1, y + size - 1))
# Square (bottom-right).
# Square (bottom-right, pink).
p.setPen(_pen(QColor("#C94E9B")))
p.drawRect(QRectF(x + cell, y + cell, cell, cell))