/// HUD hud_scaling "0.6" hud_showtargetid "1" cl_draw_only_deathnotices "0" cl_showpos "0" cl_showfps "0" net_graph "1" net_graphproportionalfont "0" viewmodel_presetpos "0" viewmodel_fov "65" viewmodel_offset_x "2" viewmodel_offset_y "2" viewmodel_offset_z "-2" cl_viewmodel_shift_left_amt "0.5" cl_viewmodel_shift_right_amt "0.25" cl_bobcycle "0.98" cl_bob_lower_amt "5" cl_bobamt_lat "0.1" cl_bobamt_vert "0.1" /// MISC cpu_frequency_monitoring 2 sv_cheats "1" // Enable cheat commands on private servers con_enable "1" // Enables console without requiring -console in launch options fps_max "999" // 999 is better than 0 for some loading times, sometimes cl_righthand "1" // Right-handed viewmodel (0 for left) cl_disablefreezecam "1" // Disables freezecam cl_autowepswitch "0" // Disables auto switching to weapons you pick up cl_use_opens_buy_menu "0" // Disables E opening buy menu cl_timeout "30" // Time allowed disconnected before timeout (max 30) cl_disablehtmlmotd "1" // Disables advertisements/videos/stuff on community servers cl_join_advertise "2" // Allows friends to click your name and join your server cl_showloadout "1" // Always show your items on screen (bottom right) hud_showtargetid "1" // Shows enemy name when you aim at them r_drawtracers_firstperson "0" // Removes tracers coming from your own weapon (careful, it helps with spray) cl_show_clan_in_death_notice "1" // Shows team tag in death messages snd_mute_losefocus "0" // Enables game volume to play when alt-tabbed net_client_steamdatagram_enable_override "1" // Force Steam datagram relay on (recommended) snd_hwcompat "0" // 0 = Turns on HRTF and Sound Occlusion. Change to 1 to turn HRTF off. //Show map when leader developer "1" con_enable "1" con_filter_enable "2" con_filter_text_out "game:mapgroupname" con_filter_text "game:map" mm_dedicated_search_maxping "100" // Max ping for MM servers you join (set low) mm_csgo_community_search_players_min "7" // Minimum amount of actual players on servers Valve connects you to (no more joining servers full of bots!) cl_hud_healthammo_style "0" // Enables healthbar next to your health and ammo cl_hud_playercount_pos "0" // Sets the players-alive count to top (For bottom use 1) cl_hud_playercount_showcount "0" // Shows the avatar and healthbars of players alive (For number only use 1) cl_teamid_overhead_always 2 // Shows you where teammates are through walls /// NETWORK rate 786432 cl_cmdrate 128 cl_updaterate 128 cl_interp 0 cl_interp_ratio 1 /// MOUSE m_mousespeed "0" // Disables mouse acceleration m_customaccel "0" // Disables mouse acceleration m_rawinput "1" // Enables 1:1 raw mouse input (no acceleration) /// KEYS //KZ unbind mwheelup bind "space" "+jump" bind "mwheeldown" "+jump" bind "c" "use weapon_hegrenade" bind "x" "use weapon_flashbang" bind "z" "use weapon_smokegrenade" bind "v" "use weapon_decoy" bind "mouse4" "use weapon_molotov; use weapon_incgrenade; sm_gocheck" bind "mouse5" "sm_checkpoint" bind "k" "sm_start" bind "h" "sm_pause" // radar zoom in-out script bind "KP_plus" "incrementvar cl_radar_scale 0.25 1.0 0.05"; bind "KP_minus" "incrementvar cl_radar_scale 0.25 1.0 -0.05"; //bind "KEY" "holdpos" // For commanding the fucking bot /// SOUND snd_musicvolume "0.3" // Master music volume level snd_deathcamera_volume "0" // Music in deathcamera snd_mapobjective_volume "0" // Music that starts when bomb is planted snd_menumusic_volume "0" // Music in main menu snd_roundend_volume "0" // Music when round ends snd_roundstart_volume "0" // Music when round starts snd_tensecondwarning_volume "0.2" // 10 Second bomb music timer (actually 9.7 seconds) (recommended on) host_writeconfig